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  • posted a message on Secret Agent Mafia Day 5 Horseshoes and Hand grenades
    Quote from Vaimes »
    The last scum could be lying, sure, but LnGR's crumb on Day 1 makes sense specifically as a Rich Vanilla, rather than an actual secret scum PR.
    I don't think the scum team is Vez+2x Rich Goons, but if it were, do you think it more likely that scum!LnG could have recognized that Rich VT was likely a role, as well, and crumbed accordingly? After all, GJ made that "not as much power in this game as you might think" comment, and that was pretty early on, so I could actually see that pointing to him/scum team thinking that the setup was low power?
    Posted in: Mafia
  • posted a message on Secret Agent Mafia Day 5 Horseshoes and Hand grenades
    That you have an ability isn't in question. But there's a big difference between handing out random items (almost certainly town) and having a list of items that can be handed out (quite possibly scum). So if you're lying about how items go out, your chances of being scum go up significantly, imo. So yeah, it's funny that you you're attacking Vaimes for having a mindset that doesn't consider that a player could be lying about their role but simultaneously suggesting that he's shady for still suspecting you despite the possibility that you could be lying.
    Posted in: Mafia
  • posted a message on Secret Agent Mafia Day 5 Horseshoes and Hand grenades
    Quote from Ecophagy »
    I find if difficult to believe that Vaimes is discounting the idea that the last scum might be lying about their role. Or that he's not actually explain how my role would be of any actual use to the scum team.
    Lolirony at Eco casting shade on Vaimes for not considering that the last scum might be lying, then appearing to not realize how the rest of us have to consider that he (Eco) might be lying about how his own role works...
    Posted in: Mafia
  • posted a message on February MCC Round 2 - Ribonucleic Acid
    Judgements in Progress

    Sideshow Swindler 1B
    Creature — Human Rogue (R)
    If a player would discard a card, that player exiles that card instead.
    R, sacrifice Sideshow Swindler: Until end of turn, you may play cards you own exiled by Sideshow Swindler and you may cast spells this way as though they had flash.
    "For my next trick, I shall make something disappear. May I see your necklace for a moment, ma'am?"
    2/1
    Design -
    (X/3) Appeal: Do the different player psychographics (Timmy/Johhny/Spike) have a use for the card?
    (X/3) Elegance: Is the card easily understandable at a glance? Do all the flavor and mechanics combined as a whole make sense?

    Development -
    (X/3) Viability: How well does the card fit into the color wheel? Does it break or bend the rules of the game? Is it the appropriate rarity?
    (X/3) Balance: Does the card have a power level appropriate for contemporary constructed/limited environments without breaking them? Does it play well in casual and multiplayer formats? Does it create or fit into a deck/archetype? Does it create an oppressive environment?

    Creativity -
    (X/3) Uniqueness: Has a card like this ever been printed before? Does it use new mechanics, ideas, or design space? Does it combine old ideas in a new way? Overall, does it feel “fresh”?
    (X/3) Flavor: Does the name seem realistic for a card? Does the flavor text sound professional? Do all the flavor elements synch together to please Vorthos players?

    Polish -
    (2.75/3) Quality: Sacrifice should be capitalized as per Smelt-Ward Ignus.
    (2/2) *Main Challenge: Good.
    (2/2) Subchallenges: Good.

    Total: X/25
    *An entry with 0 points here is subject to disqualification.
    The Demon Within R
    Creature - Human [M]
    BB, Sacrifice a creature: The Demon Within becomes a Human Horror with base power and toughness 3/2.
    BBBB, Pay 5 life: If The Demon Within is a Horror, sacrifice it. If you do, create The Hungerer, a legendary 6/6 black Demon creature token with flying, lifelink and indestructible.
    "Feed me little one, my hunger grows."
    1/2
    Design -
    (X/3) Appeal: Do the different player psychographics (Timmy/Johhny/Spike) have a use for the card?
    (X/3) Elegance: Is the card easily understandable at a glance? Do all the flavor and mechanics combined as a whole make sense?

    Development -
    (X/3) Viability: How well does the card fit into the color wheel? Does it break or bend the rules of the game? Is it the appropriate rarity?
    (X/3) Balance: Does the card have a power level appropriate for contemporary constructed/limited environments without breaking them? Does it play well in casual and multiplayer formats? Does it create or fit into a deck/archetype? Does it create an oppressive environment?

    Creativity -
    (X/3) Uniqueness: Has a card like this ever been printed before? Does it use new mechanics, ideas, or design space? Does it combine old ideas in a new way? Overall, does it feel “fresh”?
    (X/3) Flavor: Does the name seem realistic for a card? Does the flavor text sound professional? Do all the flavor elements synch together to please Vorthos players?

