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  • 1

    posted a message on Demolition Stomper
    This seems like a case of a late-in-development reworking of the card that didn't quite match the already-finished art.
    Posted in: The Rumor Mill
  • 1

    posted a message on Larger Than Life
    Quote from damagecase »
    Or it might break it in half...lol
    It really wouldn't. As an instant, this card would be a very good combat trick, which would make it a decent Limited card but still not as good as a good fight spell like Rabid Bite or Savage Punch. (i.e., this as an instant, esp. with an additional cost, is not outside the range of printable green commons)

    As-is, without whatever the extra text is, this is pretty bad. Phytoburst is a totally unplayable card; trample helps this a lot, even with a smaller pump, but that's only enough to get it to "Playable if you're really aggressive," not "good."
    Posted in: The Rumor Mill
  • 5

    posted a message on Do you think Wizards was planning for Emrakul to fiddle with Innistrad from the very beginning?
    I think it's pretty obvious that Maro's blogatog answers involved him getting confused about what people were asking (Shadows Over Innistrad-Innistrad vs. Innistrad-Innistrad) and incorrectly implying that they knew Emrakul was going to visit Innistrad back when they were making the original set Innistrad.

    That idea wouldn't just be surprising, it's also been contradicted every time he's clearly laid out the timeline for creating Shadows Over Innistrad, most thoroughly in his most recent article. He reads and answers questions very quickly in between other things he's doing and there are mistakes and misunderstandings all the time (especially on creative/story questions). Not that I blame him, I think it's incredible that the head designer of a game is making himself so accessible to fans, but you have to take any information with Blogatog as its sole source with an enormous, monolithic grain of salt.

    Consider the article version (someone pitched cosmic horror with Emrakul on Innistrad some time after the original block, but before BFZ was decided) to be what actually happened.
    Posted in: Magic Storyline
  • 1

    posted a message on Nahiri: Threat or Menace?
    Quote from Vorthospike »
    Quote from Xeruh »
    Sorin didn't hide on Innistrad though. He went looking for Ugin. I'm not going to say he made great decisions, but he wasn't completely ignoring the Eldrazi.


    True, though he only stopped ignoring the Eldrazi after they were freed and even then expended the absolute minimum effort to do anything about it before retreating to what he assumed was the relative safety of Innistrad. Its actually really weird that he ignored Zendikar for 1000 years after being told that the containment was not as effective as they thought. Its not like he was super busy all that time. Either he though Nahiri had fixed the hedron network better than Ugin's original design (very unlikely given his opinion of her) or he didn't care if it failed (which seems contradicted by him trying to find Ugin when it does fail) or ... I can't think of a third option.
    I think the best way to make sense of this is that Sorin cares about the survival of the multiverse in general, but it's not an absolute deal-breaker as long as Innistrad is protected. Like he enjoys being able to grab lunch on Kamigawa and take in a concert on Ravnica and he'd rather the Eldrazi didn't eat those planes, but he'd trade them all for Innistrad's safety, and he's only willing to go so far out of his way for the broader multiverse.
    Posted in: Magic Storyline
  • 1

    posted a message on Human Population of Innistrad
    I mean, they're a fantasy invention, so they can have whatever geometry and physics the plot calls for, right?
    Posted in: Magic Storyline
  • 4

    posted a message on Nahiri: Threat or Menace?
    I hope it's not backseat modding for me to remind everyone to keep the temperature of the discussion down and avoid getting personal. Obviously this aspect of the story touches on some characters people are very invested in and brings up some ethical concepts about which people have strong opinions.

    I think that once you've learned that Nahiri's plan didn't include a hidden "stop Emrakul" component, virtually everyone would agree that what she's doing is horrible and wrong, even though many will still feel some sympathy for her because of the back story that led to this point.

    However, I do think the "trolley problem" model of the story still raises some intellectually interesting issues.

