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  • posted a message on [Deck] Selesnya Aggro
    Huge question here. I've been having trouble thinking of how we would deal with Grixis control where they try to 1-1 / 2-1 us (1 for 1.) with their removal and stick a desecration demon to control the last bit of creatures we have. Idk just something i was thinking about.

    On the galvony township vs Grove of the guardians. I like 1 of each in all honesty. There are times where I wish one was the other and vica versa but they havn't let me down. But I am running Trostani so the Grove makes it really good.
    Posted in: Standard Archives
  • posted a message on Guild Symbol Artifact
    well it could be some sort of creature like " Guardians of the guilds" that brings 2 artifact soldier tokens? ;P It may be some sort of 5 color ordeal or even a SUPER SUPER trading post!!!!
    Posted in: Speculation
  • posted a message on [[Official]] [Developing] Goblins
    @rhakee Sadly enough burn at the stake is just a trap for people. When you want to cast it your goblins are either dead or winning the game for you. If you draw this it is just useless. I mean it can take a game or two but so can red suns zenith, LAVA AXE, Zelous Conscripts, Thundermaw Hellkite, Thunderous Wrath, and etc. There are just better cards off the top rather than this. I wanted this card to work. I tried it in a naya tokens deck and it just failed. IM ASSUMING IT WILL DO THE SAME THING. I'd rather have a confirmed 5 then a hopeful 6+. I can see this as a 1-2 of sideboard vs something like humans or something because they can get some high life fast or another aggro deck where things can get really awkward.

    Just my 2cents

    TL;DR Card is too situational want confirmed damage.
    Posted in: Standard Archives
  • posted a message on [[Official]] [Developing] Goblins
    Okay, so to the person who responded to my TL DR post. THANK YOU! But now i have a few more questions.




    Alright, This is the list I've been running on Magic Online. I know people are probably looking and are like WTF 19 land... WTF NO CAVERN OF SOULS. In reality I like paper magic more than online so this had to suffice. This deck has been an absolute house. There is the occasion when sign in blood gets stuck in your hand, but it is totally awesome when you get it going.
    If you don't have blood artist / hellrider I personally think you may be doing it wrong. These 2 together just flat out win games.
    Blood Artist makes all of your goblins ridiculous. Every single goblin token provides lethal damage.

    As of right now I don't have a sideboard. I'm thinking 3x murder 3x tormods crypt 3x smelt 2-4x inferno titan ? (may be too much because of low land count) zelous conscripts? Oddly enough Slagstorms?

    Now you may be thinking this guy is crazy to want to have slagstorm, but honestly how can we deal with Geist of whatever (2/2 hexproof gets a 4/4 angel attacking).
    I feel that goblin grenade can get stuck in my hand a lot. I never want to grenade my guy before it is too late... so how can I break this problem? (aka vapor snag tokens)

    SO far I have gone: (All are matches, not single games)
    1/4 beats frites variants
    8/10 beats delver
    2/2 Mill
    2/3 Bant midrange
    1/1 Mono black control
    0/1 Mono Green Aggro
    0/1 Elves

    Cards I have and would like to add.
    - Bonfires
    - Cavern of souls
    - Slagstorm
    - Murder
    - Another strong red creature in sideboard (inferno or thundermaw hellkite)

    Well this is my update. Any feedback is appreciated.
    Posted in: Standard Archives
  • posted a message on [[Official]] [Developing] Goblins
    Hello! So I have been out of magic for a while now and my buds want me to start playing again. I've been eyeing this deck, but at the same time I feel that 1 single whipflare, miracled bonfire, Black sun zenith, and other sweepers just make this style of deck just lose. Wouldn't splashing for black make this deck so much more significant? I just feel that this might get outclassed by rancor + company.

    How does this fair up against Kiblers Mono Black artifact control?

    What can we do about a pike in delver?

    How often does krenko get going?

