Most comments about Jace beeing an absolute need in this archetype comes from people that have NEVER tested without it. It's ok guys, we forgive you for your ignorance.
Enlighten me then, on how Forsee is better than Jace. Id LOVE to hear it
For everyone who says Jace is bad in this deck. You are wrong. I don't want to be so bold but it's true. If there was one card that was the all-star all day it was Jace.
This.
There's no reason for you not to be running Jace. He bounces problem creatures before you Force. He digs to help you find answers. He keeps your opponents out of the game after you Force.
-Remove Tunnel Ignus from the SB. He was mediocre at best all day.
-Add some Into the Roil to the MD. Gives me a way to deal with problem cards the turn before I D-Force. Not sure why I didnt include it in my 75 to begin with.
In the end, both my losses came at the hand of Valakut. Took both to 3 games, but just couldnt close it out. Any suggestions on beating it more consistently?
I don't understand why Tezzeret isn't black any more. Art has never been that relevant to me but this is odd any maybe even embarrassing. Has new art on a card ever portrayed a character as a different race before this?
Original Meddling Mage was white, then changed in its recent printing
OK this is a hypothetical question kind of, If you have a creature come down before the start of the game or per say a leyline then on turn one make it into a creature can it attack? or does it have "summoning sickness" we established if you are on the draw it can but don't know about if your on the play.
EDIT: Or what Supermoo9999 said
That is correct
Enlighten me then, on how Forsee is better than Jace. Id LOVE to hear it
This.
There's no reason for you not to be running Jace. He bounces problem creatures before you Force. He digs to help you find answers. He keeps your opponents out of the game after you Force.
Does Forsee do that?? Didnt think so
4 Forest
3 Mountain
4 Raging Ravine
4 Misty Rainforest
2 Scalding Tarn
1 Halimar Depths
1 Khalni Garden
1 Tectonic Edge
2 Rootbound Crag
3 Frost Titan
1 Wurmcoil Engine
4 Explore
4 Cultivate
4 Mana Leak
3 Garruk Wildspeaker
3 Jace, the Mind Sculptor
4 Pyroclasm
3 Destructive Force
2 Flashfreeze
3 Negate
2 Volition Reigns
3 Burst Lightning
3 Pelekka Wurm
2 Tunnel Ignus
Initial changes I would make:
-Remove Tunnel Ignus from the SB. He was mediocre at best all day.
-Add some Into the Roil to the MD. Gives me a way to deal with problem cards the turn before I D-Force. Not sure why I didnt include it in my 75 to begin with.
In the end, both my losses came at the hand of Valakut. Took both to 3 games, but just couldnt close it out. Any suggestions on beating it more consistently?
And.... Goblin Balloon Brigade.... and Goblin Guide.... and Ember Hauler....and Kuldotha Rebirth...and ??????????
EDIT:Nath'd
Original Meddling Mage was white, then changed in its recent printing
Am i right in thinking that the Knight gets the pump from my lands being sacced before Force deals the damage?
Thanks,