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The Role of Ecosystems in Fantasy Worldbuilding
 
Life's Legacy: Delving into Delver
 
All Sets Are Good: Prophecy
  • posted a message on February 2018 CCL Round 3 - Yes, M'Lord!
    Judgment:



    Quote from Cardz5000 »
    Quote from Cardz5000 »
    Lightborn Watchmage 1WU
    Creature - Moonfolk Wizard {U}
    Flying
    Exhaust two lands you control: Untap target creature. Prevent all combat damage that would be dealt to that creature this turn. (To exhaust a land, tap it. It doesn’t untap during your next untap step)
    1/3
    Nightwatch Banisher 3W [3W]
    Creature - Moonfolk Cleric {U}
    You may cast Nightwatch Banisher as though it had flash if you exhaust a land you control as an additional cost to cast it.
    Flying
    When Nightwatch Banisher enters the battlefield, put target tapped creature on the bottom of its owner's library.
    2/2

    I like it. Definetly feels Moonfolk and very white. It is fresh and printable and very playable in limited. I imagine the art of this card as a very beutiful Moonfolk, it reminds me of old Kamigawa memories. I wander how the White Moonfolk will looks like...

    Moonscape Illusionist 3WU [3WU]
    Creature - Moonfolk Wizard {R}
    Flying
    When Moonscape Illusionist enters the battlefield create three Moonscape land tokens. (these lands have no abilities)
    Other Moonfolk you control have "Exhaust this creature: this creature gains hexpoof until end of turn".
    2/3

    The Moonscape tokens are so cool! The second and third abilities doesn't work together but I supposed that's ok for a rare. 2/3 for 5 mana is pretty weak but it is a pretty bomby in limited.

    701.**. Exhast
    701.**a. To exhaust a permanent, tap it. during its controllers next untap step the exhausted permanent doesn't untap.
    701.**b. A permanent cannot exhausted if it's already tapped, but a permanent can be exhausted more than once in a turn if it somehow becomes untapped. If you exhaust a permanent more than once before your next untap step, each effect causing it not to untap expires during the same untap step.
    701.**c. An object that isn't on the battlefield can't be exhusted.



    Quote from RaikouRider »
    1)

    Hostile Tinderling 2RR
    Creature - Dryad {U}
    When Hostile Tinderling dies, it deals damage equal to its power to each creature that was dealt combat damage this turn.
    3/4

    Seems pretty powerful for limited. Flavor text would have helped. Seems dull but red Dryad makes sense.

    Tinderling Firestarters 2RG
    Creature - Dryad {M}
    Nonbasic landwalk
    Other Dryads you control have nonbasic landwalk.
    3/4

    This is powerful in a tribal deck, but there is so much place in this for a flavor text. Doesn't feel Mythic and land walk is a discontinued mechanic as it is pretty frustrating to play against it.



    Quote from void_nothing »
    Flooder of Cities 5GG
    Creature - Kraken (U)
    When Flooder of Cities enters the battlefield, destroy target nonbasic land and each land that shares a name with it.
    Not even the outlying farms were spared.
    5/3

    Green Krakens made sense in Eventide, and they make sense now. This card seems... fine. Maybe in a fringe constructed deck. The art on this one should be interesting though.

    Dragnet Kraken 3GU
    Creature - Kraken (R)
    Whenever Dragnet Kraken or another Kraken you control deals combat damage to a player, reveal the top card of your library. If it's a creature card, you may put it onto the battlefield. If it's a noncreature card, you may exile it and draw a card.
    Submerged beneath even the smallest bodies of water, ancient secrets lay dormant trapped by time and silt.
    4/4


    Now this I like. This is a fresh way to get card adventage, and the flavor text is beutiful. A small reference to Dormant Sliver? Maybe I'm reading too much into this.




    Quote from FreshMeat »
    Serpentine Gorgon 2U
    Creature - Gorgon Rogue (U)
    Whenever Serpentine Gorgon attacks and isn't blocked, switch its power and toughness until end of turn.
    2/4
    "Which of us will blink first? I must warn you, I've never lost a staring contest."

    Wow I'm in love with this flavor text! Blue gorgons is interesting, not the first thing that spring into mind but it actually makes sense. this is a fine uncommon, pretty efficent and feel very rogue-y.