    18 -24 lands what is the "ideal number"?

    If someone didn't mind answering/ motivating me to play goblins that would be awesome!
    Posted in: Standard Archives
  • posted a message on [Official] UBx Tezzeret
    In Martin Juza'a List has anyone besides me fallen in love with thopter assembly? I mean sure battlesphere is just better (most of the time) but when your opponent has eldrazi monument it find the 5 1/1's flyers useful. It also helps you continue with your tinker abilities. Just throwing it out there as a 1 of. I love it personally.
    Posted in: Standard Archives
  • posted a message on Does anyone have Juza's U/B Forgemaster list in it's entirety?
    @ Demagogue from testing i've stabalized at 1 life multiple times (w/o fetches) so if i were to have the fetch i would have lost :] but i know what you mean when your jaces get dry on the brainstorms.
    Posted in: Standard Archives
  • posted a message on Turbo Wave, PA States top 4
    Quote from ceyx
    List looks solid. However, what is your plan vs valakut? I see no spreading seas. Only 3 acidic slimes isn't going to make it for you.

    And is garruk really better than oracle in this deck? Wait, no avenger of zendikar? He was 80% of the time my finisher in this deck.
    Oh and how do you feel about green sun's zenith in this deck?


    i spy 3 destructive forces in his board Smile which can ruin valakut if you get it fast enough.
    Posted in: Standard Archives
  • posted a message on First FNM in Years - Need Etiquette Advice
    from my experience i've gone from playing U/B Control ==> Valakut ==> 5 color singleton and somehow do well. Throw in cards people wouldn't expect. I put in a single time reversal in u/b control and sadly it was one of 3 cards that i wanted to draw to restock my hand. Play what you feel is you and stick with it. Me personally i change my deck choice every week to hone in deck building skills and i can see matchups on both sides. have fun with it!!!! bring some personality rather than being the one guy that just watches over someones shoulder when you are done.... idk. hope this is helpful?
    Posted in: Standard Archives
  • posted a message on Consecrated Sphinx Discussion (formerly Baby Jace > JTMS?)
    i for one like this sphinx and will gladly play it in my genesis wave deck !!! I just like the chance of getting 2 genesis waves in one turn off just from the draw you *MAY* have access to. Titans are getting boring to enter the red zone with. Every single one of these 6 drops will have their respective places. And if people can't stand, not having 3 grave titans instead of 2 grave titans 1 massacre wurm is just ignorant. Idk It is still early and hard to tell if there will be something for this guy... but i will play the ones that i ripped.
    Posted in: New Card Discussion
  • posted a message on Box Mapping-- Mirrodin Besieged Edition
    i think it is to see what you can expect out of a box. AND for instance you decide to get a box after the last few packs of a different one was taken and you could see where you are at on "the map" (for rares). It's my best guess at trying to explain this w/o talking.
    Posted in: New Card Discussion
  • posted a message on MBS playmat?
    knowledge pool would be awesome!!! my guess is if they do it would be tezz, glissa, or inkmoth nexus
    Posted in: The Rumor Mill
  • posted a message on [MBS] 1/18 Tezzeret, Agent of Bolas
    you dont have to play an "artifact deck" with him. just make some U/b control with 2-4 wurmcoils and 4 chalice and maybe some other new artifact that may seem good. The synergy alone with him and jace is just dumb. Jace will always net you cards that you want everyturn instead of just thinking "ahg 2 lands are on top." (maybe). and if you want more shenanigans add liliana to the mix and you GET the wurmcoil that you are digging for.
    Posted in: Rumor Mill Archive
  • posted a message on Extended Spread'em
    wouldn't black for contaminated ground, esper charm, and thoughtseize be worth it? just an idea.
    Posted in: Decks for Critique
  • posted a message on Mirrodin 2.0, making players quit magic as they did before
    Valarin... damage 1-19 do nothing as well :\
    Posted in: New Card Discussion
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