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  • posted a message on Salvation's SCCT/OCaaT - Single Card Ideas By YOU!
    Forming Clouds: Sweet. Expensive, but very nice. It might be nice to have a lower initial cost with a 3/3 body so that it can be useful earlier in the game, followed by late game goodness with recursion. May I suggest "Condensing Clouds", "Cloudgathering", or "Winged Clouds" for a name? Forming Clouds sounds sorta bland.

    Sated Zombie 2BB
    Creature - Zombie
    When ~ comes into play, sacrifice a creature. Put X +1/+1 counters on ~, where X is the sacrificed creature's converted mana cost.
    2/2
    Mmm...brains.
    Posted in: Custom Card Contests and Games
  • posted a message on Changing Thread Titles
    Is it possible to change a thread title of a thread I created? If so, how? If not, can a Mod do it for me?

    Thank you,

    Cantripmancer
    Posted in: Forum Software Feedback and Bug Reports
  • posted a message on Salvation's SCCT/OCaaT - Single Card Ideas By YOU!
    Gready (Greedy?) Goblin: Couple of questions. I'm assuming it's a goblin rogue (not rouge, as in blush)? And p/t? As a 1/1, it would be pretty powerful.... Maybe if it were "Whenever ~ deals combat damage to a player, draw two cards, then discard a card and sacrifice a permanent." I could MAYBE see it as is if it were legendary.

    Greshnak the Greedy RR
    Legendary Creature - Goblin Rogue
    Whenever ~ deals combat damage to a player, draw two cards and sacrifice a permanent.
    1/1

    Nice idea though...I like the concept of blue drawing & discarding, but red drawing and sacrificing. Fun.

    As to your comments on Casual's card:

    Quote from Cantripmancer »
    3) Constructive criticism is more *gasp* constructive than, er, well....non-constructive criticism. If you think a card sucks, that's fine, but try to point out the specific problems and/or give alternative options to FIX the card, not just bash it.


    I'm trying to keep this thread as positive as possible...

    Casual, your card is nice, but I'd agree with nan...it's a little overcosted. Sengir Vampire is no longer considered efficient, so I could see this as a 4/4 with the same abilities (esp. since the "extra" ability requires you to go into a 2nd color for the benefit).

    Pryte's Despair 2W
    Enchant Creature
    Enchanted creature can't attack or block.
    Creatures that share a creature type with enchanted creature can't attack or block.
    Posted in: Custom Card Contests and Games
  • posted a message on The Single Card Critque V3.0
    Just wanted to extend a formal invitiation to my "One Card At A Time" thread. It's basically the same thing, just been running a little longer/breaks from the SCCT identity from that other site. Wink

    For those of you that are interested, here's the link: http://forums.mtgsalvation.com/showthread.php?p=5208#post5208

    Despise: I really like it. Counterspell with a relevant restriction....and fun. Punishes the beaters.

    Not posting a card due to other interests (see above).
    Posted in: Custom Card Creation
  • posted a message on Salvation's SCCT/OCaaT - Single Card Ideas By YOU!
    Blasfemic Sliver: I'd like to see this as a white/black card....1WB cost for a 2/2?
    Wording: All slivers have "When this creature is put into a graveyard from play, you may pay 1. If you do, at the beginning of your next upkeep step, return it to play tapped.

    Nice, but pretty powerful....that's one of the reasons for the multi-cost.

    Probitious Knight WW
    Creature - Human Knight
    First Strike
    At the beginning of any turn, if ~ isn't controlled by its owner, remove it from the game and return it to play under its owner's control.
    2/2
    Loyalty to the extreme.
    Posted in: Custom Card Contests and Games
  • posted a message on January - Fcc Round 1
    Number: 03
    Opponent: 5kyh16h91
    Judge: PopokiOfDeath

    Time's Renewal :xmana::symw::symb:
    Instant
    Choose target attacking or blocking creature with converted mana cost equal to X. When the chosen creature goes to a graveyard from play this turn, draw a card for each point of that creature's power.

    Nick of Time :xmana::symu::symr:
    Instant
    Choose target spell with converted mana cost equal to X. Counter the chosen spell or redirect any number of targets of the chosen spell.

    Timely Demise :xmana::symb::symg:
    Instant
    Choose up to X target creatures with converted mana cost equal to X. Destroy those creatures. Put X +1/+1 counters on target creature.

    Timed Strike :xmana::symr::symw:
    Instant
    Choose up to X target creatures with converted mana cost less than or equal to X. Prevent all damage that would be dealt to each of the chosen creatures you control. Double all damage that would be dealt to each of the chosen creatures you don't control.

    Time's Renewal :xmana::symg::symu:
    Instant
    Choose target creature with converted mana cost equal to X. When the chosen creature goes to a graveyard from play this turn, draw a card for each point of that creature's power.

    For suggestions: The use of the smilies makes for a long load time for people with dial-up. I rarely use them for this reason and the fact that I'd rather type XGU instead of ": xmana :: symg :: symu :". If there was a vote, I'd vote extra-credit/mandatory mana smilies off the island.

