Magic Market Index for Nov 2nd, 2018
 
Magic Market Index for October 26th, 2018
 
Magic Market Index for October 12th, 2018
  • posted a message on Glorybringer and basilisk collar
    Yes.
    Posted in: Magic Rulings
  • posted a message on When the staples don't fit.
    I find myself doing this on occasion, but it never becomes a problem for me because my deck building methodology is extremely flexible. Staples are staple for a reason, and if a commmander unquestionably "should" be able to take advantage of a staple,and for some reason can't with the current build, I will reevaulte the entire deck with this in mind- typically adding the staple in and editing the rest of the deck to fit it. 95% of the time, this ends up being to the decks benefit, and the "error" is user-based rather than in the staple.
    Posted in: Commander (EDH)
  • posted a message on Which Reclamation Sage effect for Karador
    The Knight has overperformed so far for me, being able to be a sage when you want it, life when you need it, and a beater at all other times is straight Commander gold.
    Posted in: Commander (EDH)
  • posted a message on Favorite mono-brown commanders
    Quote from Schutzwald »
    Quote from Fenrir Rex »
    Kozilek, Butcher of Truth is absolutely my favorite- he's straightforward to the point of being silly, but ramping into a nearly uncounterable draw-four on a huge body with annihilator (and therefore drawing more ramp for plays when he is inevitably answered) feels pretty good. Nothing quite like a 12/12 commander for serious inevitability.

    Do people get grumpy when you have a giant anhillator that you can always cast though? I feel like OG kozilek would cause a lot of people to hate on you


    It does happen on occasion, but it depends entirely on your opponents. A 12/12 annihilator, without any other built-in evasion or protection (something 2.0 has over him), is still ultimately just a big dumb beater. Because he is so easy to answer in a four-man game, he plays like an occasional explosive threat in the same vein as Xenagos, God of Revels, but otherwise is best considered as a reliable draw-four... which, it turns out, is still pretty darn good.
    Posted in: Commander (EDH)
  • posted a message on Favorite mono-brown commanders
    Kozilek, Butcher of Truth is absolutely my favorite- he's straightforward to the point of being silly, but ramping into a nearly uncounterable draw-four on a huge body with annihilator (and therefore drawing more ramp for plays when he is inevitably answered) feels pretty good. Nothing quite like a 12/12 commander for serious inevitability.
    Posted in: Commander (EDH)
  • posted a message on Random Card of the Day: Tangle Wire
    I only run it in Krav, the UnredeemedxRegna, the Redeemer, as both of its effects are relevant for either partner, even if not madness'd out. A never recommend running madness cards if they are only good when played for their alt cost, so this usually gets tucked, suitably, under the floorboards.
    Posted in: Commander (EDH)
  • posted a message on Random Card of the Day: Tangle Wire
    This card has been spectacular in Kess, Dissident Mage. Mid-game cast it for whichever side is best, and late game get both effects and ditch some excess lands.
    Posted in: Commander (EDH)
  • posted a message on Best Casual Mono B general?
    I'm going to add another vote for Korlash, Heir to Blackblade as being my favorite casual-friendly mono-black commander. He looks like a big dumb beater (and is) but there are surprisingly few commanders with regenerate, which when combined with his large size makes him spectacularly durable.

    A scaling commander is absolutely no joke, and being able to suit him up with Nightmare Lash or Lashwrithe to double up his beats makes him quite scary and requires that you devote very little space for an effective voltron package. I also like him more than the stereotypical skittles package, as an infect commander kind of gives up your gameplan immediately and almost certainly makes you a huge target. Korlash, on the other hand, can still sneak in that same win with Tainted Strike or Grafted Exoskeleton.

    Wrap this all up in a more standard big-mana black package and you've got some fun that doesn't hate out casual games.
    Posted in: Commander (EDH)
  • posted a message on Help with Mono Black Removal Package
    Quote from Driemer84 »
    Quote from Fenrir Rex »
    In your current list, three cards jump out as removable/replaceable with some better instant speed interaction:

    Bone Shredder is a little over priced for what you are getting, as Dark Banishing was never exactly spectacular. Even in a deck that wants to see its creatures sac themselves, you have enough redundancy there already.

