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  • posted a message on [SoM] Some new arts
    Quote from RHMkun
    I wonder when did Elspeth dyed her clothes green...

    Coz I still see white clothes here.


    Her clothes are still white. You can see it where they enter direct light. The green is an effect of the lighting and shadows.

    Posted in: Rumor Mill Archive
  • posted a message on [SoM] Some new arts
    another 5


    New mox artwork. Could be chrome or a new one all together. Either way... sweet!
    Posted in: Rumor Mill Archive
  • posted a message on [SoM] "Affiliated" Decks Additional Information
    Quote from charlequin
    My guess is that basic lands are too and it's just two Mirrodin arts, two Phyrexia arts.


    Then wouldn't requiring only 10 affiliated cards from your faction be pretty easy to accomplish? You wouldn't have to use any new spells at all, just new basics to hit the requirements.
    Posted in: The Rumor Mill
  • posted a message on [M11] StarCityGames.com Previews - Time Reversal and Hoarding Dragon!
    Quote from carrolln
    Ancestral Recall & Time Warp target a player, while their counterparts do not. Time Reversal exiles itself, but Timetwister goes to the yard. Subtle differences.

    I wonder if 3UU is a fair price for Lotus.


    I dont think 3UU would be very good for a Black Lotus when you can get Gilded Lotus for 5 colorless and don't have to sacrifice
    Posted in: New Card Discussion
  • posted a message on [SoM] Mirrodin/Phyrexia Symbols Confirmed By Ultra-Pro
    Quote from Syphon
    Why post this picture? It's the Phyrexia vs Coalition symbol...


    Pretty sure he was showing an already existing Phyrexian symbol as speculation on the Phyrexian watermark...
    Posted in: The Rumor Mill
  • posted a message on Knights in M11
    Quote from Seifer
    I was thinking. If you splash blue you could have two other sets of the new knight lord, effectively tripling your chance of having ALL knights indestructible, not all other. With Renegade Doppleganger and Clone


    Renegade doppelganger only lasts until EOT though. Not really worth it. Clone is fine though.
    Posted in: New Card Discussion
  • posted a message on M11 PICS OF PLAYERS GUIDE
    Quote from Cosmo Chou
    New cards previously unconfirmed:

    Leyline of Sanctity, 2WW, Rare

    generic leyline effect

    You can't be the target of spells or abilities your opponents control.

    --

    Armored C[something], Creature- Crab, 2/5, 4U Common

    --

    Maritime Guard, Creature- Merfolk Soldier, 1/3, 1U, Common

    --

    Bog Raiders, Creature- Zombie, ? 2B, Common

    Swampwalk (cut off)

    --

    Rotting Legion, Creature- Zombie, 4B, Common

    Rotting Legion enters the battlefield tapped.

    --

    Incite, Instant, R, Common

    Target creature becomes red this turn and attacks if able.

    --

    Maniac Vandal, Creature- Human Warrior, 2/2, 2R, Common

    When Maniac Vandal enters the battlefield, destroy target artifact.

    --

    Thunder Strike, Instant, 1R?

    Target creature gets +2/+2 and [first strike?]

    Brindle Boar, Creature- Boar, 2G, Common

    [cut off]

    --

    Dryad's Favor, Enchantment- Aura, Common

    [too blurry, cut off]

    --

    Hunter's Feast, Sorcery, 3G, Common

    Any number of target players each gain 6 life.

    --

    Warlord's Axe, Artifact- Equipment, 3, Uncommon

    Equipped creature gets +3/[+1?]

    Equip 4

    --



    Reprinted cards previously unconfirmed:

    Celestial Purge
    Honor of the Pure
    Palace Guard
    Siege Mastodon
    Silence
    Alluring Siren
    Cancel (again)
    Clone
    Flashfreeze
    Merfolk Sovereign
    Traumatize
    Assasinate
    Bloodthrone Vampire
    Deathmark
    Haunting Echoes
    Howling Banshee
    Royal Assassin
    Berserkers of Blood Ridge
    Canyon Minotaur
    Demolish
    Magma Phoenix
    Pyroclasm
    Duskdale Wurm
    Nature's Spiral
    Jinxed Idol
    Ornithopter
    Protean Hydra (as a rare)


    Bog Raiders aren't new by any means :-P
    Posted in: The Rumor Mill
  • posted a message on M11 PICS OF PLAYERS GUIDE
    The deck's listed with each planeswalker also have different names than the precons announced in May:

    Blades of Victory
    Power of Prophecy
    Reign of Vampirism
    Breath of Fire
    Stampede of Beasts

    http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtg/daily/arcana/457
    Posted in: The Rumor Mill
  • posted a message on [MPR] Running Out of Promo Bolts?
    Quote from travisty
    Can someone decipher this for me?

