I don't have all the creatures for GRN yet, but in post-rotation Standard Cast Down will hit about 85% of all creatures so this spell will take care of the remaining 15% for exactly the same mana cost *and* surveil 2 for your trouble. Indestructible creatures will be exceedingly rare (only 2 have that ability inherently, another 7 either give themselves or some other creature that ability, and 3 instant spells grant the ability) so lists can trim back on Vraska's Contempt to make room for the other two spells.
Teferi and friends are still going to be a large enough problem that cutting back on Vraska's seems perhaps not the wisest course of action. Maybe a 2+/2/2 split in favor of whatever the biggest problem is.
Is the flavor text supposed to mess with us? I thought he consciously was working with Bolas?
Is there any proof of that? I haven't seen anything that states that he's knowingly working with Bolas.
I don't believe he has mentioned Bolas by name. We know that he is working with Tezzerett, so it may be something closer to a Pyramid scheme (lol Amonkhet) with Bolas at the top.
A white bounty hunter? I mean, Haazda Snare Squad indicates that yes, white bounty hunters do exist on Ravnica, but the idea of hunting down a target for money sounds more like a black thing.
White creatures can still fall into the "lawful evil" or "lawful neutral" paradigm. Black bounty hunters are more typically assassins and aren't always acting within the letter of the law-- this white creature is presumptively answering completely legal bounties on big names.
What kinda bounty hunter can't stay alive to collect their bounty?
That is something I question about the flavor. It seems like they're sacrificing themselves to take down a big bounty, but that's not the way that usually works.
Actually I love this flavor. A bounty hunter that bags someone big doesn't stick around- they spend some time out of the spotlight to spend their earnings and, if the reward is big enough, they retire. The job is done, they're out of there!
Great. Now the people on Ravnica will hate Vraska even more!
Depends on what "cooperation" means, most of the guilds would never give up autonomy in order to work with others- only three of the white aligned guilds would see it as a virtue (Boros, Azorious, and Selesnya), so it could be that the assassination would be lauded rather than hated.
Welp, time to join the dissenting voices. After this final installment I'm quite displeased with the new character and the story itself. Florid language and violence are a combination that I'm not particularly into, especially if that violence doesn't track with any kind of reason beyond sensationalism.
I love a good story of nature rising up to destroy those that do it wrong, but the story was stepping into some weird PETA-level masturbational fiction. There was nothing to love about Vivien and the only character that one could really hate was The Baron himself (whose death wasn't even all that satisfying). They definitely got me with descriptions of vivisection (doubtlessly one of the most evil things you can do to a living being), but beyond that, I couldn't care and was just all around disappointed.
The art for that Vraska is outstanding. It's not the worst PW deck walker we've seen, and she can immediately ult with Doubling Seasonto make a wide board also go very tall- if she were one mana cheaper I would call it Commander playable. The Attendant is trash, but a removal spell with a lifegain rider and tutor seems, again, pretty okay for casual tables. So close, yet so far.
It's cards like this that further highlight the... peculiar choices for inclusions (or lack thereof) in the Lord Windgrace precon. While land reanimation isn't the most common strategy, bein able to dump extra resources you don't need for real gas is choice. Prior to the more recent growth in green draw spells, this was also one of the better ways to restock a hand in green.
I have a personal fondness for messing with the color pie and giving green a ridiculous utility creature, so I would vote for Magus of the Twister any day for Desert Twister. Now the exact cost for this kind of effect in mono green would be a big ol' question mark.
Per thread title, who is the best draw-go commander? Who plays best at instant speed?
I was playing Tasigur, the Golden Fang for a good, long while, adding a political aspect to my draw-go play (sure, I'll remove that threat for you!) but the politics just aren't playing out anymore. Is Derevi, Empyrial Tactician the best game plan, or are the inexpensive partners in Thrasios, Triton Hero and Vial Smasher the Fierce now the unquestioned king of playing at instant speed? Someone else I'm missing?
I've always enjoyed Dakkon's lore and Korlash, Heir to Blackblade is one of my favorite cards. I hope Gideon and Jacetice League don't somehow screw up such an interesting piece of Dominaria.
[quote]Basically this card allows me to play more than 1 land per turn, correct?
It does not at all. Why would you think that?
I assume because, for a new player "Add [Color]" without specifying the mana pool sounds more like you're adding the respective colored land to the battlefield. Because it wasn't already silly enough sounding.
Teferi and friends are still going to be a large enough problem that cutting back on Vraska's seems perhaps not the wisest course of action. Maybe a 2+/2/2 split in favor of whatever the biggest problem is.
I don't believe he has mentioned Bolas by name. We know that he is working with Tezzerett, so it may be something closer to a Pyramid scheme (lol Amonkhet) with Bolas at the top.
White creatures can still fall into the "lawful evil" or "lawful neutral" paradigm. Black bounty hunters are more typically assassins and aren't always acting within the letter of the law-- this white creature is presumptively answering completely legal bounties on big names.
Actually I love this flavor. A bounty hunter that bags someone big doesn't stick around- they spend some time out of the spotlight to spend their earnings and, if the reward is big enough, they retire. The job is done, they're out of there!
Depends on what "cooperation" means, most of the guilds would never give up autonomy in order to work with others- only three of the white aligned guilds would see it as a virtue (Boros, Azorious, and Selesnya), so it could be that the assassination would be lauded rather than hated.
I love a good story of nature rising up to destroy those that do it wrong, but the story was stepping into some weird PETA-level masturbational fiction. There was nothing to love about Vivien and the only character that one could really hate was The Baron himself (whose death wasn't even all that satisfying). They definitely got me with descriptions of vivisection (doubtlessly one of the most evil things you can do to a living being), but beyond that, I couldn't care and was just all around disappointed.
I was playing Tasigur, the Golden Fang for a good, long while, adding a political aspect to my draw-go play (sure, I'll remove that threat for you!) but the politics just aren't playing out anymore. Is Derevi, Empyrial Tactician the best game plan, or are the inexpensive partners in Thrasios, Triton Hero and Vial Smasher the Fierce now the unquestioned king of playing at instant speed? Someone else I'm missing?
To be fair, anything that anyone says Belzenlock did may not be true, so this guys real background could just be a mystery.
I assume because, for a new player "Add [Color]" without specifying the mana pool sounds more like you're adding the respective colored land to the battlefield. Because it wasn't already silly enough sounding.