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  • posted a message on Salvation's SCCT/OCaaT - Single Card Ideas By YOU!
    Death's Appetite: This is an Eternal Wrath of God with an insta-reset whenever any creature goes to a graveyard. Picture a game with 3 creatures on each side. You drop this and Sacrifice a creature for an effect (5 left). Each player sacs a creature...and they go to the graveyard (3 left), causing two triggers of Death's Appetite. The first trigger causes each player to sac (1 creature left), and puts two (redundant) triggers of D's A. on the stack. Then finally, the last creature is left. And gets sacced. This happens even if you have 1 creature that dies, and your opponent has 9,999,999,999 creature tokens. Now, all triggers are off, and each side builds up again, but you can reset at any time by KILLING ANY CREATURE, in any way. Waaaaaay too cheap. In fact, anything under 8BB would be too cheap for something like this. I'm not sure I'd want to see this printed. Perhaps with a clause of "When no creatures are in play, sacrifice Death's Appetite."?

    EDIT: You could say "Whenever a creature goes to a graveyard, each player removes a creature he or she controls from the game." That would fix it.

    Palindromic Echoes 1GW
    Enchantment
    Creatures with power equal to their toughness get +2/+2.
    Balance boosted.
    Posted in: Custom Card Contests and Games
  • posted a message on Salvation's SCCT/OCaaT - Single Card Ideas By YOU!
    Refusal: Fun idea. I like the concept that blue gets strengthened by the other colors. Most of the time this will be a hard counter, but I like it.

    Blamecatcher 0
    Artifact Creature (R)
    You may play ~ whenever you could play an instant.
    When ~ comes into play, you may change one target of target spell to ~. (All targets must still be legal.) If you don't, sacrifice ~.
    1/1
    Posted in: Custom Card Contests and Games
  • posted a message on September FCC - Round 2
    Ok, ok, I know I have a bye, but part of the spirit is coming up with a card each week. So, here's mine. No time for a render, but hey. Wink If any judge wants to comment on my card (not the bonus points, of course, just the overall card), I'd welcome it.

    Fightsparker RRR
    Creature - Elemental
    Haste
    At end of turn, if ~ didn't attack or block this turn or last turn, sacrifice it. If you do, ~ deals two damage to target creature or player.
    3/3
    Posted in: Custom Card Contests and Games
  • posted a message on Who is going to what Pre-Release? Version1.3 - RAV
    I shall be at Red & Jerry's (I think that's right) in Denver, CO. Not sure what I'm wearing, but I'll be having more fun than 98% of the people there!!!
    Posted in: Magic General
  • posted a message on Salvation's SCCT/OCaaT - Single Card Ideas By YOU!
    Quote from DevouringZombie »
    Tachel's Mirror- A few error's here, It would be worded, ~ comes into play with X charge counter's on it. Also there hasn't been a spell that copies Artifacts Creatures and Enchantments yet. So unless you want to start adding tons of added text for token making, Id be best to make it only work for Instant and Sorceries. Its also obscenely broken. I don't see why I would ever cast it for more than 2. Ill drop it turn 2, next turn Seething Song Ten mana in the pool drop say nearly anything in the game. Or I could play Time Stretch via Heartbeat we will say, and take 4 turns. I could see this costing 6 or so. I don't see why this has charge counter's it will rarely/never be sacrificed before it youl win the game.

    Seeing as how Le Chat's review of my card was one of the nicest I've ever gotten from him, I feel obliged to defend his card. I believe what Tachel's Mirror is supposed to be is:

    Tachel's Mirror X2
    Artifact
    ~ comes into play with X charge counters on it.
    Whenever the first spell of a turn is played, if it's an instant or sorcery spell, and if its converted mana cost is less than or equal to the number of charge counters on ~, put a copy of that spell on the stack. You may choose new targets for that spell. Put a charge counter on ~.

    That feels a BIT more balanced, but still pretty cheap for the nightmare it could eventually become.

    Time Bubbles: Fun, but could cause some headaches. I like the first line much more than the 2nd. More innovative and frustrating for your opponent.

    No card for me, since I posted two cards ago. Next person: Critique Time Bubbles.
    Posted in: Custom Card Contests and Games
  • posted a message on Salvation's SCCT/OCaaT - Single Card Ideas By YOU!
    Homeostasis: Um....what the flip is an uptap step? Wink I'm assuming that's the UNtap step? Regardless of what that is supposed to be, this is busted like [insert favorite supermodel here]. I'd approve with CUMULATIVE upkeep W, but this is incredibly solid.

