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  • posted a message on [MH2] Generous Gift— 3GB preview
    Geez I really dislike the white text on white cards... it's like the Italian mafia of white ties on white suits. It's really hard to read. I don't think it was like that in the past (or if it was, there was a shadow behind the letters to make them more readable. All the other colors can have the white text on the throw-back borders except white.


    The solution back then was to make the white on the border darker so its more readable. The drop shadow was a bit more prounounced but also not much more than this card already has. It's just an issue of the white in white cards being too light to be readable. The white back then was more like a slightly muddy ivory color
    Posted in: The Rumor Mill
  • posted a message on [MH2] Mothership 06/01— Sisay, Weatherlight Captain and 9 Commons from the Card Image Gallery
    Was thinking about this for Pauper because in the other formats, it's probably not worth the time or effort. Either this or Relentless Rats.
    Posted in: The Rumor Mill
  • posted a message on [ZNR] Scourge of the Skyclaves— Kenji Egashira preview
    This is one of those cards that I think is misread. It's not a turn two drop. It's more like a turn four drop in combination with another card. I don't think it's good but I miss way more than I hit with that on cards that could go either way. I also don't necessarily think the Standard format would be healthy either if a card like this is good because it means there's not a lot of good answers for early game problems. A sign of deeper issues in Standard.
    Posted in: The Rumor Mill
  • posted a message on [ZNR] CoroCoro's party
    Huh... That Angel sure has a funny pairing with Roiling Vortex. That's the obvious one though so its probably not the best one to use with it.
    Posted in: The Rumor Mill
  • posted a message on [ZNR] DFC lands — Huey Jensen previews
    Can you play these as lands out of your graveyard? Like, could I cast Khalni Ambush as an instant and then use Crucible of Worlds or something to play the land side from the graveyard later? Sorry if they said this already somewhere.


    Their front face is the one that they count as in any zone that isn't in play. For all of these cards, they're not lands in non-battlefield zones so you can't do play them as lands from your graveyard.
    Posted in: The Rumor Mill
  • posted a message on Banned and restricted announcement July 13th
    All of this stuff sorta makes sense but I think the only truly noteworthy one is Astrolabe as needing to ban that card for that specific reason indicates you have a MUCH deeper problem in the format than it appears.
    Posted in: The Rumor Mill
  • posted a message on [IKO] Full spoilers up at Mothership
    Spelleater Wolverine looks like a decent card for pauper. I'd be very surprised if that card wouldn't have double strike when you drop it in a burn deck.
    Posted in: The Rumor Mill
  • posted a message on [IKO] Unpredictable cyclone
    For Standard and Pioneer, this will probably stink. There's not a lot of ways to tutor a specific combo and enchantments are right out as the target as this is an enchantment. Outside of those formats tho, there's Eladamri's Call but five mana might be too slow for this to get used like that there.
    Posted in: The Rumor Mill
  • posted a message on Thunderkin Awakener
    I like this for Reveillark and equipment shenanigans. Mostly for commander reasons...
    Posted in: The Rumor Mill
  • posted a message on Alpine Guide
    I mean if you want jank combos with this guy there's always Realmwright. Get a Mountain, sacrifice a Flagstones of Trokair? There's gotta be better combos than that.
    Posted in: The Rumor Mill
  • posted a message on Bazaar Trademage
    OK seriously, why does this have such a good body? That's ridiculous efficiency for GY based decks or even if you just wanna filter down.
    Posted in: The Rumor Mill
  • posted a message on /new Mulligan Rule being tested at Mythic Championship London
    I understand the concern with the older formats but I'd rather this rule be implemented there just simply because it's more games that get played. As it is now, the thing to do around my area in Modern with combo decks is mulligan to five then concede if you don't get what you want. Entire matches get conceded with combo decks unless both players are mulliganing and frankly that's just not fun.
    Posted in: The Rumor Mill
  • posted a message on Lazav, the Multifarious
    I like the dumb possibilities for this with out of color creatures that something like reanimator may have.
    Posted in: The Rumor Mill
  • posted a message on Phylactery Lich
    I like this a LOT more than I probably should. Like in an equipment based zombie deck where putting the phylactery counter on a piece of equipment that would probably be a primary target anyway in terms of artifact removal or maybe even Darksteel Axe.
    Posted in: The Rumor Mill
  • posted a message on Side Quest - Big Magic Spoiler
    The one I'm interested in is what happens when YOUR match ends and you Side Quest right before killing your opponent. Your next upkeep wouldn't happen until your next game (which would be some large amount of minutes). Would they just keep control of that card until it dies or they win? Too bad, it wouldn't get the counters that way though because I'm 99.9% sure it'd start in your deck (though have fun arguing it should be on the battlefield to start the next match if that's your thing)
    Posted in: The Rumor Mill
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