    Matriarch Hag 3UB
    Creature - Gorgon Wizard (R)
    Gorgons you control can't be blocked by creatures with petrification counters on them.
    Whenever a Gorgon you control deals combat damage to an opponent, choose one -
    * Put a petrification counter on target creature that player controls.
    * That player discards a card.
    3/5


    The whole package is pretty nice. I like it. It is absolutely bomb in limited and it feels very new. I like it alot.




    Quote from Hemlock »
    Alright

    Neighing Sky-Stallion 3 mana red mana
    Creature - Pegasus (u)
    Flying
    red mana : +1/+0 until the end of turn.
    Dash 1 mana red mana (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
    2/1

    Red Pegasus - because red is pretty zealous, like white. I dig it. The cards have spelling errors but that's ok. In limited, this card is devestating, fire-balling every turn your opponent for all your red mana. Seems like a good uncommon to me.

    Head of the Stampede red mana white mana
    Creature - Pegasus (r)
    Flying
    1 mana , sacrifice a land: Create a 1/1 white Pegasus creature token with flying.
    2 mana red mana , sacifice Head of the Stampede: Head of the Stampede deals damage to target player equal to the number of Pegasus creatures you control plus one.
    A bolting pegasus is often deadlier than anything that might have scared it
    2/2

    This card is a messed up package. 1 mana and a land for 1 flyer? and then you sacrifice it to kill your opponent and all of this as a 2/2 flyer for 2 mana? I don't feel this one.





    Quote from IcariiFA »
    Disloyal Servant 3B
    Creature - Efreet (U)
    Flying
    When Disloyal Servant enters the battlefield, each player draws a card and loses 1 life.
    "What Master does not know will not hurt him... yet."
    3/3

    Black Efreet makes absolutely perfect sense. I'm actually pretty suprised that Wizards never printed one before. The card that you made feels demonic but also efreet - makes sense as both. The name, flavor text, ability, it is all powerful and flavorful. The whole package is just mash together so well. Well done!

    Despot of Ill Wishing 3BR
    Creature - Efreet (R)
    At the beginning of your upkeep, choose one for each Efreet you control. You may choose the same mode more than once.
    • Target creature you control gains menace until end of turn.
    • Target creature your opponent controls gets -1/-1 until end of turn.
    • Flip a coin. If heads, you draw a card and lose 1 life.
    4/4


    The things that I said about the first card, now double it. I want this card as a legand and I want to make a deck around it and its friends. Now.




    Quote from MahBoiiii »
    Conscripted Gorgon 2W
    Creature - Gorgon Soldier (C)
    Flying
    When Conscripted Gorgon enters the battlefield, you may tap target creature.
    2/2
    Wings spread wide, she comes to demonstrate Phyrexia's gifts to the uninitiated.

    Wow... What? White Gorgon that is also a Soldier, flying of all things and also works for Elesh Norn? Flavor text is amazing and the card is a top pick common and actually printable, but I don't feel the flavor at all.

    Sisters of the Orthodoxy 2WB
    Creature - Gorgon Cleric (R)
    Whenever a Gorgon you control deals damage to a player, create that many 1/1 white Soldier artifact creature tokens.
    2/4
    "Elesh's task to her gorgons of transforming heretics spotlighted their unique form of efficiency. Once turned to steel, the new converts could be retrieved easily and incorporated throughout the collective."


    This is more my style of cards. Simple, flavorful and powerful. The art on this one must be really powerful, sisters of the orthodoxy is such a badass name!



    1st: IcariiFA
    2nd: Cardz5000
    3rd: FreshMeat
    Posted in: Custom Card Contests and Games
  • posted a message on February 20, 2018
    Votes: Tim1137, Flatline

    Altefrate, The Promised Blade 6
    Legendary Artifact - Equipment (Mythic)
    Altefrate can only be equipped to Knights.
    Equipped creature is legendary, gets +6/+0 and has first strike, vigilance, trample and lifelink.
    Equip — Tap six untapped creatures you control.
    Posted in: Custom Card Contests and Games
  • posted a message on February 19, 2018
    Votes: Antiantiserum, void_nothing

    Korimagu, Oceans' Song Legend 5UUU
    Legendary Creature - Kraken (Mythic)
    Hexproof
    Korimagu can't be blocked.
    Prize - Seven cards (Tap an untapped creature you control: The tapped creature fights this creature. Only your opponents may activate this ability. When this creature dies, each player that fought it draws seven cards.)
    77
    Posted in: Custom Card Contests and Games
  • posted a message on February 18, 2018
    Votes: ForestGuy, Antiantiserum

