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  • posted a message on [Card Creation League] CCL Discussion Thread
    Anyone interested in running the February CCL?
    Posted in: Custom Card Contests and Games
  • posted a message on Work that Name
    Dystopian Overture xxBB
    Sorcery
    All creatures get -X/-X until end of turn. You gain X life.

    Next:

    Lodestone Elemental
    Nature's Vengeance
    Mind Invasion
    Posted in: Custom Card Contests and Games
  • posted a message on Goblin ABC's, Elf ABC's, Angel ABC's, etc.
    Xanthic Masticore 5
    Artifact creature - Masticore
    At the beginning of your upkeep, sacrifice ~ unless you discard a card. If a nonland card was discarded this way, draw a card.
    5/5
    Posted in: Custom Card Contests and Games
  • posted a message on The Alphabetical Card Game
    Lodestone Elemental 5
    Artifact Creature - Elemental
    Whenever ~ attacks, other artifact creatures you control attack if able.
    All artifact creatures able to block ~ do so.
    5/5
    Posted in: Custom Card Contests and Games
  • posted a message on MCC December Round 4
    After doing the math, it looks like Flatline wins.

    But it's up to the admiral to determine this.
    Posted in: Monthly Contests Archive
  • posted a message on MCC December Round 4
    This may be controversial, but these are my judgings and they are final.

    Design -

    (1/3) Appeal: It's a Spike card.
    (2/3) Elegance: The alternate cost is a little confusing.

    Development -
    (2/3) Viability: I can see this as just rare.
    (2.5/3) Balance: Four mana is reasonable for this. My only gripe is the alternate cost. I feel giving an opponent an extra turn is too big.

    Creativity -
    (3/3) Uniqueness: It reminds me of Unsubstantiate, but it's definitely unique.
    (3/3) Flavor: No problems here.

    Polish -
    (3/3) Quality: Looks good.
    (2/2) Main Challenge: Met.
    (2/2) Subchallenges: Both met.

    Total: 20.5/25
    Design -

    (1/3) Appeal: It's a Spike card.
    (3/3) Elegance: No problems here.

    Development -
    (3/3) Viability: No problems here.
    (2/3) Balance: The mana cost is reasonable. The alternate cost is a little low. I think it should be two Islands instead of one.

    Creativity -
    (3/3) Uniqueness: It's unique enough, as far as I'm concerned.
    (3/3) Flavor: The name's a little boring, but I'm okay with it.

    Polish -
    (3/3) Quality: Looks good.
    (2/2) Main Challenge: Met.
    (2/2) Subchallenges: Both met.

    Total: 22/25
    Design -

    (3/3) Appeal: It would be loved by all.
    (3/3) Elegance: No problems here.

    Development -
    (2/3) Viability: It should be rare.
    (1/3) Balance: Sure, it costs four mana. I'm sure you'll get a decent return from the enchantment. There should be a mana cost included.

    Creativity -
    (2/3) Uniqueness: So it makes any Island you control a Tolarian Academy.
    (3/3) Flavor: No problems here.

    Polish -
    (3/3) Quality: Looks good.
    (0/2) Main Challenge: This seems to include time travel from a flavour standpoint. It does not send a card “back in time” as it were, so I feel this does not meet the challenge.
    (2/2) Subchallenges: Both met.

    Total: 19/25, but since it didn't meet the challenge, it's moot.
    Design -

    (2/3) Appeal: Johnny sees combo potential. Spike just loves it.
    (3/3) Elegance: No problems here.

    Development -
    (2/3) Viability: This should be black.
    (0/3) Balance: So many things wrong with this card. You can play this on the first turn. Who needs mulliganing? Also, remember cascade? This would never be printed.

    Creativity -
    (2/3) Uniqueness: So many other tutors in Magic.
    (2/3) Flavor: I'm not too crazy about the name.

    Polish -
    (3/3) Quality: Looks good.
    (1/2) Main Challenge: There is time travel, but the challenge was to send something back in time. This seems to bring something to the present. That's how I see it, anyway.
    (2/2) Subchallenges: Both met.