    Under home, it says my Magic Player Rewards is active, and then on the "My Rewards" screen, it says:

    Batch: [blank]
    Address: [blank]
    Date: [blank]
    Type: Current
    Total Token Set Points: 23
    Current Token Set Points: 23
    Token Set: 4
    Total Foil Points: 23
    Current Foil Points: 23
    Foil: 1
    Membership Card: 1

    What can I be looking forward to with those numbers?


    1 foil textless bolt, 1 plastic DCI membership card, 4 textless non-foils from the current set, and 4 random promo textless cards from previous sets.
    Posted in: The Rumor Mill
  • posted a message on [M11] Opening a Booster Pack
    Stone Golem 5
    Artifact Creature - Golem
    (4/4)
    "The sculptor, like most artists, put his heart and soul in his work. But the newly awakened golem decided he wanted his creator's other, more tangible parts."
    Posted in: The Rumor Mill
  • posted a message on RG Tokens
    Quote from Pieface
    I guess the proponents for BB are prepared to take the risk on the potential pay-offs. To use your example about instant speed removal hitting your token and reducing BB to 1 token...You cast Kozileks predator. Your opponent can still play their removal on the 3/3 body leaving you with two 0/1 that you have paid 4cmc for. The efficiency is the same as 2cmc for one 0/1.


    Oh I definitely used to be a proponent of brood birthing also, but I tested a lot with that version of the deck and I found it unfavorable far too often. If they kill my predator I'm up 2 dudes. If they kill your only token you have net gained zero dudes from where you started. Also, if you don't have a token the brood birthing is pretty much a waste of 2 mana in the first place.
    Posted in: Standard Archives
  • posted a message on RG Tokens
    Current Version:



    In regards to the Brood Birthing vs. Kozilek's Predator discussion:
    I tested Brood Birthing extensively. The problem it has is that unless you have played a nest invader your first brood birthing only makes 1 dude. Also, your opponent's removal that is borderline worthless against this deck comes in just in time to kill your only spawn token in response to you casting brood birthing, resulting in you once again only getting 1 token. It's an easy 1-for-1 card for most decks. Sure, with a nuts hand the card results in explosive starts, but is that really worth the bad late game and conditional effect?

    If you really want another token producing 2 drop you should probably be running Dragon Fodder as it is ALWAYS 2 dudes instead of conditionally creating 3.
    Posted in: Standard Archives
  • posted a message on Liliana's Deck List (DotP)
    Damn I was at my LGS today during my lunch and they had these decks for sale. I forgot all about the new art rack... should have purchased it to find out.
    Posted in: The Rumor Mill
  • posted a message on U/R Kiln Fiend
    Quote from Englishboi
    So i think im gonna take out the 2 surreal memoirs 1 burst lightning and 1 of the fireboars and ad in another distorition strike and 3 soul's fire. cast that on Klin Fiend not only does he get the +3 he will also burn a creature or player for a lot if you have cast a few spells that turn and you havent even attacked yet


    Until they use their removal on the fiend in response. You don't have any creatures that they will bother wasting their removal on until this moment.
    Posted in: Standard Archives
  • posted a message on RG Tokens
    If you check my list... I'm already using siege-gang and overrun. With reasons included in the post.

    Eldrazi monument has been far better in my games than you are giving it credit. It stops the only removal the deck is vulnerable to (sweepers). It gives flying to the tokens thus avoiding deaths to baneslayers and nocturnus empowered vampires. It also basically shares the same removal that the beastmaster ascension is already eating. They only have so many o-rings. Decks would have to be packing a pretty heavy removal package directed at artifacts/enchantments to stop them all. And you only need 1 to connect. A monument by itself with no other pump on the board still lets you connect for a healthy amount of damage every turn.

    If your opponent can't deal with Beasmaster Ascension you'll win always. But the deck needs more than one plan. just 1 way to win isn't enough.

    I win more often without an active beastmaster ascension in play than with one. It's not there as the only win-con. It's there as another "must answer" card that happens to be an enchantment. Decks without a solid removal package that can hit enchantments lose instantly. Decks with one still have to worry about everything else.
    Posted in: Standard Archives
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