    Polish -
    (3/3) Quality: Good.
    (2/2) *Main Challenge: Good.
    (2/2) Subchallenges: Good.

    Total: X/25
    *An entry with 0 points here is subject to disqualification.
    Betrayal of Services 4WW
    Enchantment (M)
    When Betrayal of Services enters the battlefield, destroy all creatures.
    5BB: Put target creature card from a graveyard onto the battlefield under your control. That creature is a black and white Spirit in addition to its other colors and types.
    Little did citizens know that Orzhov protection services had a exclusion: Bolas.
    Design -
    (X/3) Appeal: Do the different player psychographics (Timmy/Johhny/Spike) have a use for the card?
    (X/3) Elegance: Is the card easily understandable at a glance? Do all the flavor and mechanics combined as a whole make sense?

    Development -
    (X/3) Viability: How well does the card fit into the color wheel? Does it break or bend the rules of the game? Is it the appropriate rarity?
    (X/3) Balance: Does the card have a power level appropriate for contemporary constructed/limited environments without breaking them? Does it play well in casual and multiplayer formats? Does it create or fit into a deck/archetype? Does it create an oppressive environment?

    Creativity -
    (X/3) Uniqueness: Has a card like this ever been printed before? Does it use new mechanics, ideas, or design space? Does it combine old ideas in a new way? Overall, does it feel “fresh”?
    (X/3) Flavor: Does the name seem realistic for a card? Does the flavor text sound professional? Do all the flavor elements synch together to please Vorthos players?

    Polish -
    (2.75/3) Quality: Flavor text should be "...had an exclusion...".
    (2/2) *Main Challenge: Good.
    (2/2) Subchallenges: Good.

    Total: X/25
    *An entry with 0 points here is subject to disqualification.
    Baliff of Spells 3W
    Creature - Human Wizard (R)
    Vigilance
    Addendum - UU, T: Counter target spell unless its controller pays 1. If it is your main phase, counter that spell unless it's controller pays 3 instead.
    2/4
    Design -
    (X/3) Appeal: Do the different player psychographics (Timmy/Johhny/Spike) have a use for the card?
    (X/3) Elegance: Is the card easily understandable at a glance? Do all the flavor and mechanics combined as a whole make sense?

    Development -
    (X/3) Viability: How well does the card fit into the color wheel? Does it break or bend the rules of the game? Is it the appropriate rarity?
    (X/3) Balance: Does the card have a power level appropriate for contemporary constructed/limited environments without breaking them? Does it play well in casual and multiplayer formats? Does it create or fit into a deck/archetype? Does it create an oppressive environment?

    Creativity -
    (X/3) Uniqueness: Has a card like this ever been printed before? Does it use new mechanics, ideas, or design space? Does it combine old ideas in a new way? Overall, does it feel “fresh”?
    (X/3) Flavor: Does the name seem realistic for a card? Does the flavor text sound professional? Do all the flavor elements synch together to please Vorthos players?

    Polish -
    (2.75/3) Quality: I suspect that if addendum were printed on activated abilities, it would get wording of "Addendum - [activation cost]: [Effect]. If this ability was activated during your main phase, [other effect]."
    (2/2) *Main Challenge: Good.
    (2/2) Subchallenges: Good.

    Total: X/25
    *An entry with 0 points here is subject to disqualification.
    Posted in: Custom Card Contests and Games
  • posted a message on Mafia Hosting Sign-Ups & Hosting Rules
    Quote from Ecophagy »
    I think just add it to the Mini queue, we've not really run Basics as a seperate thing apart from when we expect new players. @KJ I would recommend trying to find people who would be interested in playing in it right now, since I think a Basic might take a long time to fill.
    Quote from Killjoy »
    "Sign me up for a Basic game for 12 players called Hill House Mafia, reviewed by [Proph] and [Arn]." It's inspired by Clue, but includes tons of custom flavour.
    I will aggressively sign up the bejeebers out of this.
    Posted in: Mafia
  • posted a message on Secret Agent Mafia Day 5 Horseshoes and Hand grenades
    Yeah, I really wish Tom had telegraphed his N2 choice better. Confirming he investigated GJ N2 would have shut down that ambiguity. As for why he didn't check Rhand... *shrug* I mean, N3 I suppose maybe he decided I was more dangerous if I were scum so checked me/felt it more likely that Rhand would be the D4 lynch than anyone else, so we could just sort him that way? No idea on his N2 choice, but I trust him as a player enough that I'm sure he had his reasons.

    VCA certainly makes me think it's you or Eco. I need to look at your vote on Shadow (looked, choice of him over HR felt ok, but competing town wagons lol). Setup and GJ's rant make me think it's more likely Eco (but both of those are laced with wifom, so....) Your bloodthirstiness D3 felt odd to me. Why were you screaming for death D2 (GJ lynch)?