    Purefire Spark 3RR
    Creature - Elemental
    Haste
    Sacrifice ~ at end of turn.
    10/1
    Posted in: Custom Card Contests and Games
  • posted a message on Salvation's SCCT/OCaaT - Single Card Ideas By YOU!
    Packhaunt: Solid, but I'd love to see it as a 0/0 for BG. Flavor is RICH and card is hawt. Congrats.

    Purefire Spark 3RR
    Creature - Elemental
    Haste
    Sacrifice ~ at end of turn.
    10/1
    Posted in: Custom Card Contests and Games
  • posted a message on [Dandan] Taking over the world 1 Dandan at a time. (Thread #2)
    Quote from NecroBlade »
    Not arguing that point, Love, but I was under the impression Fels was still the clan Rep, as stated in the first post.

    Ah, my bad. Saw that you were head and figured...

    So, why don't we have representation in the other thread yet, Fels!?
    Posted in: Retired Clan Threads
  • posted a message on <D>/W/M - 9/8
    After getting three boots from trying to post a comprehensive post with critiques of all these cards, and voting for posting critiques, I'm disgusted and want to say:

    My vote is for voluntary critique posting. I may or may not be back to re-critique these cards and post my own.

    Blah

    Edit: Here's my card. Critiques to follow.

    Nadnad the Mad 1UR
    Legendary Creature - Human Chaotician
    T, Sacrifice a Permanent: Each player chooses a number, shuffles his or her library, and reveals the top card of his or her library. The player who chose the number closest to the total converted mana costs of all cards revealed in this way draws up to X cards, where X is the converted mana cost of the sacrificed permanent.
    1/4

    Critiques

    Wolf Alarmist: Pretty good, since in a dedicated green crit deck, this is :symg:: All your spells cost 1 less. (Unless you play two, in which case, it's 2 less.) Might need to cost 1G

    Fragile Prism: I like it! Fun card with utility. I'd much rather it was a cantripper, like Chromatic Sphere, but that would probably need to cost 1, eh? EDIT: But, of course, that would make it strictly better than Chromatic Sphere, blah.

    Fragile Prism 1
    Artifact (C)
    :1mana:: Add 1 mana of any color to your mana pool. Sacrifice ~. If you do, draw a card.

    Rampaging Overcrawler: Pretty beefy. (Near) Guaranteed 1-fer-1 trade if they block. If they gangblock, you shake your head in pity. Still, I shudder to think of paying 5 for a 3/2 trample.

    Venomous Copperhead: Ditto on the above price-to-p/t ratio, but I like this a bit better because we get a cumulative recurring damage effect. I think the cost is correct, but I'd love to see a 1/1 Venom creature.

    Zealous Disciple: The "drawback" of needing to find a sacrifice outlet is negligible here since you get two sacrifice effects: Draw two cards PLUS whatever you sacced ZD for. (Spawning Pit comes readily to mind, along with all the Edicts.) However, the cost seems close to fair for the body and ability, maybe make it a 1/1?

    Goblin Tactician: Solid in a (Sligh) Constructed deck, but pretty narrow and limiting elsewhere. Pick 13-15 in limited, imho. Interesting, but not terribly exciting.

    Gruul Shaman: Pretty, but I'd rather have Quirion Elves. Couldn't this be "T: Add 1 mana to your mana pool."? Combo 'tween BoP/Utopia Tree and the hastiness of red?

    Derisive Laughter: Solid concept, obnoxious, and a cantrip to boot. This gets my vote.

    Memorial Tablet: Another solid concept, my second favorite. Flavor is solid, too.
    Posted in: Custom Card Contests and Games
  • posted a message on FCC Rules/Discussion Thread
    Quote from RickCorgan »
    (15)
    Cantripmancer:

    School of Hard Knocks - 1RR
    Sorcery - Uncommon
    Choose three from Artifact, Creature, Enchantment, Land, Instant, or Sorcery. Each player reveals his or her hand and the top three cards of his or her library. For each player, ~ deals 1 damage to that player for each card of the chosen types he or she revealed.

