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  • posted a message on [PODCAST] Re-Making Magic Episode 13 - Dragons and Playtesting
    Quote from Piar »
    Quote from CommanderZ »
    Quote from netn10 »
    Let's try this:

    Matsu Outcast 3BG
    Creature - Snake Warrior (Uncommon)
    Matsu Outcast has trample and intimidate as long as it's the only creature you control.
    Sacrifice a creature: Put a +1/+1 counter on Matsu Outcast.
    He killed his family out of promise of power. Now, he seeks the power to outlast the demons themselves.
    3/3

    Nice card.

    Why two kinds of evasion? Either of them is a bit redundant with the other (Gatherer tells me that the only card with both is Withengar Unbound, a mythic). To be honest, I don't like intimidate that much overall, especially on multicolor creatures. Randomly hosing colors is not what I like my cards to do (unless it is on a specific sideboard card, but even that is something I don't like that much). Maybe give it flying?
    Deathtouch Trample??


    I want this card to feel more green. Also, flying would make this card too powerful as an uncommon for Limited.

    This is my second version:

    Matsu Outcast 3BG
    Creature - Snake Warrior (Uncommon)
    Matsu Outcast has hexproof and trample as long as it's the only creature you control.
    Sacrifice a creature: Put a +1/+1 counter on Matsu Outcast.
    He killed his family out of promise of power. Now, he seeks the power to outlast the demons themselves.
    2/2
    Posted in: Custom Card Creation
  • posted a message on [PODCAST] Re-Making Magic Episode 13 - Dragons and Playtesting
    Thank you, Stairc, for your warm comment Smile


    I believe that the "Strong feed on the weak and sitting alone on the top of the chain" is exactly the black-green philosophy, and that philosophy can breed a lots of interesting cards. It is a design space that should be more explored.
    Posted in: Custom Card Creation
  • posted a message on [PODCAST] Re-Making Magic Episode 13 - Dragons and Playtesting
    Let's try this:

    Matsu Outcast 3BG
    Creature - Snake Warrior (Uncommon)
    Matsu Outcast has trample and intimidate as long as it's the only creature you control.
    Sacrifice a creature: Put a +1/+1 counter on Matsu Outcast.
    He killed his family out of promise of power. Now, he seeks the power to outlast the demons themselves.
    3/3
    Posted in: Custom Card Creation
  • posted a message on March CCL Round 3 - Skip it
    Critics:

    Egak - The design is cute, but a lil' bit boring. This card may be too good.
    IcariiFA - This card can be mono white.
    SelesnyaNewLife - Interesting take on the charms.
    Ninja Caterpie - A fun card for sure.
    doomfish - The third option does nothing. I like the flavor a lot.
    Jimmy Groove - This card is just awesome. You tapped into a new design space. I like this card and what it brings to the table.

    Top 3:

    First Place: Jimmy Groove
    Second Place: doomfish
    Third Place: SelesnyaNewLife
    Posted in: Monthly Contests Archive
  • posted a message on The Mighty Morphin' Magic Card
    Boros Skylegion + Thistledown Liege

    Tarnet, Gaurdian of the Meek 3WUR
    Legendary Creature - Giant Warrior (Mythic)
    Flash
    Creatures you control with power 2 or less are indestructible and have hexproof.
    6/6
    Posted in: Custom Card Contests and Games
  • posted a message on A random card creation contest!
    Sultai Tax Collector UBG
    Creature - Naga Advisor (Rare)
    Creatures can't attack you or a planeswalkers you control unless their controller pays 2. If that player pays, put gold.
    3/4
    Posted in: Custom Card Contests and Games
  • posted a message on Club Flamingo ☆ Exclusively for Custom Card Connoisseurs and Great People
    Azure Shapeshifter 5UU
    Creature - Shapeshifter (Mythic)
    When Azure Shapeshifter enters the battlefield, choose a color.
    Azure Shapeshifter is the chosen color.
    Radiance - Whenever Azure Shapeshifter becomes tapped, untapped, or moved from the battlefield to any zone, all other creatures that share a color with it share the same fate.
    4/4

    Next: Green-blue removal.
    Posted in: Custom Card Contests and Games
  • posted a message on March CCL Round 3 - Skip it
    Style of the Silent Wind WUR
    Enchantment - Aura (Rare)
    At the beginning of your turn, you may skip it. If you do, put a ki counter on Style of the Silent Wind.
    Remove a ki counter from Style of the Silent Wind: This turn, enchanted creature can't be blocked, have double strike and vigilance, and you get an additional combat phase fallowed by the next combat step. Activate this ability only during your turn.
    Posted in: Monthly Contests Archive
  • posted a message on Club Flamingo ☆ Exclusively for Custom Card Connoisseurs and Great People
    Very interesting challenge.