    Total: 17/25

    As always, I want no complaints, and I mean it. I felt that some of you did not read the challenge as intended.
    Posted in: Monthly Contests Archive
  • posted a message on ***MCC*** Hall of Fame
    2017

    January
    Round 1: Design a creature card with one of the following types: Ark, Barterer, Clown, Dummy, or Enfield
    Round 2: Design a colored card with a mana cost containing S or C.
    Round 3: Design a noncreature artifact or enchantment card that transforms into a planeswalker.
    Round 4: Design a card whose text contains a mathematical operation that has never before been used.
    Paradoxical Soverign 3UB
    Creature — Sphinx [M]
    Flying
    Each creature you control assigns combat damage equal to the absolute value of its power. (If your creature's power is negative, it assigns combat damage as though its power wasn't negative.)
    1U: Another target creature gets -2/-0 until end of turn.
    1B: Paradoxical Soverign gets -2/-0 until end of turn.
    It is the night with no dawn, the tale with no end, the riddle with no answer.
    -2/6

    February
    Round 1: Design a creature card that represent you.
    Round 2: Design a nonland, nonartifact card with improvise.
    Round 3: Design a nonland, nonartifact card with revolt.
    Round 4: Design a mythic rare artifact card with no other card types.
    Sword of the True Ruler 5
    Legendary Artifact - Equipment (M)
    Whenever you attach Sword of the True Ruler to a creature you control, you become the monarch.
    Equipped creature gets +3/+3 and has vigilance and protection from nonmonarchs. (This creature can't be blocked, targeted, dealt damage, or enchanted by anything controlled by a player who isn't the monarch.)
    Equip 5

    March
    Round 1: Design a sorcery or enchantment card with strong "winter" flavor.
    Round 2: Design a creature or land card with strong "spring" flavor.
    Round 3: Design an instant or artifact card with strong "summer" flavor.
    Round 4: Design a legendary or planeswalker card with strong "autumn" flavor.
    Rakusan Among the Leaves 2RG
    Legendary Creature - Human Monk (M)
    Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
    Whenever Rakusan Among the Leaves attacks or blocks, you may remove up to one counter from any number of permanents you control. If you do, Rakusan deals 1 damage to target creature or player for each counter removed this way.
    "While his elder brother prayed to the kami, Master Rakusan practiced to purge them. His strikes flowed unerringly as he passed untouched through the falling leaves."
    —Meditation journal of a young budoka

    4/4

    April
    Round 1: Design a Monocolored legendary dragon card.
    Round 2: Design a Monocolored modal instant or sorcery card that is not the same color as your round one card.
    Round 3: Design an artifact equipment card with two different color words in its rules text, each from your round 1 and round 2 cards.
    Round 4: Design a time-shifted Akroma or Braids card. So an alternate version of Akroma, Angel of Wrath or Braids, Cabal Minion.
    Akroma, Angel of Dreams 3UUU
    Legendary Creature — Angel Illusion (M)
    Kicker 2
    Flying, trample, protection from red and from green
    When Akroma, Angel of Dreams enters the battlefield, if it was kicked, put a +1/+1 counter on it and draw two cards.
    Whenever Akroma becomes the target of a spell or ability, if it has no +1/+1 counters on it, sacrifice it.
    She’s a dream come true.
    5/5

    May 2017
    Round 1: Design a card that mentions a keyword only featured pre-8th edition and a keyword only appearing after 8th edition.
    Round 2: Design a card that makes at least two cards from the graveyard "available again".
    Round 3: Make an artifact that has the word "damage" in its rules text, but not in the card name.
    Round 4: Design a card using a new phrase, which shortens rulestext that has been on a card before.
    Desperate Dissenter 1RG
    Creature - Jackal Warrior (U)
    1, t, Put a -1/-1 counter on Desperate Dissenter: Desperate Dissenter assaults target creature or player (It deals damage equal to its power to target creature or player.)
    Having failed to find a place in the afterlife, he can at least harm someone who is still trying.
    3/3

    June 2017
    Round 1: Design a card with Embalm OR Design a card with "Tempting Offer" or "Join Forces"
    Round 2: Design a creature card with Exert or Myriad.
    Round 3: Design a card named "God-Pharaoh's Gift".
    Round 4: Design a Legendary Creature with Four Colors in its Color Identity.
    Omylia of the Faceless UBRG
    Legendary Creature - Elf Soldier [M]
    Haste
    All creatures are legendary.
    Whenever a creature token dies, its controller loses 1 life.
    “The death of a million is not a statistic; it's a million individual tragedies.”
    5/4