    Bounty 1B
    Enchantment - Aura (Common)
    Enchant creature
    Enchanted creature has Prize - a card (Tap an untapped creature you control: The tapped creature fights enchanted creature. Any player may activate this ability. When enchanted creature dies, each player that fought it draws a card)
    Posted in: Custom Card Contests and Games
  • posted a message on February 17, 2018
    Votes: indighost, Anachronity

    Restricted Sanctity 2W
    Enchantment - Aura (Common)
    Enchant creature
    Exalted
    Enchanted creature can't attack or block.
    "We will teach those who do not understand the holy art of war. Until then, no fighting for them."
    - Tenara, Knight-Instructor
    Posted in: Custom Card Contests and Games
  • posted a message on February 16, 2018
    Votes: Antiantiserum, Anachronity

    Solid Darkness 1B
    Enchantment (Rare)
    Creatures enters the battlefield tapped.
    Creature can't attack alone.
    All creatures have menace.
    The tactician calculated the best way to break Netara City. The dusk-mage rendered it all mute with one wave of darkness.
    Posted in: Custom Card Contests and Games
  • posted a message on February 15, 2018
    Votes: Rudyard, Antiantiserum

    Bane of Society 1GG
    Creature - Elemental (Rare)
    Players can't cast artifact or enchantment spells.
    On Iquatana, for each force that exists, a force that's greater than it is inbound to be raised.
    1/1
    Posted in: Custom Card Contests and Games
  • posted a message on February 14, 2018
    Votes: Antiantiserum, Anachronity

    Arcane Globus 3
    Artifact (Rare)
    When Arcane Globus enters the battlefield, draw a card.
    X, Sacrifice Arcane Globus: Search your library for X land cards, reveal them and put them into your hand. Then shuffle your library.
    Wherever you are, that's where it wants you to be.
    Posted in: Custom Card Contests and Games
  • posted a message on February 2018 CCL Round 3 - Yes, M'Lord!
    Challenge 1:

    Flamesparker Hoodlum 2R
    Creature - Faerie Rogue (Common)
    Flash
    Flying
    Sacrifice Flamesparker Hoodlum: The next time target instant or sorcery would deal damage, it deals that much damage plus one instead.
    1/1

    Challenge 2:
    Streamreader Faerie 2UR
    Creature - Faerie Wizard (Rare)
    Flying
    Whenever a Faerie enters the battlefield under your control, choose one:
    * Draw a card.
    * Exile the top two cards of your library. Until end of turn, you may play those cards.
    2/2
    Posted in: Custom Card Contests and Games
  • posted a message on February 13, 2018
    Votes: Antiantiserum, void_nothing

    To celebrate the B&R list - the perfect card for your Jace, the Mind Sculptor + Bloodbraid Elf deck!

    Cascade xGUR
    Instant (Uncommon)
    Cascade
    X can't be 0.
    Posted in: Custom Card Contests and Games
  • posted a message on February 12, 2018
    Votes: indighost, Rudyard

    Azorius Taxer WU
    Creature - Human Adviser (Common)
    When Azorius Taxer enters the battlefield, draw a card unless an opponent pays 1.
    "Thinking outside the box is now unpermitted."
    2/2
    Posted in: Custom Card Contests and Games
  • posted a message on February 11, 2018
    Votes: Indighost, flatline

    Sen Triplets' Mindstone W/U mana black mana
    Legendary Artifact (Rare)
    Whenever a card is discarded, exile it instead.
    You may cast spells exiled with Sen Triplets' Mindstone and you may spend mana as though it were mana of any type to cast those spells.
    Posted in: Custom Card Contests and Games
  • posted a message on February 2018 CCL Round 2 - Old Friends, New Faces
    Judging...


    Quote from Cardz5000 »
    Jaya, Task-Mage Ascendant 2 mana red mana red mana
    Legendary Planeswalker — Jaya [M]
    At the beginning of your upkeep, and when Jaya enters the battlefield, discard a card. Put a number of loyalty counters on Jaya equal to that card’s converted mana cost.
    \-3/ — Jaya deals 2 damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead.
    \-7/ — You get an emblem with “If a source you control would deal damage to a permanent or player, it deals that much damage plus 2 to that permanent or player instead.”
    | 1 |


    I need this card in any Madness deck. The wording is slightly off but thats fine. This card is pretty bonkers if it goes unchecked, it feels very "All in" and very red and fresh. It might be too strong becouse you can just discard an Emrakul when she enters the battlefield and just go to town. I like this design but it might be too much.