    Soulpitcher UBR (From Shards of Alara)
    Creature - Humen Wizard (Uncommon)
    Whenever a creature enters the battlefield from your graveyard, you may draw a card. If you do, Soulpitcher deals damage to target creature or player equel to the number of cards in your hand.
    2/2

    IIW: Megamorph replacement.
    Posted in: Custom Card Contests and Games
  • posted a message on Club Flamingo ☆ Exclusively for Custom Card Connoisseurs and Great People
    Cleanse the Sky (G/W)
    Instant (Common)
    Destroy target attacking or blocking creature with flying.

    IIW: A blue/black/white card with fight.
    Posted in: Custom Card Contests and Games
  • posted a message on MCC March Round 3 - I Wasn't Always Like This...
    Solex, The Hoarding King 2GW
    Legendery Creature - Human Advisor (Rare)
    Tap another untapped creature you control: Put a colorless artifact token named Gold onto the battlefield. It has "Sacrifice this artifact: Add one mana of any color to your mana pool.".
    At the beginning of each end step, if you control four or more permanents named Gold, you may transform Solex.
    "The key to prosperity is to unite everyone under one cause..."
    2/4

    Solex, Avatar of Greed (Black)
    Legendary Creature - Avatar (Rare)
    Flying
    Solex's power and toughness are each equal to the number of permanents named Gold you control.
    Sacrifice a creature: Put two colorless artifact tokens named Gold onto the battlefield. they have "Sacrifice this artifact: Add one mana of any color to your mana pool."
    "... And that cause is me"
    */*
    Posted in: Monthly Contests Archive
  • posted a message on Club Flamingo ☆ Exclusively for Custom Card Connoisseurs and Great People
    Double Agent 2UU
    Creature - Shapeshifter
    You may have Double Agent enter the battlefield as a copy of target creature an opponent controls. If you do, that creature's controller gain control of this creature.
    At the beginning of your upkeep, each opponent draw two cards.
    0/0

    IIW: Replace Megamorph with something more interesting.
    Posted in: Custom Card Contests and Games
  • posted a message on February CCL Final Poll
    Good job, Moss_Elemental Smile

    It was really a pleasure to compete with you on the first place.

    Thanks to everyone who voted. You are all appreciated.
    Posted in: Monthly Contests Archive
  • posted a message on A mechanic for WB faction - formation
    Formation (Whenever a creature you with formation is dealt damage, you may instead divide that much damage among any number of other creatures you control with formation)


    So thos mechanic is a revisioned Banding.

    Some card examples (Names are just nicknames)

    Young Survivor W
    Creature - Human Soldier (Common)
    Formation
    1/1

    Faithful Shield 1W
    Creature - Human Cleric (Common)
    Formation
    0/2

    Student of Pain 2B
    Creature - Human Wizard (Uncommon)
    Formation
    Whenever ~ is dealt damage, draw a card and you lose 1 life.
    1/3

    Demonic Force 3BB
    Creature - Demon (Rare)
    Formation
    Whenever Demonic Force is dealt damage, you lose that much life.
    5/3
    Posted in: Custom Card Creation
  • posted a message on Iquatna Discovered [0/249]
    Lord of Atlantis: thanks for your comment.

    I just checked out your set. It seems like we thought about a very similar idea indeed.

    My plan is to really make bw different than gur. This is how they will work:

    WB: Team work, go wide rater than big, surviving, use every resource, take over an alien world.

    Creature types: Human, avens, demones, elementals, rhinos.

    GUR: The alien world, Volteron-Style: Go big rater then wide, mix many components into one big spell, discovering cool combos, ever-changing creatures, mana rich land.

    Creature types: Illusions, elementals, Psyon (New creature type with new ability)
    Posted in: Custom Set Creation and Discussion
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