Well,it looks like it just might be. So far I only see one, but it's pretty good. Check out dragonmaster outcast in the spoiler. I really hope that no more come, because I personally hate jund. Plus, I couldn't even play it well with my budgets and taste. One thing I found that's pretty good against jund is blue bounce and control. It's my only deck that I can beat it with, and it owns.
Just thought I could offer some friendly advice and info. Tell me if you find any other strategies that can beat the jund menace.
Herald of Leshrac and anything with uber-landfall. Not talking about Adventuring Gear or something like it, although that wouldn't be neccessarily bad. I'm talking about cards like Ob Nixilis, the Fallen and other such cards. And this combo is the best in EDH because there is always a plethora of lands to be taken, so eventually you're going to be getting 7 or 8 landfalls per turn. Which, late game with Ob, is a pontential insta-win. Ob, or Rampaging Baloths, ect, combined with Herald will be winning you games.
P.s: Roil Elemental. These are all the best UBG landfall cards I can think of, but Roil Elemental will remove blockers while granting attackers, and it doesn't have to give them back once Herald dies.
I'm not exactly sure how the ruling on it works, but I know that's how we play it.
One suggestion, though: if you do end up making this into a rough subformat, I would throw Vornilex in a deck as well. I mean, what if people really take a liking to the idea only to find out there's no green? I would be disappointed. And, by putting a Vorny deck in the mix, you'd allow for more people to play with you.
Really nice idea though! I would definitely follow through with it.
This could get rediculous. It might be crazy fun, or just crazy haha. I do like the 5-color idea though. However, with the 5-color aproach, isn't there a rule that a WUBRG general must have a place in the strategy of the deck? I'm not exactly sure on that, but if it is the case, Karona would not quite work for the ghostlyprisonesque of your idea for EDH. But 5 color would grant tons of access to ghostly prison-like cards. If you can find a general and a strategy for WUBRG, these sorts of cards could take up tons of space in the deck and be an almost sub-theme
Cool card, but i don't see what purpose it would serve in a morphy deck besides being rediculously annoying haha.
But for your deck, I would seriously consider breaking the all-creature idea for Dream Chisel. I mean, if you're making an all-creature deck, this card is worth a thought because it would seriously speed up the deck. And also one or two Ixidor, Reality Sculptors couldn't hurt. But you're on the right track with the Ixidrons.
In summerery, this deck looks amazingly fun. Good luck with it!
P.S: Zoetic Cavern. This card is really fun, and it can take up four land spots and can be used as land if you need it, and if not, as a creature. It's a pretty diversely useful card. I would just drop four Islands for it.
Also, I would try to find a spot for one or two bazaar traders. I am not sure how it would work with the rest of your deck, but everyone is always ripping on it for being a terrible rare, and I would like to see a deck that accually utalizes it