    Quote from Hemlock »
    Serra Reawekened 1 mana white mana white mana white mana
    Legendary Planeswalker - Serra (M)
    Whenever you cast a spell, put a loyalty counter on Serra Reawakened for each white mana symbol in that spell's mana cost.
    -1: Your life total becomes equal to the number of loyalty counters on Serra Reawakened.
    -2: Destroy target artifact or enchantment.
    -X: Create a white X/X Angel creature token with flying and vigilance.
    //3


    Devotion meets planeswalkers. Now this is a build around be planeswalker I can get behind! I don't like X/X angels, that's more of avatar's territory but that's just a nitpick. I can see this card single-handedly make new archetypes possible and that's fresh and exciting. I like it!


    Quote from IcariiFA »
    Karona Revived WUBRG
    Legendary Planeswalker - Karona (M)
    Whenever you cycle a card, put a loyalty counter on Karona Revived.
    [-3]: Exile up to one target permanent for each card you've drawn this turn.
    [-3]: You may choose a card you own from outside the game and put it into your hand for each card you've discarded this turn.
    [5]


    Karona and cycling... Interesting. I'm not a flavor expert but the last time we saw Karona, it was a tribal-centric legand. Anyway, this card seems very narrow as it require 5 colors of mana and building around a mechanic that isn't present in many blocks. the two -3 abilities doesn't mesh that well but I can see how they "mirror" each other. All in all, seems fine for casual but I don't feel this design.


    Quote from MahBoiiii »
    Squee, Goblin Ancient 2 red mana red mana
    Legendary Planeswalker - Squee (M)
    Squee, Goblin Ancient can't be attacked.
    0: Create a 1/1 red Goblin creature token.
    -1: Squee, Goblin Ancient deals 2 damage to target creature.
    -1: Target creature you control gains "When this creature dies, return the card to its owner's hand" until end of turn.
    At the beginning of your upkeep, you may return Squee, Goblin Ancient from your graveyard to your hand.
    1


    "Squee, Goblin Ancient can't be attacked." - that is the sentence that hooked me up. Then, I read the rest of the card and yea, that's exacly what you expect Squee to be. 1 loyalty for 4 mana and it can't go any higher but the abilities create so much cool tension and the last ability is so fresh! This card is very flavorful, creative and fun. It might be even playable in a goblin modern deck, as it does it all.


    Quote from void_nothing »
    Ajani, Soul's Pleroma 1 mana red mana green mana white mana
    Legendary Planeswalker - Ajani (M)
    0: Ajani, Soul's Pleroma deals damage equal to his loyalty to target creature.
    0: Add an amount of mana of any one color to your mans pool equal to Ajani, Soul's Pleroma's loyalty.
    0: Create an X/X white Avatar creature token, where X is Ajani, Soul's Pleroma's loyalty.
    {[3]}


    Three 0 abilities without a way to increase loyalty is very interesting. Ajani as a Naya card, three balanced abilities, this card is very fresh and clean. I like it and it is very down to the ground and printable.


    Quote from FreshMeat »
    Jaya Ballard, Uncaged Inferno 1RR
    Legendary Planeswalker - Jaya (M)
    At the beginning of your upkeep, Jaya deals X damage to you or target creature you control, where X is the number of loyalty counters on her.
    +2 > Jaya deals 2 damage to each creature you don't control.
    +2 > Until the beginning of your next upkeep, creatures without flying can't block.
    +1 > Jaya deals 3 damage to target player.
    [2]


    This card is broken in half. The drawback is very interesting but the first ability is way too strong. The second one is a fine way to finish the game after you killed your opponents' board but it doesn't mash well with the first ability. The third ability is more of the same and a way to kill Jaya if she's becomes too risky... so that's interesting. Overall, interesting card but I think it is a bit too strong.


    1st: MahBoiii
    2nd: Hamlock
    3rd: void_nothing
    Posted in: Custom Card Contests and Games
  • posted a message on February 2018 CCL Round 1 - Adaptive Species
    Judging...

