Basic premise, control game until you can set up infinite turns with Time Warp, Call to Mind, and Ascension. Surprisingly, I've seen that no one's really been talking about this at all as a deck.
If I have an active Pyromancer Ascension and cast Remand to counter a spell, would I draw two cards instead of one? Or is one of the copies completely countered for lack of target?
I currently run a deck like so. It does very well in my local area. The thing is I don't run 4 Ascensions, only 2. Therefore, I'm not entirely relying on the ascension to win.
The primary reason why I do run Pyromancer Ascension is that it is an early drop, and by the time I am ready to cast my big spells, it has ascended, thus putting on the pressure against my opponents.
The second note is with Chandra Nalaar. I do own one copy of her, and if I were to put her in (sideboard maybe?), what would you think I should take out?
Overall, it does pretty well. The only match-up that it seems to have trouble with is White-Weenie Soldiers. Other than that, it does well. I kind of want to go to other FNM's and see how well it does against Jund. Any suggestions at all?
4x Steam Vents
4x Scalding Tarn
4x Shivan Reef
9x Island
1x Mountain
3x Isochron Scepter
Enchantment - 3
3x Pyromancer Ascension
Instant - 19
4x Lightning Bolt
4x Remand
4x Rune Snag
4x Peer Through Depths
3x Gifts Ungiven
4x Ponder
4x Preordain
3x Call to Mind
2x Time Warp
As for a sideboard, I've been tooling around with a mix of Crush, Spell Pierce OR Spell Snare, Into the Roil, Surgical Extraction, and Volcanic Fallout OR Slagstorm.
Basic premise, control game until you can set up infinite turns with Time Warp, Call to Mind, and Ascension. Surprisingly, I've seen that no one's really been talking about this at all as a deck.
Thanks in advance!
The second note is with Chandra Nalaar. I do own one copy of her, and if I were to put her in (sideboard maybe?), what would you think I should take out?
Here is my personal deck that's been pretty much THE deck to beat at my local FNM's.
4 Swamp
4 Mountain
3 Island
3 Dragonskull Summit
3 Drowned Catacomb
2 Crumbling Necropolis
2 Terramorphic Expanse
2 Scalding Tarn
1 Magosi, the Waterveil
Small Spells
4 Lightning Bolt
3 Duress
3 Ponder
3 Terminate
3 Negate
3 Cancel
3 Divination
2 Volcanic Fallout
3 Cruel Ultimatum
2 Time Warp
2 Pyromancer Ascension
2 Banefire
Planeswalkers
2 Jace Beleren
1 Liliana Vess
1 Nicol Bolas, Planeswalker
1 Ob Nixilis, the Fallen
2 Haunting Echoes
2 Essence Scatter
2 Quest for Ancient Secrets
1 Bogardan Hellkite
2 Volcanic Fallout
2 Thought Hemorrhage
3 Countersquall
Overall, it does pretty well. The only match-up that it seems to have trouble with is White-Weenie Soldiers. Other than that, it does well. I kind of want to go to other FNM's and see how well it does against Jund. Any suggestions at all?