    Bonus (5/5): All good.
    Balance (7/10): Can deal some damage, but most of the times it will hit you too, unless you have an empty (or very small) hand. Comparing it to Blood Oath, which is an instant AND isn't symmetrical, it seems a bit underpowered. Okay for a common, I guess, but still unlikely to have much of an impact.
    Flavor/Creativity/Quality (5/10): I have an issue with this card's flavor. Its name should be on a land or artifact, and definitely looks very weird on a sorcery (yeah, not a big fan of Ah-Havva Inn). Furthermore, it's too cluttered with rules text, especially for a common. I see no reason why you should also reveal cards from the libraries; it doesn't add much gameplay value, and only further clutters up the card. The wording is okay, although it would be better as "Choose three card types", and with reminder text for the types.
    Total: 17/25

    Just a couple of notes/clarifications (not whining...I won):

    It's an Uncommon, not a common.
    Definately more slanted toward multiplayer than duel.
    As for flavor, haven't you ever heard of "schooling someone in the school of hard knocks"? I've always thought of it as a process of life (sorcery), not a particular location or thing.
    Revealing cards from the library, granted, may be a bit out of flavor for red as a "peek" element, but it conveys the concept of the School of Hard Knocks as "painful learning".

    Just thought I'd "defend" my card a bit.
    Posted in: Custom Card Contests and Games
  • posted a message on Salvation's SCCT/OCaaT - Single Card Ideas By YOU!
    Firebrand Envorcer: Solid. I don't see any problems with it, in fact, seems like something to be found in Ravnica. Nice flavor, too.

    Repetitive Lesson :1mana::symr::symr:
    Enchantment (U)
    At end of turn, if exactly five damage has been dealt among creatures and players this turn, draw two cards.
    Posted in: Custom Card Contests and Games
  • posted a message on FCC Rules/Discussion Thread
    Darksteel U. was right: We have done something similar before.

    But your opponent was votan, not nightshift.

    Rawr. Searching back through the months and themes made me jealous; I missed a lot of good themes. So, Stax, when I go on to round two, make it a good theme, will ya? (And, if by some incredible chance Absolutionis does post a card before midnight tonight and beats me, make the next three dull, k?)
    Posted in: Custom Card Contests and Games
  • posted a message on [Dandan] Taking over the world 1 Dandan at a time. (Thread #2)
    Quote from DeceitfulBeauty »
    GPM, I like some of those names, very nice...does anyone else have any input?

    Lies, Sex, and VideoZombies?
    Necroerotic Strawberry?
    Girl on Tape: Zombie Lovers Gone Wild?
    The Zombomatic: The Last Kitchen Appliance You'll Ever Need?

    Yes, that's right. After the Great Subscription Decimation of '05, I have found the clan thread once more. You may all tremble. Or Trample. Whichever you prefer.

    And I don't think that I ever posted a persona card, so here:

    Nadnad the Mad 1UR
    Legendary Creature - Human Chaotician
    T, Sacrifice a Permanent: Each player chooses a number, shuffles his or her library, and reveals the top card of his or her library. The player who chose the number closest to the total converted mana costs of all cards revealed in this way draws up to X cards, where X is the converted mana cost of the sacrificed permanent.
    1/4

    EDIT:

    Song:

    I had to go out on the lake today; I am really ticked off!
    I had my boat capsize today; I am really ticked off!
    I was eaten by a Dandan today; I am really ticked off!
    Shove off!
    Shove off!
    Shove off!
    Shove off!

    (Credit to Jack Black and the writers of School of Rock.)

    EDIT2: Why do we have no representation in Clan HQ? Necroblade!?
    Posted in: Retired Clan Threads
  • posted a message on September FCC - Round 1
    Match 15
    15. Cantripmancer - 22. Absolutionis
    Judge: RickCorgan
    Card: School of Hard Knocks

    School of Hard Knocks 1RR
    Sorcery - Uncommon
    Choose three from Artifact, Creature, Enchantment, Land, Instant, or Sorcery. Each player reveals his or her hand and the top three cards of his or her library. For each player, ~ deals 1 damage to that player for each card of the chosen types he or she revealed.
    Posted in: Custom Card Contests and Games
  • posted a message on August 2005 FCC - Winner! - OniSlave
    Congrats, OniSlave! Solid card...maybe too solid. Wink
    Posted in: Card of the Month
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