It's not quite a p1p1 slam, but I think it's a solid pick if the rest of the pack is below average.
What's amusing though is the minigame it induces. The earlier you use it, the greater advantage you have. But if you give it up early, someone else is slamming it and they are going to get advantage out of it
Watching a delver mirror in previous standard. Player 1 played every week (and had played at PT level), Player 2 was an old school player who hadn't played standard for over a year.
Player 1 casts T1 delver and passes turn with Mental Misstep. Player 2 has Gut shot. His turn he plays a land, casts ponder which gets snapped Mental Misstepped. Then he shrugs, and gut shots the delver. His reasoning for this line of play? You always lead with Recall in vintage as MM bait before casting your mystical tutor
I was toying around with the idea of a Medomai deck with Mirror Gallery and Mirrorweave. Because playing Mirror Gallery in EDH amuses me and would amuse me even more when the Sharuum player realises they can't combo.
The rest of the creatures would be just value creatures like mulldrifter so you never run out of gas
chained to the rocks deals with desecration demon among other things. pyromancer tokens and even repeatedly sacing pheonix and recurring it to keep it tapped down.
warleader helix and mizzium mortars kills blood baron. using multiple burn on it is worth it.
helix and boros charm knock out planeswalkers if you have to.
chandra pyromaster is probably still expensive but is great against planeswalkers and large blockers.
assemble the Legion stomps mono black.
Google starcitygames bbd vs cvm see if you can find the one where cvm beats the orzhov control with a r/w burn deck.
To me, Red is more about mob rule so more cards like No Quarter or Hand to Hand. Most of the times they impose something (think Enchant World type cards) it's either incredibly whacky or something to stop people doing tricky things (Stranglehold)
What's amusing though is the minigame it induces. The earlier you use it, the greater advantage you have. But if you give it up early, someone else is slamming it and they are going to get advantage out of it
Player 1 casts T1 delver and passes turn with Mental Misstep. Player 2 has Gut shot. His turn he plays a land, casts ponder which gets snapped Mental Misstepped. Then he shrugs, and gut shots the delver. His reasoning for this line of play? You always lead with Recall in vintage as MM bait before casting your mystical tutor
The rest of the creatures would be just value creatures like mulldrifter so you never run out of gas
I guess it's fine if you want the ramp and don't want to go broken. But as far as ramp goes it is very reliant on you have more ramp
What about something that can fit triple sleeved EDH?
T1: Forest, Elvish Mystic
T2: Nykthos, BTE x4, Hammer of Purphoros, Fanatic of Mogis
Which is actually lethal. Odds are about the same.
But this is so statistically insignificant. It's like worrying about mulling to 0 and seeing no land cards
Like even something like Conqueror's Pledge + Glare/Edric/Hokori+Derevi out seems better.
Warleader's Helix doesn't kill Blood Baron.
Also, Magistrate's Scepter. That thing gets destroyed so much