2019 Holiday Exchange!
 
A New and Exciting Beginning
 
The End of an Era
  • posted a message on [Offtopic] Community Thread
    Quote from cryogen »
    Quote from Hermes_ »
    so yesterday, I had a choice of screwing over two decks (and part of mine) in our pod or making a less optimal choice..guess what choice I made that i wish i hadn't

    Was it the less optional choice?


    yeah, I could have o-ring a Detention Sphere to get back my solemnity which would have screwed over the counters matter deck along with another deck and slightly screwed up the cards I have that require counters for token generation.
    Posted in: Commander (EDH)
  • posted a message on [Offtopic] Community Thread
    so yesterday, I had a choice of screwing over two decks (and part of mine) in our pod or making a less optimal choice..guess what choice I made that i wish i hadn't
    Posted in: Commander (EDH)
  • posted a message on Let's speculate on Monday's announcement
    Given past statements form Sheldon, I don't think PS is coming off (ever), but I'll say PE and maybe Iona for banning
    Posted in: Commander Rules Discussion Forum
  • posted a message on MTGNexus Requests
    Quote from Hermes_ »
    I just want this emote :


    I went and joined and started a couple of thread,but i did not see this emote lol
    Posted in: Commander (EDH)
  • posted a message on Sheldon's Thoughts on infinite combos
    well come monday,we'll get a hopefully more clear over all statement regarding the format and it's goals.

    https://twitter.com/SheldonMenery/status/1146299075815464962

    "Full announcement and updated philosophy document coming on Monday."
    Posted in: Commander (EDH)
  • posted a message on Sheldon's Thoughts on infinite combos
    Quote from Buffsam89 »

    Long game, 15+ turns.

    This is the type of game that sheldon is looking at unless I'm misunderstanding. Not this:
    combo kill t5.


    I don't mean he would like all games to go that long, but looking back at T's statement the one he agreed with that seems to me to be what he's aiming at.
    Posted in: Commander (EDH)
  • posted a message on [Offtopic] Community Thread
    I wanna try out divine intervention but it's like close to 70 stupid RL, so I'm just gonna proxy it with one of those blank cards they sell,that were in the gold borders.
    Posted in: Commander (EDH)
  • posted a message on Sheldon's Thoughts on infinite combos
    Quote from Pokken »
    Quote from Hermes_ »
    I'm still trying to comprehend how i play "wrong" by not going after the "game winning if it isn't stopped combo in my voltron deck" all the time.


    People don't understand politics at all. You go for it and you don't get it and you're likely public enemy #1. And you exhausted resources you could have used developing your board or creating engines.

    Going for the combo is not always the best line, especially if it leaves you exposed.

    Hell, in most groups I've played in they remember that you combo'd out the next game and it almost always carries a little aggro over Smile So if I think I can win without comboing I'll usually try, just because it's usually safer. or if I can delay and do it when it's safer, etc.


    I honestly just don't really think about doing the combo unless I think about it,instead of thinking "how can I kill player S quickly". In fact if T hadn't said anything the first time I played both the helm and gordo, more than likely I wouldn't had realized if was an infinite combo till much later. I just don't operate that way,unless you count my rat combo of relentless rats + Thrumming stone in which case that janky combo is the whole point of the deck and so yeah I'm gonna go for it as quick as I can because it's a janky combo that everyone in my play group is aware of and knows how to stop. So the fun with that deck is can I vomit out the rats before stone is gone or am i going to blow the initial stone trigger?

    In response to the lab man deck that's in our group along with other infinite combos, I honestly considered going full stax (stasis,smock stack etc) but that doesn't appeal to me and I don't think the others in the group would enjoy it very much.
    Posted in: Commander (EDH)
  • posted a message on Sheldon's Thoughts on infinite combos
    I'm still trying to comprehend how i play "wrong" by not going after the "game winning if it isn't stopped combo in my voltron deck" all the time.
    Posted in: Commander (EDH)
  • posted a message on Sheldon's Thoughts on infinite combos
    Quote from DirkGently »
    I think you've taken the wrong idea from my post. My point is that, if you don't want to combo win, then you shouldn't put those cards in your deck. If you're tutoring for something besides your combo because it's "too early" then you're doing it wrong.


    I guess I do it wrong Rolleyes with my Akiri, Line-Slinger voltron deck, because as I stated up thread I run the combo of Godo, Bandit Warlord and Helm of the Host but I rarely go for it instead choosing to go with different equipment to put on Akiri in an effort to at least kill or do serious damage to one player.

    Full disclosure I'm in the same play group as the T I quoted. Our group runs the street from casualish decks to lab manic and infinite turns to aristocrats. But We've been playing together off and on for years.
    Posted in: Commander (EDH)
  • posted a message on Sheldon's Thoughts on infinite combos
    Here's a comment that Sheldon agreed with on FB's thread on his page:

    T-"But what Sheldon's saying here, I believe, is that he takes issue with people moving more and more towards using those infinite combos as the primary way of ending games overall, and those combos happening a little sooner every time.
    A lot of my decks have an instant "I win" button for when the game's been going way too long and we need to wrap up, but nobody will concede, and that's fine- the issue is when people increasingly reach for that game-over button as the PRIMARY way to end every game, and reach for it sooner and sooner and sooner. Using a last-resort combo to end the game 2.5 hours in so you can all go eat something is way different than comboing off on turn 5 because you can"


    -Sheldon "Yeah, what T said"
    Posted in: Commander (EDH)
  • posted a message on Sheldon's Thoughts on infinite combos
    Quote from cryogen »
    Quote from Hermes_ »
    I don't recall where I saw it but I think we're going to get an announcement on the 8th regarding the philosophy document along with other bits from both the RC and the CAG.

    Sheldon mentioned a while back on a podcast that looking at the philosophy document was one of the first tasks for the CAG. I dont think there is an official date for this to be completed, but next ban list announcement seems like a reasonable guess.


    I found it the full quote is
    We should have an updated philosophy document for the 8 July release.
    http://mtgcommander.net/Forum/viewtopic.php?f=2&t=19154&start=0
    Posted in: Commander (EDH)
  • posted a message on Sheldon's Thoughts on infinite combos
    I don't recall where I saw it but I think we're going to get an announcement on the 8th regarding the philosophy document along with other bits from both the RC and the CAG.
    Posted in: Commander (EDH)
  • posted a message on Sheldon's Thoughts on infinite combos
    so in my voltron deck I have Godo, Bandit Warlord and Helm of the Host,but I don't intentionally go for that unless I feel like it or rmember that I have it. Otherwise,it's stick as many equipment i can on Akiri, Line-Slinger and try to take out at least one person.

    My Johira deck is suspend big things/spells,while dragons is..well dragons and my Zed deck currently doesn't have a clear cut wincon yet...so I think Jiva is correct to a degree and I've brought this up with in my group that we're currently in the combo phase of battle-cruiser to combo swing depending on who is playing in a pod.
    Posted in: Commander (EDH)
  • To post a comment, please or register a new account.