    Actually, stumbled across 1186, which is a good look for you, imo, Vaimes.

    Yeah, I really need to do a comprehensive dive.
    Posted in: Mafia
  • posted a message on Secret Agent Mafia Day 5 Horseshoes and Hand grenades
    Good catch on the GJ check, LnG. Not sure why I didn't see that obvious drop. I legit thought Tom was just saying that GJ doesn't say that the game doesn't have lots of power if GJ was a 1-coin bulletproof (which is pretty powerful). Still feels like he felt strongly that Vaimes was town, but obviously not from the check.

    I got confirmation from Grape: if Tom checked me, he would have gotten a result of Vanilla Town.

    Yep, time to do some sifting through posts. No need to rush. I'd rather get it right than have it come down to a final three.
    Posted in: Mafia
  • posted a message on Secret Agent Mafia Day 5 Horseshoes and Hand grenades
    Quote from Ecophagy »
    The HR clear certainly makes sense, and GJ makes more sense over Vaimes (but neither of them make a lot of sense on N2). Cantrip would your role really show up as a VT? These multiple Rich claims look like they'd exist partially to act as false positives and if they don't then that would make Tom an alignment Cop with only me and Riku as misleading results, which I struggle to believe.
    Good point; I'll ask Grape (as should LnG).

    Who's scum, Eco?
    Posted in: Mafia
  • posted a message on Secret Agent Mafia Day 5 Horseshoes and Hand grenades
    Quote from Vaimes »
    I want to assume someone has a message from tom.
    Maybe I do and maybe I don't. But why do we even need a message?
    Quote from Vaimes »
    Well, at least I didn’t lynch him in LyLo.

    I don’t immediately understand how his results/info are supposed to be apparent upon his death.
    It was flippin' apparent to me a loooooooooooong time ago that Tom had to be a vanilla cop of some sort. Here's an idea: Let's review Tom's posts. Specifically the ones right before a Night and right after. Here's his read list in the twilight of Shadow's lynch:
    Quote from tomsloger »
    Lngrr/vaimes
    Eco/cantrip/cheese/gj
    Ruma/shadow/Highroller
    Rhand


    Stick vezok somewhere
    Probably vezok
    Ok, so obviously he was trying to get people to pay attention to Vezok without making it seem like he was paying attention to Vezok. He knew at this point that Vezok had claimed cop, also knew that if he (Tom) were Vanilla Town Cop, Vezok was almost certainly lying, and thus Vezok was scum. But he wanted to get Vezok to spew a bit D2, so he gamboled that he wouldn't be the N1 NK. Who else is near the bottom of his list? Rhand, then Ruma and Highroller. Ok, so he's got some suspects. Let's jump to the first post of D2:
    Quote from tomsloger »
    Hi
    Pretty sure we had v/v wagons and highroller is just VT.

    Which would maybe make cantrips scummy eod... not scummy? Because it at least looks like he cared about the result
    Not real married to that though

    Im now realizing i forgot the gimmick but whatever im at work.
    V/la through the weekend
    And i think i want to
    vote vezok for now. I just dont believe the claim and think his highroller defense comes from scum 90% of the time regardless of highroller alignment
    Hmmm, now...how would a cop who didn't want to communicate that he was a cop still communicate who he found VT (or not)? Maybe if he took one of his suspects and did a 180 while proclaiming him VT?

    So yay, HR is confirmed VT.

    Ok, so let's look at D2, which, unfortunately, isn't as clear to me. All through the Day, Tom is vacillating between me and Rhand, saying that one of us is likely Vez's scumbuddy. He puts Rhand at the bottom with Vez in 1014. Makes a scum list of Vez, Rhand, me, and GJ in 1018. D3 dawns, Ruma says he roleblocked GJ, and Tom just votes GJ (1166). In 1202, he posts another list, and his placement of Vaimes at the top with HR makes me think that he investigated Vaimes and found another VT. But Vaimes wasn't on his suspect list, so I'm not sure why he would have. I almost feel like he investigated GJ and found "not VT", but then why would he put Vaimes on the same level as HR? So let's hold on to that for now; we'll come back to it later. But the low end of the list in 1202? Rhand, Eco, and me.

    So now D4 starts. Tom's first post is:
    Quote from tomsloger »
    POE
    Highroller/cantrip vanilla town, spewed by dead scum
    Vaimes left his scumrange a month ago
    Lngrr feels town, eco makes good posts

    vote rhand
    There's another suspect he just called VT! So he investigated me N3. Vaimes is no longer on the same tier as HR. Part of me thinks that means Tom didn't actually investigate Vaimes N2 (and just Towned Vaimes on gut), part of me thinks that he was trying to make it less certain to increase his chances of staying alive.