    July 2017
    Round 1: Design a creature card with afflict or eternalize.
    Round 2: Design a card that contains the phrase "put (some number of) -1/-1 counter(s) on (some number of) (target) creature(s) (target/an) opponent controls".
    Round 3: Design a card that explicitly interacts with the specific Desert land type in any way.
    Round 4: Design a signature spell for Nicol Bolas. It can't be a land.
    Bolas' Monologue 3UU
    Enchantment (R)
    At the beginning of your upkeep, exile the top card of each opponent's library. Then, you may cast an instant or sorcery card exiled with Bolas' Monologue or a Bolas planeswalker and you may spend mana as though it were mana of any color to cast it.
    "You see, I wanted you to do all those things. It was all a part of a greater plan…"
    — Nicol Bolas

    August 2017
    Round 1: Choose a modern-legal set. Announce what set you've chosen, then design a card that fits thematically into that set.
    Round 2: Choose a modern-legal set and a mechanic from that set. Announce your chosen set and mechanic, then design a card that enables or otherwise directly supports that mechanic.
    Round 3: Choose a modern-legal set and a mechanic from that set that did not see widespread tournament play. Announce your chosen set and mechanic, then design a card with that mechanic that is powerful enough to likely see tournament play.
    Round 4: Choose a modern-legal set and a legendary creature card or planeswalker card from that set that is important to that block's story. Design an alternate version of that card that either represents a different version of their past or a possible version of their future.
    Konda, Vengeful Progenitor 6WB
    Legendary Creature - Spirit Samurai (M)
    Indestructible
    Konda, Vengeful Progenitor has bushido X, where X is your life total. (Whenever this creature blocks or becomes blocked, it gets +X/+X until end of turn.)
    Whenever Konda deals combat damage to a player, you may exchange life totals with that player.
    4/4

    September 2017
    Round 1: Design a colored Dinosaur creature card OR design a colored Human creature card.
    Round 2: Design a colored Pirate creature card.
    Round 3: Design a colored Vampire creature card.
    Round 4: Design a colored Merfolk creature card.
    Laruna, Chronicler of Tributaries 1GU
    Legendary Creature - Merfolk Shaman (R)
    Whenever Laruna, Chronicler of Tributaries attacks, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
    Noncreature spells you cast cost 1 less to cast for each +1/+1 counter on Laruna.
    2/2

    October 2017
    Round 1: Design a card that can deal noncombat damage.
    Round 2: Design a card that has "Forest," "Treefolk," and/or "Plant" in its text.
    Round 3: Design a creature card with menace and with 5 or more power.
    Round 4: Design a card that targets, or that has an ability that targets, one or more spells or abilities on the stack.

    Solemn Adjudicator 3WU
    Creature — Sphinx (R)
    Flying, vigilance
    t, Exile a spell you control: Exile target spell.
    Each member of the High Council takes an oath swearing to do their part to ensure the scales of justice remain balanced.
    4/4

    November 2017
    Round 1: Design a legendary Equipment.
    Round 2: Design a legendary creature card whose color identity includes your Round 1 card's colors. In other words, your legend must be able to use your round 1 card in a Commander deck.
    Round 3: Design a legendary land card that can produce mana of one or more of your round 2 legendary creature's colors.
    Round 4: Design a legendary enchantment card that represents the intangible influence of your round 1, 2, or 3 card. You must specify the card you're using.

    Kovan’s Mastery 2U
    Legendary Enchantment (M)
    When Kovan’s Mastery enters the battlefield, create a legendary artifact token named Kovan’s Tome with “Artifact spells you cast cost 1 less to cast.”
    Tap an untapped artifact you control: Add C to your mana pool. Spend this mana only to cast artifact spells or activate abilities of artifacts.
    “When I find myself stuck, I always turn to master Kovan’s books. They are the best source of inspiration.”
    —Neskan, young artificer


    December 2017
    Round 1: Design a card that's a toy or a toymaker.
    Round 2: Design a card that depicts or creates a party. Alternatively, design one of the party-goers.
    Round 3: Design a WotC Happy Holidays card.
    Round 4: Design a card that depicts a character coming to a resolution, taking an oath, or otherwise decisively choosing one path over another.
    Dartroks Ambition 1UB
    Enchantment (R)
    Sacrifice a creature: Creatures you control can't be blocked this turn.
    Whenever one or more creatures you control attacks and isn't blocked, create a 2/2 black Zombie enchantment creature token.
    He sought to sway the gods to favor his men in war. By wars end, his men all bore masks of gold.
    Posted in: Card of the Month
  • posted a message on [Card Creation League] CCL Discussion Thread
    Quote from Flatline »
    If nobody else is willing to host January, I suppose I could do it. I probably won't have pictures or anything fancy like that though.
    Job's all yours. Also, pictures are optional. Always have been.
    Posted in: Custom Card Contests and Games
  • posted a message on MCC December Round 3
    Design -

