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  • posted a message on The Winner is Judge Game.
    Frostflame1R
    Instant (U)

    ~ deals 3 damage to target creature or player. Tap any creatures damaged in this way, they do not untap during their controllers next untap step.

    If you control an Island and blue creature you may play this card without paying it's mana cost.



    IIW: A knight and his trusty steed.
    Posted in: Custom Card Contests and Games
  • posted a message on The Winner is Judge Game.
    Quote from Prophylaxis
    I got mixed up. It should be at uncommon.

    Wow, I must have been really wonky at the time.


    Must have been! By the by, Nev's Disk, O. Stone, Lux Cannon, Legacy Weapon, Spine, etc.. all remove enchantments too.


    Thragan Plague Carrier1BB
    Creature - Troll (R)
    Infect
    1G: Regenerate ~
    Whenever ~ blocks or becomes blocked by a creature, ~ deals 1 damage to that creature.
    2/2

    IIW: Enchantments that make other enchantments better.
    Posted in: Custom Card Contests and Games
  • posted a message on The Winner is Judge Game.
    In light of the Megaupload situation as well as PiPa/SoPa, I bring you...

    Control Vault6
    Legendary Artifact
    ~ has shroud and is indestructable.

    When ~ enters the battlefield, exile target non-land permanent face up under ~.
    Cards with the same name as those under ~ cannot be played.

    6; tap ~: exile target non-land permanent face up under ~.
    10; Pay half your life, rounded up: Exile ~ and put all cards removed from play by it into play under their owners control. Any player may activate this ability.


    IIW:Enchantments that make spells better.
    Posted in: Custom Card Contests and Games
  • posted a message on The Winner is Judge Game.
    Ghal, Miosic Legionaire 2BG
    Legendary Creature - Germ Knight (R)
    Deathtouch
    1G: Regenerate ~
    ~ has +1/+1 for each copy of ~ in your graveyard.
    A deck can have any number of cards named ~.

    Grandeur — BG: Discard another card named ~: Search your library for up to 2 copies of ~, reveal them and add them to your hand.

    1/1


    IIW: Jackalope, the Legend.
    Posted in: Custom Card Contests and Games
  • posted a message on The Winner is Judge Game.
    The Odyssey Hounds in allied colors

    Rabid Mongrel 1RG
    Creature - Hound
    First Strike, Haste
    3/2

    Spectral Hound1WU
    Creature - Hound Spirit
    Hexproof
    ~ is unblockable
    2/2

    Ash-covered Mastiff1BR
    Creature - Elemental Hound
    Intimdate
    R: ~ gets +1/+0 until end of turn.
    2/2

    Shadow-skinned Whelp1BU
    Creature - Hound Shade
    When ~ deals combat damage to a player, draw a card.
    B: ~ gains +1/+1 until end of turn.
    1/2

    Guardian Mastiff 1WG
    Creature - Hound
    Vigilance
    Other creatures you control have +0/+2.
    2/3


    IIW: Jackalope, the legend.
    Posted in: Custom Card Contests and Games
  • posted a message on This Winner is Also Judge
    Soul Infusion 4BG (R)
    Sorcery

    Until the end of turn, you may play creature cards from your hand by paying life equal to their converted mana cost.

    Remove Soul Infusion from the game.


    IIW: Create a cycle of 1 mana instants based on synonyms of "Powerful"
    Posted in: Custom Card Contests and Games
  • posted a message on Club Flamingo ☆ Exclusively for Custom Card Connoisseurs and Great People
    KrovikanVampire - Mana Wellspring
    Slow motion, personal Heartbeat of Spring that kills itself eventually and probably costs more. Also probably takes a magnifying glass to read.
    Want to buy actual constructive criticism not condescension, please.

    Mental Illusions U

    Enchantment — Aura

    Enchant creature

    Enchanted creature can't attack or block unless you pay 2

    "In Grokk's mind, he was a warrior without equal."



    IIW: A new take on the Leveling mechanic
    Posted in: Custom Card Contests and Games
  • posted a message on Club Flamingo ☆ Exclusively for Custom Card Connoisseurs and Great People
    Mana Wellspring XGG
    Enchantment

    Mana Wellspring enters the battlefield with X charge counters.

    During your upkeep, you may move 1 charge counter from Mana Wellspring onto target land, if you don't, sacrifice Mana Wellspring and remove all counters distributed in this way.

    Lands with charge counters from Mana Wellspring on them add 1 mana of any color for each charge counter on Mana Wellspring when tapped for mana.(in addition to the mana the land produces)

    "If you are lucky enough to find such a marvel, take of it sparingly. It's resources are not infinite." - Narisha, Harvest Mage.


    IIW: Tell a story of mage as he grows in power with a card of each of the three rarities (Common, Uncommon, Rare)
    Posted in: Custom Card Contests and Games
  • posted a message on The Winner is Judge Game.
    Tainted Shield 1WW
    Enchantment

    When ~ enters the battlefield, choose a color.

    1:The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage and lose 1 life instead. (This loss of life can not be prevented or redirected.)

    Echo 1B

    When ~'s echo cost is paid, Lose 1 life and draw a card.

    IIW:A blue druid
    Posted in: Custom Card Contests and Games
  • posted a message on zombie idea does it work
    Heartless Summoning reduces cost by colorless, not colored mana.
    Posted in: Magic Rulings Archives
  • posted a message on The Winner is Judge Game.
    Woodlands Retriever 1GG
    Creature - Hound

    Flash

    When ~ enters the battlefield, fight target creature an opponent controls.

    3/2

    "A cunning hunter will often send his hounds to circle around behind his prey, calling the animal to strike when least expected."



    IIW: A wizard that deals with auras in a new way.
    Posted in: Custom Card Contests and Games
  • posted a message on The Winner is Judge Game.
    Lavamental 3RR
    Creature - Elemental R
    Double Strike
    R: Lavamental gets +1/+0 until end of turn
    When ~ enters the battlefield, it deals damage equal to it's power to target creature or player.

    Evoke: Discard a red card from your hand.

    3/4


    IIW: A mill card not in blue or black
    Posted in: Custom Card Contests and Games
  • posted a message on The Winner is Judge Game.
    Void Surge 3BB
    Instant U

    Void Surge may be cast from exile.

    Destroy target creature. That creature can't be regenerated this turn. If the creature would be put into the graveyard from play, exile it and Void Surge.

    "It draws everything it touches into itself, and still it hungers for more." Kheric, Void Disciple.
    Posted in: Custom Card Contests and Games
  • posted a message on The Winner is Judge Game.
    Nar, the Demonskinned 3BWR
    Legendary Creature - Human Warrior Cleric R

    When Nar, the Demonskinned enters the battlefield, if cast from your hand, sacrifice a creature and put two +1/+1 counters on Nar, the Demonskinned. If the creature sacrificed was a demon, put five +1/+1 counters on Nar, the Demonskinned instead.

    Haste, Firststrike
    1B: Regenerate Nar, the Demonskinned

    2/2

    "I have found the best demon is the one I wear as adornment." Nar, the Demonskinned


    Not sure if the templating is right, this is my first submission.


    IIW: A cycle of monocolored, iconic ability legendary creatures that embody their respective colors thematically.
    Posted in: Custom Card Contests and Games
  • posted a message on [EDH] Wort, Boggart Auntie
    Where is Wrath of Mogg? Mogg Infestation

    Nm... i am just blind
    Posted in: Commander (EDH)
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