how about you cut red? this would give you an easier manabase. Also, you could use mill as a finisher. Traumatize, Jace Beleren, Mind Funeral, Archive Trap, and you could swing away with the 3/7 butt of Nemesis of Reason on all those extra turns.
i think this deck has potential up the wazoo. This seems like it would destroy most aggro decks. What about Serra Angel? Probably a bad idea, but it's a nice flyer who has vigilance...
yes that's what I have been doing, even when baneslayer hits me once I can pop quest for pure flames on either that card or a kicked Unstable Footing (not sure is better against white) and win then.
Unstable footing is only for players.
Also, i don't think Spire Barrage is nearly as useful as Corrupt, as it doesn't have the lifegain.
ya i feel the same way. same thing with elves. Tribal support is just going down right now, but i think that may be a good thing for a while. Other than vampires.
Just curious... why not 4 SGC? And 4 Obs...? And 4 Bogardan Hellkites?
There are better finishers than Madrush Cyclops + Token producers.
4 Obs means that if you warp more than 1 in, they all die. Also, hellkites, although useful, still cost WAY too much mana and we already have a lot of mana heavy spells in this deck.
My turn- I activate Khalnu Heart Expedition finding a Forest and an Island. Then I play my Island from my hand. I then equip my Grappling Hook to my now 16/16 Woodcrasher Baloth. Attack for 36 double striked trample damage. Win!
but other than that, it may be a plausible idea!
Unstable footing is only for players.
Also, i don't think Spire Barrage is nearly as useful as Corrupt, as it doesn't have the lifegain.
... in all seriousness though, i wanna see some huge hedron golems or something
But, seriously, i think that this guy would be better in Extended or Vintage where low-mana curve decks are more plentiful
4 Obs means that if you warp more than 1 in, they all die. Also, hellkites, although useful, still cost WAY too much mana and we already have a lot of mana heavy spells in this deck.
Lotus Cobra x 2 (!)
Rampaging Baloths
Arid Mesa x 2 (!)
Verdant Catacombs
Marsh Flats
Obsidian Fireheart
Crypt of Agadeem
Grappling Hook
Turntimber Ranger x2
Scute Mob
Lullmage Mentor
Lavaball Trap
Predatory Urge
Halo Hunter
Electropotence
Emeria Angel
*Note this was after winning and trading a bit
Best play?
My Board: Khalnu Heart Expedition (3 counters), Baloth Woodcrasher, Grappling Hook, Forest x4, Island x2 and a single Island in hand
His Board: 3 Island, 2 Plains, Sejiri Refuge, Windrider Eel with an Adventurers Gear
My turn- I activate Khalnu Heart Expedition finding a Forest and an Island. Then I play my Island from my hand. I then equip my Grappling Hook to my now 16/16 Woodcrasher Baloth. Attack for 36 double striked trample damage. Win!