    (1/3) Appeal: Johnny will se combo potential.
    (2/3) Elegance: While I can see this will kill the Mimeoplasm, it's not that elegant, as the two sides show little synergy.

    Development -
    (2/3) Viability: The name might be considered too close to Peace and Quiet.
    (2/3) Balance: The Peace side seems reasonable cost-wise, but Quiet will probably cost 1 more to cast.

    Creativity -
    (2/3) Uniqueness: Morningtide on one side, Turn to Mist (sort of) on the other side.
    (3/3) Flavor: No problems here.

    Polish -
    (3/3) Quality: Looks good.
    (2/2) Main Challenge: Met.
    (2/2) Subchallenges: I'm assuming the second subchallenge wants permanent removal.

    Total: 19/25
    Design -

    (2.5/3) Appeal: Spike likes it. Johnny sees combo potential. Timmy might see potential, too.
    (3/3) Elegance: No problems here.

    Development -
    (2/3) Viability: I'm not too crazy about giving abilities normally meant for creatures to instants and sorceries (don't get me started with Puncture Blast.) I think it should be worded like this: CARDNAME deals damage to target creature equal to its power. If that creature is attacking, you gain life equal to its power.
    (2/3) Balance: I think this should cost four or more mana, for what it does.

    Creativity -
    (2/3) Uniqueness: There are other red/white cards that deal damage and you gain life.
    (3/3) Flavor: No problems here.

    Polish -
    (3/3) Quality: Looks good, but see Viability.
    (2/2) Main Challenge: Met.
    (2/2) Subchallenges: Both met.

    Total: 21.5/25

    Design -

    (2/3) Appeal: Johnny sees a combo potential. Spike loves it.
    (3/3) Elegance: No problems here.

    Development -
    (2/3) Viability: Honestly, I can see this as blue.
    (3/3) Balance: Seems reasonable.

    Creativity -
    (3/3) Uniqueness: This is definitely unique.
    (3/3) Flavor: No problems here.

    Polish -
    (2/3) Quality: It should read “Exile target creature, then return that card to the battlefield under its owner's control. That permanent loses all abilities until end of turn.”
    (2/2) Main Challenge: Met
    (2/2) Subchallenges: For the second subchallenge, I'm going to assume it's permanent removal.

    Total: 22/25
    Design -

    (1/3) Appeal: This is strictly a Spike card.
    (3/3) Elegance: No problems here.

    Development -
    (2/3) Viability: The first choice would more likely be “Exile target multicoloured creature.”
    (3/3) Balance: Three mana seems reasonable for each choice.

    Creativity -
    (2/3) Uniqueness: Both choices have been done before, but not together.
    (3/3) Flavor: No problems here.

    Polish -
    (3/3) Quality: Looks good.
    (2/2) Main Challenge: Met
    (2/2) Subchallenges: Both met.

    Total: 21/25

    As always, no complaints.
    Posted in: Monthly Contests Archive
  • posted a message on The Alphabetical Card Game
    Qasali Scout 1GW
    Creature - Cat Scout
    Vigilance
    When ~ enters the battlefield, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library.
    2/2
    Posted in: Custom Card Contests and Games
  • posted a message on [Monthly Card Contest] ***MCC*** Discussion Thread
    Quote from void_nothing »
    Let me do January.
    You got it.
    Posted in: Custom Card Contests and Games
  • posted a message on [Monthly Card Contest] ***MCC*** Discussion Thread
    I don't if anyone was interested in running January, but let me know.
    Posted in: Custom Card Contests and Games
  • posted a message on [Card Creation League] CCL Discussion Thread
    Anyone interested in running January CCL?
    Posted in: Custom Card Contests and Games
  • posted a message on Legendary Lands
    Guys, let's ease off on the confrontations here. If this keeps up, I'm locking this thread.
    Posted in: Custom Card Creation
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