Quote from XenoNinja*Praying for Cursecatcher 5-8* but something more like a Spiketail Drake with the 2 colorless mana counterspell...maybe a 1/2 or something a little stronger.
or a Spellstutter Sprite for Merfolks
Quote from WardenSlim, although I wouldn't declare it impossible. The token-wizard is probably your best pick with something maybe equal to its caliber. But considering Merfolk are pretty stable, you just got the lord in M10, I wouldn't "expect" another bomb. If it happens, it happens -- if nothing comes up, it shouldn't have been a demand.
However, if I were to put money on what is left, I would really focus on a 1cc or 2cc merfolk to suppliment specifically Cursecatcher and maybe challenge/boost Silvergills. There are a handful of 3cc slots but the 1cc slot is still lacking numbers (not to discredit Curse, who kicks ass, but another guy would be nice).
Quote from The Scientist2 triggers, if they reveal a land, they put it into their hand, then the next trigger resolves and it may be another land. If the first is a nonland, then the second trigger will not do a lot more
I'll leave the debate of the consequences up to you guys
Quote from MtGColorPie
Quote from Volrath the RisenIs this close enough?
Our first thought when we saw this was that together with the above and this, it made a tribe combo which was drafted for Lorwyn but judged to be too obnoxious for Type II.
You can play it in other formats though, because they're not as "serious". You can even think you're clever for building it.
And then you can take your opponent back to school for a good lesson in what a truly dull counter deck is like.
Quote from BattlefieldMedicWell guys, in the MTGsal tournament, I got storm combo-ed first round.
Any tips on how to deal with it? I know there really isn't much to do but some sort of secret tech would be nice.
Quote from The Fallen DarknessIn other words, I sure do hope for a stifle reprint.
Quote from LekwidIf you have 7 critters on the board, the only reason you'd want to tap them is to attack.