    Similarly Vampire Hexmage is more of a meta call. I don't tend to see planeswalkers that I can't kill with removal or combat, and that's about the only silver bullet that I have to deal with. If you don't have huge, relevant targets, you could easily make this Vraska's Contempt.

    Finally, the third Sign in Blood variant doesan't tend to get as much mileage, especailly since you have Arena and Necro too. I would cut Night's whisper and grab something else from your maybeboard. (My vote goes to the Mischief, I love that card.)


    Cutting Bone Shredder is a good idea. With the addition of Plaguecrafter, I still have the same amount of creatures that sacrifice themselves.

    I still like Hexmage in my playgroup, but I'll definitely pay more attention to how useful it is.

    I'm not sure how I feel about cutting the draw, but it's another thing for me to keep an eye on.


    I failed to read your previous response to someone recommending removing Hexmage, so that's my bad. I still see it as the most notable cut, as Plaguecrafter gives you another creature-based way to interact with Walkers (essentially covering both Bone Shredder and the Hexmage) in your list. Adding in that Vraska's Contempt will also help in that regard, though if you're drowning in walkers you should just run all three.

    While unhelpful so far as making cuts, Disciple of Bolas is another card that seems pretty much tailor-made for your deck and is a solid way to draw cards.
    Posted in: Multiplayer Commander Decklists
  • posted a message on Help with Mono Black Removal Package
    In your current list, three cards jump out as removable/replaceable with some better instant speed interaction:

    Bone Shredder is a little over priced for what you are getting, as Dark Banishing was never exactly spectacular. Even in a deck that wants to see its creatures sac themselves, you have enough redundancy there already.

    Similarly Vampire Hexmage is more of a meta call. I don't tend to see planeswalkers that I can't kill with removal or combat, and that's about the only silver bullet that I have to deal with. If you don't have huge, relevant targets, you could easily make this Vraska's Contempt.

    Finally, the third Sign in Blood variant doesan't tend to get as much mileage, especailly since you have Arena and Necro too. I would cut Night's whisper and grab something else from your maybeboard. (My vote goes to the Mischief, I love that card.)
    Posted in: Multiplayer Commander Decklists
  • posted a message on Mardu soldier cards
    Quote from Dunharrow »
    Why soldiers?
    Who do you want as a general?


    A lot of white cards makes soldier token (mobilization, militia's pride) so i decided to go with a soldier subtheme.
    the general will probably be oros, the avenger


    Oros seems antithetical to your game plan- while your tokens will be fine, there are some decent non-white soldiers in the other colors that are worth considering. Licia, Sanguine Tribune gives you a big beater on-tribe that loves the new lifelink soldiers and any parter with Akiri, Line-Slinger gives you some obnus for running the equipment sub-theme that soldier decks enjoy.
    Posted in: Commander (EDH)
  • posted a message on Is the sky really falling this time? Or another case of a Magic slump?
    Clickbaity title aside, most of what you're talking about is ultimately upsides for the makers of magic, if not the community. Arena is poised to make an impact, their overpriced masterpiece set is guaranteed to sell, and their crossover products have the attention of two loyal fanbases that already have plenty of cross-platform intersection.

    The tournament scene and LGS's at large are, indeed, taking a bit of a beating here, but let's be entirely frank: these are not Magic's target market. They never have been, and certainly aren't with Hasbro at the head. Tournament magic is uninteresting for the common viewer, making it a remarkably bad sport, but Arena has at least a shot at making it more flashy and easily consumed.

    No sky falling, the game is merely shifting more towards digital platforms and casual play- where it makes more money.
    Posted in: Magic General
  • posted a message on Random Card of the Day: Tangle Wire
    I've run her in a couple of draw-go style decks, as she checks off a couple of important things. Her mana cost is very low so she can be cast at sorcery speed while still leaving up room for instant answers, she gives you two decent mana sink abilities (the first of which is non-threatening, which can matter), she can blank non-evasive attackers, and her second ability represents a win condition if the game becomes a grind.

    If you aren't interested in playing at instant-speed, however, I would give a full pass.
    Posted in: Commander (EDH)
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