Quote from ReapThaWhirlwind »I honestly think the entire Partner gig was a poor implementation. It's tacky, and it looks bad, and it restricts the potential of the entire game abroad. They should have just made an errata ruling that says "You have two commanders, but the lower one is your default, and the higher cmc one costs more to play by default. If they are tied, the first one you cast becomes your default and the other takes this place.
The same would be said for this Rival gig.
I mean, that's your opinion. Although there has been some overpowered partners and people have looked down on it, I do think it is an interesting way to add to the options of playing commander. I would never say that it limits or restricts the game.
As for the ability... I mean... okay. It's fine but I'm not sure I'm in love with it.