    Sorry about the lack of images; I was gone all weekend and didn't have time to find pics. The attached files give nice blank cards, though. Wink (Sorry 'bout the weird "X's" in the text box...my version of MSE does that at the moment for some weird reason.)
    Posted in: Custom Card Contests and Games
  • posted a message on Salvation's SCCT/OCaaT - Single Card Ideas By YOU!
    Ok, so as not to let this thread die (O.o Didn't know that would be a problem), next:

    Akamori: Pretty heavy powerhouse. With Fallen Angel/Nantuko Husk-esque creature in play + Akamori, we can play two innocuous spells, one in response to the other, say Glacial Ray (to take out a blocker), and Blessed Breath (to get your Fallen Angel through) and create 12 1/1 insect demons.... Sacrifice 11 of them to the Angel...it's now a 25/something or other with prot from 1-2 colors. Even if that doesn't kill the opponent, you still have an insect in play...so Akamori comes back at end of turn. I think it'd be better if it was worded slightly differently

    Akamori, Creeping Darkness 3BBB
    Legendary Creature - Insect Demon
    Fear
    Whenever you play a spirit or arcane spell, you may remove ~ from the game. If you do, put 6 1/1 black Insect Demon creature tokens with fear into play.
    6/5

    That puts it more in flavor of black and prevents insanity. I love the idea, though. Nice work.

    Lionmane Faerie GW
    Creature - Faerie Druid
    Flying
    When ~ comes into play, return target green or white creature from your graveyard to your hand.
    1/1
    Posted in: Custom Card Contests and Games
  • posted a message on MDV'S Flavor Text Contest #1
    As the mist dispersed, so did our pain.
    Posted in: Custom Card Creation
  • posted a message on Salvation's SCCT/OCaaT - Single Card Ideas By YOU!
    Consuming Hatred: Seems a bit overcosted, esp. since your opponent can just suicide that creature next time you decide to attack. I would actually see this as a green/white card:

    Parasitic Growth 1G
    Enchant Creature
    When ~ comes into play, choose target creature controlled by an opponent.
    As long as the chosen creature is in play, enchanted creature gets +3/+3 and has trample.

    My card:

    Scenic Tome 3
    Artifact
    3, T: Target opponent looks at your hand and chooses a card. You may discard that card to search your library for up to two basic land cards and put them in your hand. If you ever discard a land card in this way, sacrifice ~.
    Posted in: Custom Card Contests and Games
  • posted a message on Salvation's SCCT/OCaaT - Single Card Ideas By YOU!
    Magic Missiles: Nice. Sweet and simple. R gets you 1 damage, 2R gets you 2...5 gets you 3...7 gets you 4. Feels balanced. Wording may need to be: "~ deals X+1 damage divided as you choose among any number of target creatures and/or players."

    Phyrexian Bombast 0
    Artifact Creature
    3/0

    (Yes, that's the entire card.)
    Posted in: Custom Card Contests and Games
  • posted a message on Thank You, Hannes!
    Very impressive, Hannes. Great work! Thanks!
    Posted in: News
  • posted a message on Salvation's SCCT/OCaaT - Single Card Ideas By YOU!
    Forgotten Grounds: Cool. A very nice land. I think you could realistically add on the "T: Add 1 to your mana pool." without it being broken.

    Uncharged Jewel: I believe that current wording would be: "T: Add 1 mana to your mana pool for each Charge counter on ~." Other than that, I don't see anything wrong with it. Could it cost two and come into play with a charge counter on it? That would be nice.

    Priory Guildmage UU
    Creature - Human Wizard
    1U: Look at target opponent's hand.
    UU, T: Name a card. Target opponent reveals a card at random in his or her hand to all players. If the named card is revealed, draw two cards.
    1/3
    No secret can be kept forever.
    Posted in: Custom Card Contests and Games
  • posted a message on The Alphabetical Card Game
    Priory Guildmage 1UU
    Creature - Human Wizard
    X: Target opponent chooses and reveals X cards in his or her hand to all players.
    U, T: Name a card. Target opponent reveals a card in his or her hand at random to all players. If the named card is revealed, draw a card.
    1/3
    No secret can be kept.
    Posted in: Custom Card Contests and Games
  • posted a message on Salvation's SCCT/OCaaT - Single Card Ideas By YOU!
    EDIT: At the request of several subscribers, the name has changed. SCCT = Single Card Critique Thread. OCaaT = One Card at a Time.

    As a regular contributor to the Single Card Critique Thread on an old site, I thought it would be nice to get something like that going over here. Some mild courtesies, if you please:

    1) Rule #1 of the 'One Card At A Time' thread is "There is no 'One Card At A Time' thread." Or there is. Actually, rule one is that you read the card in the last post, critique it in more than three words, then post your own card.

    2) Try to keep your new card posts to no more than one or two per day; if you want to do some extra critiquing, feel free. Wink

    3) Constructive criticism is more *gasp* constructive than, er, well....non-constructive criticism. If you think a card sucks, that's fine, but try to point out the specific problems and/or give alternative options to FIX the card, not just bash it.

    I didn't see one of these yet; if this is a duplicate thread, please let me know, then let this sink into oblivion. Otherwise, here's one to get us going!

    The Keystone 7
    Artifact
    When ~ leaves play, remove all cards in play, in all graveyards, and in all hands from the game.

    (Been reading The Da Vinci Code, a killer book by a killer author...)
    Posted in: Custom Card Contests and Games
  • posted a message on JANUARY - Feature Card Contest SIGN UPS
    I'd love to participate! Let's get the creative juices flowing and make some cards!!! Let me know when we start.
    Posted in: Custom Card Contests and Games
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