I'm in favor of a slower rotation schedule with more cards per block rather than 3 whole blocks.
It'd give R&d a lot more time to catch obvious mistakes, like delver or snap caster while allowing for a more thorough exploration of a blocks back story.
Hero of Bladehold will depend on the number of 1-2 drops that also have battlecry, with goblin bushwhacker in the same format she might be great way to end the game on turn 6.
I think that at the very least she'll be a great anti infect card and be mandatory if the archetype gets its much needed support, she also kills goyf in the eva green mirror match up so at least one deck will have room for her.
When ever an opponent draws a second card or puts the second land into play during her turn, put a no you counter on basic rules.
Tap, remove 2 no you counters from basic rules and destroy target permanent.
Abstract enough not to be direct hate on just primeval and jace decks, rare so it won't screw up drafts and an artifact so it can even be sided into the mirror.
I don't think you are a bad player by any means, I just question opponents that play leyline in non-white decks. It just doesn't seem like a good idea.
I don't want to sound nitpicky here but if (presumably) one of the better players is playing monoblack control then it makes sense to add in a card that can often lock them out of game 2, as far as meta calls go I think it'd probably replace some RDW ( something that shows up in just about every FNM) hate in the sideboard since in a pinch it can keep lightning bolts and staggershocks out of your face.
Please don't mention jace, the titans or mythic rarity.
With that out of the way, every player has at least 1 pet hate in card form, for me it's leyline of sanctity.
It does nothing in limited, it's effects already exist for formats with deeper card pools and seems almost built to hate out entire archetypes that had received very little support anyway.
Since the meta is Control oriented, do you guys think Summoning Trap is a good card to run in your sideboard?
I would argue that it's almost maindeck material if you're running fatties, most of the time it's an EOT dig through the cards on top of your library for some game winning fat or forces them to drop a counter the turn before you drop a gamewinner (essentially giving your titan flash and jankish scry).
First; do you agree with this statement
Second; do you like the slower, beefier metagame
Third; if you do not, what needs to be done to swing that pendulum back?
1) I do agree, it's gotten to the point that creatures like abby are useable even with his drawback because he's a 6/6 that goes down on t4, like primeval titan.
2) I don't appreciate it, I do like the increased diversity though.
3) We need more non white creatures at a lower manacost that have decent ETB effects, beyond cantripping/ tutoring.
I don't think ponder has ever been underrated. It's like basic land, people add it to their deck when it's necessarily.
It'd give R&d a lot more time to catch obvious mistakes, like delver or snap caster while allowing for a more thorough exploration of a blocks back story.
I think you'd better off with a higher chalice count, as it's the only way you'll be playing creatures and firing your lazor in the same turn.
-shade
Infect
B1: Infect shade gets +1/-1 until the beginning of the next end step.
0/3
Infects bloodbraid elf 1GB
-elf zombie/ vampire
Infect
When ever this thing attacks, each opponent gets a poison counter.
2/3
Pumpable weenie creature and an undeniably good card to carry the archetype.
I think that at the very least she'll be a great anti infect card and be mandatory if the archetype gets its much needed support, she also kills goyf in the eva green mirror match up so at least one deck will have room for her.
Artifact rare
When ever an opponent draws a second card or puts the second land into play during her turn, put a no you counter on basic rules.
Tap, remove 2 no you counters from basic rules and destroy target permanent.
Abstract enough not to be direct hate on just primeval and jace decks, rare so it won't screw up drafts and an artifact so it can even be sided into the mirror.
I don't want to sound nitpicky here but if (presumably) one of the better players is playing monoblack control then it makes sense to add in a card that can often lock them out of game 2, as far as meta calls go I think it'd probably replace some RDW ( something that shows up in just about every FNM) hate in the sideboard since in a pinch it can keep lightning bolts and staggershocks out of your face.
With that out of the way, every player has at least 1 pet hate in card form, for me it's leyline of sanctity.
It does nothing in limited, it's effects already exist for formats with deeper card pools and seems almost built to hate out entire archetypes that had received very little support anyway.
How about everybody else?
I would argue that it's almost maindeck material if you're running fatties, most of the time it's an EOT dig through the cards on top of your library for some game winning fat or forces them to drop a counter the turn before you drop a gamewinner (essentially giving your titan flash and jankish scry).
It pretty much revived interest in MBC for fair few people and goes great with lillianas specter for a soft lock out.
It's main problem is that it doesn't directly hate on other decks.
The other cards are 20 cent commons and aren't worth pulling 3 archmage ascensions over.
Removing the bounce effect or upping his cost to 3UU would have been enough to stop t3-4 lock outs and CA burying.
1) I do agree, it's gotten to the point that creatures like abby are useable even with his drawback because he's a 6/6 that goes down on t4, like primeval titan.
2) I don't appreciate it, I do like the increased diversity though.
3) We need more non white creatures at a lower manacost that have decent ETB effects, beyond cantripping/ tutoring.