    If Nahiri had been trying to stop Emrakul in addition to getting revenge, the equivalent trolley problem would be something like one track running off into the distance with someone tied to it every mile or so, and another track that runs over Sorin's mom and then stops. Utilitarian ethics would say that switching the trolley to the short track is still the right thing to do, even if the main reason you're actually doing it is to hurt Sorin. Other views on ethics might make that more complicated, i.e., how should a really awful motive affect our judgment of something that ultimately harms fewer people?

    As it turns out, though, the relevant trolley scenario is more like two long tracks covered with a sequence of people (or maybe a giant multidimensional loop with everyone in existence tied to it at some point :p ) and switching the trolley just determines whether it runs over John Doe or Sorin's mom first. A utilitarian argument (at least a very simplistic one) might hold that the choice is ethically neutral, but I think most of us think it matters enormously why you throw the switch and run over Sorin's mom or not, which is kind of academically interesting. Is motive a "tie breaker" when the choices are otherwise equal? Is the choice that harms fewer people correct regardless of motive, or can greater harm be preferable to less harm with bad motives? Not that I think anyone could extract a reasonable answer from all that that somehow excuses Nahiri (hypotheticals aside, I imagine the vast majority of people find her actual actions wrong), but it's an interesting (if ridiculous) thing to think about.
    Posted in: Magic Storyline
  • 5

    posted a message on Nahiri: Threat or Menace?
    I think my jokey thread title proved tragically ineffective at setting a tone. :p
    Posted in: Magic Storyline
  • 4

    posted a message on Official MTG Facebook (APAC) Preview - Providence
    Quote from Lord Void »
    Quote from Manite »
    Not every rare is supposed to be good. "Bad" rares exist for a reason.

    Seriously, I'm close to linking that topic in my sig at this point.


    You win the "I never read comments about past blocks and always believe I am correct in assessment while not understanding the concept behind cards and why people think they're bad" title.

    And yes, while it is a long title, it goes to show how little you know/care/understand about past cards.

    If you had any semblance of intellect, or the knowledge at least required to understand my problems with this card, you would have bothered to read up on it. But you didn't, don't, and won't.

    I don't feel abrasive in posting this, as you were just as much. So when you respond to my comment, with the equal ignorance I am positive will ensue, keep in mind my silence towards it will be out of respect of not being banned, rather than (easily) proving you wrong.

    HINT (since you won't be able to work it out on your own): there was a certain Mythic in the original block that was not received well for its rarity. This, while not Mythic, is said card 2.0
    Wow. This is sure a post that someone made. But don't hold back, tell us how you really feel.
    Posted in: The Rumor Mill
  • 2

    posted a message on Innistrad Art Book Discussion
    Quote from Gutterstorm »
    Quote from Northjayhawk »


    I do not agree with this at all. Again, the alternative was not "if I do nothing, then Emrakul will just sit in the blind eternities and never harm another plane again." No, SOME plane somewhere is doomed. The deaths and destruction are a sunk cost that is already going to be paid by some world in the future. If you have a plan to deal with Emrakul and you choose the target, the deaths are not on you even if you fail.


    Indeed the deaths will happen but the fact that Nahiri chose to point Em somewhere makes her evil regardless of whether or not she had a plan for sealing. Its like the philosophical trolley problem. Deaths are going to happen regardless but if you chose not to act in any way you are not culpable for the deaths. If instead Nahiri had just drawn Em to Innistrad and immediately sealed her then sure all is hunkey dorey. But she didn't. She drew Emrakul to Innistrad first and foremost for her own petty, and let me stress PETTY, revenge. I'll also repeat that there is little sense that Nahiri intended to seal Em to begin with. Oh and let's not forget that Nahiri is the reason for the madness of the angels who slaughtered even more people. No there is no redemption for Nahiri.
    This is actually, AFAIK, a pretty unusual response to the trolley problem. Most people say that, yes, the right thing to do is to throw the switch and redirect the trolley onto the track with fewer people on it.
    Posted in: Magic Storyline
  • 1

    posted a message on Ulvenwald Captive Ulvenwald Abomination Pure mtgo spoiler
    Quote from "Prey Upon" »
    I'm in Eldritch Moon.
    Okay, so Ulvenwald Captive is the second-best green common.
    Posted in: The Rumor Mill
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