    So I feel like it's mostly cut and dry. Tom's actions are:

    N1: Investigated HR, found VT.
    N2: Investigated Vaimes and found VT or investigated GJ and found not VT, but if he hadn't investigated Vaimes he probably wouldn't have been treating Vaimes as town the rest of the game? So Vaimes is actually VT. (This is why I tried to get Tom to pin down whether or not he targeted GJ D2 because if he did, Vaimes is still up in the air. Sorta miffed that Tom ignored that question.)
    N3: Investigated me and found VT.

    Where does that leave us?

    In the field:
    2. Highroller
    5. Cantripmancer
    7. LnGrrrR
    8. Vaimes
    12. Ecophagy

    Behaviorally, I think Eco's been townier and LnG has felt craftier. Setupwise, I think Eco's role makes more sense to be scum. I'm pretty sure if we lynch one then the other, we win, but we should definitely talk everything out. The one wrench here is if there is a godfather, so we need to keep that in mind. I think it's less likely that a godfather exists, both because I'm not sure how it would work with a VT Cop and also because I think MTGS has been veering away from godfathers in general, but that doesn't mean we should just discount it.

    I feel like we need confirmation that Eco actually targeted someone. I was not told that I got anything from him (although I think I got a message from Vaimes). I unfortunately did not send a message to anyone. Sorry, I was afk for pretty much the whole Night.
    Posted in: Mafia
  • posted a message on Secret Agent Mafia Day 5 Horseshoes and Hand grenades
    Quote from LnGrrrR »
    I figured I was the only one who started with a coin, and there might be some way of giving my coin away. Knowing we had burner phones, people could ping me if they needed it.
    How are you not seeing the lack of logic in that thought? "Hey everyone, I have a coin if you need one! And if you don't want to ask for it in-thread, just spend a coin to message me!" Serious question: how does that even sort of make sense?
    Posted in: Mafia
  • posted a message on Secret Agent Mafia Day 5 Horseshoes and Hand grenades
    Vote: Rhand
    Posted in: Mafia
  • posted a message on Secret Agent Mafia Day 5 Horseshoes and Hand grenades
    @Vaimes: I can understand that, but even though I've reread a huge portion of D1, I don't feel like I'm any closer to figuring things out. I was really excited by the (apparently naive) possibility that I had cleared Eco because gifting an invention to the same player as the NK just feels suboptimal. Now I'm feeling pretty deflated. Plus it's the weekend. So while I'll continue reviewing and trying to figure things out as long as the Day continues, I'm not going to be able to do nearly as much, and I'm just ready to move on. (Also I don't mind a bajillion Night phases if they all occur on weekends.)

    @Rhand: I have absolutely no idea whether you're town or scum. My gut has been screaming that something is off about you all game. The interaction with GJ that you continue to point out makes me think you're unaligned with him, but then you keep bringing it up like it's conclusive. Your responses to Shadow's attack on HR in 305/317/320/322/323 makes my head spin if you're town. But then again, I was completely wrong on Shadow and couldn't come to a solid conclusion on Vez until he self-voted, and even being right on GJ feels like "even a blind squirrel sometimes finds a nut", so please forgive me if I just want things to get simpler. And in pursuing that simplicity, I'd be freakin' thrilled if you flipped scum and we won. So yeah, I'm completely down to lynch you, hope for the best, expect the worst, and steel myself for doing a better job D5.

    Sorry for the loss of happy bubbly Cantrip. I have a headache.
    Posted in: Mafia
  • posted a message on Secret Agent Mafia Day 5 Horseshoes and Hand grenades
    Tired of trying to figure it all out when we have so much leeway. Not simplifying the situation by reducing the variables when we can safely do so just feels egotistical. I'm down to lynch Rhand and try again toMorrow. Eco needs to be on the wagon so he can use his ability.

    @Mod: Can we have a votecount, please?
    Posted in: Mafia
  • posted a message on Secret Agent Mafia Day 5 Horseshoes and Hand grenades
    Oh, you're talking about the conversation that led to GJ's 445 and your subsequent research and backing off Tom in 675? 445 was the post that made me think that GJ could only be scum if he were scum with Tom because he towned Tom pretty hard. (That feels like good reason for Tom to be town, actually, as you were attacking Tom and Vez and GJ gave town props to Tom but didn't mention Vez.) And then you voted Vez in 675...eh, actually, that doesn't feel like scum theatre. Vocally you were vacillating between Tom and Vez, so him towning Tom and then you going to Vez's wagon...hrm.
    Posted in: Mafia
  • posted a message on Secret Agent Mafia Day 5 Horseshoes and Hand grenades
    Quote from Rhand »
    Talk to me about GJ making me reassess my tom read. Do you think that was scum theatre?
    If you're talking to me, help me out and don't make me search it down? What post-range?
    Posted in: Mafia
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