    Quote from |Katamari| »
    Ashen Treefolk RG
    Creature - Treefolk {U}
    Trample.
    Mountain Terrain 2 (As long as you control two or more Mountains, this creature power is equal to its toughness)
    1/3

    Mountain Terrain X (As long as you control X or more Mountains, this creature power is equal to its toughness)


    Red treefolk makes sense more then white and less then black. I imagine it as a savage kind of treefolks that draw their power via flames. The Terrain mechanic is interesting but I don't know how much design space it has. All in all, pretty solid.


    Quote from mirrodin71 »
    Yria Thief WU
    Creature - Fox Rogue (U)
    Prowess, Skulk (This creature can’t be blocked by creatures with greater power.)
    Whenever Yria Thief deal combat damage to a player you may draw a card.
    Underestimating is the last thing you want.
    0/2

    Art by


    Foxes in blue makes perfect sense as a sneaky, non-flying and mystery tribe. Your card as a nice combo of sneaky keywords and the whole package makes something pretty impressive and an interesting tension. Prowess + Skulk + 0 power + abiliy that makes your opponent want to block it - perfect, flavorful, fresh.


    Quote from Gerrard"s Mom »
    Lawmage Defector 1RW
    Creature - Human Rebel (U)
    Whenever Lawmage Defector attacks, exile target creature defending player controls. Return it to the battlefield under its owner's control at the beginning of the next end step.
    Some of the most impassioned resisters were those who had seen the injustices of the Chrysaline Court from within.
    3/2


    When I first read the challange, Red Rebels is the first thing that came into my mind. Nice! Red rebels makes perfect sense and I'm amazed that Wizard didn't made ones before as red is the most emotional color. Your card feels mono white though, and I would have liked to see what red can bring into the mix. Flavor is spot-on, and there is a lot of design space that you could have exploredl


    Quote from TheDrB »
    Dwarven Gardener 1RG
    Creature - Dwarf (U)
    Whenever a land enters the battlefield under your control, if it's the second land you had enter the battlefield this turn, destroy target land.
    2/2
    Nature makes the best fertilizer
    Quote from TheDrB »
    Dwarven Gardener 1RG
    Creature - Dwarf (U)
    Whenever a land enters the battlefield under your control, if it's the second land you had enter the battlefield this turn, destroy target land.
    2/2
    Nature makes the best fertilizer


    Green makes sense of Dwarfs. However, your card is broken in helf. It is an efficient land destruction on a stick as an uncommon. Any fetch land turn this card into a busted LD mechine and I don't think this card makes sense as a whole package.


    Quote from Jimmy Groove »
    Flameshaper's Double UR
    Creature - Illusion Wizard(U)
    Flash
    When Flameshaper's Double enters the battlefield, you may copy target instant or sorcery spell with converted mana cost 2 or less. You may choose new targets for the copy.
    "And I thought one pyromancer was bad."
    - Hadrik, Ilawan Guardsman

    1/1


    Red Illusions makes perfect sense. The ability is nice, but coping spells is a rare territory. It might be fine as an uncommon becouse it doesn't copy just any spell though. My issue with this card is that it doesn't feel very Illusion-y. It could have been a human just fine. Red Illusions may have their own identity and I would like to see it.


    Quote from RaikouRider »
    Burnwillow Dryad RG
    Creature - Dryad {U}
    Burnwillow Dryad gets +1/+1 and has trample as long as you control a basic Forest.
    Burnwillow Dryad gets +1/+1 and has haste as long as you control a basic Mountain.
    2/1


    Red Dryad makes sense as red can be a nature color too. Dryad that cares about basic lands makes perfect sense, and your card is very strong but not busted. Fits the uncommon rarity pretty well. All in all, classic package but nothing extraordinary.


    1st: mirrodin71
    2nd: Gerrard's Mom
    3rd: |Katamari|
    Posted in: Custom Card Contests and Games
  • posted a message on February 10, 2018
    Votes: Flatline, Rudyard

    Fun fact: 25 years and Magic doesn't have a blue-black creature with defender!

    Wall of Doubt 1UB
    Creature - Wall (Uncommon)
    Defender
    When Wall of Doubt enters the battlefield, you draw a card and target opponet discard a card.
    Do not forget, for there are forces that feeds on ignorance.
    0/5
    Posted in: Custom Card Contests and Games
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