So that combos to recur cryptic command every turn, instant speed library top manipulation from fetches to enables miracles, kefnet, counterbalance, can assemble infinite combos with taking turns ala walk the aeons + loam, the list goes on and on.
Green usually has mana dorks and large creatures, and this turns mana dorks into 3/3s and enemy creatures into blank 3/3s that can't trade with your fatties. Its nice to recycle gilded goose once its out of food (it won't have flying), and its just small enough that opponents can neither attack nor block against a vigilance questing beast (well, chump it). Gilded goose gets quite a bit better with gingerbread house around I guess, but not sure that's enough reliability for a mana dork without other enablers.
Mythic rarity is going to cause a lot of complaints for this card in the next few rotations of standard because this thing is probably going to see high play in numerous decks until it rotates out, and a price point that keeps increasing. Its just way too efficient. In one weird way, its a lot like a blink of an eye... with kicker 0. Except the card it draws you is always a 3/1 flash cloud-flying. And like everyone already realized, this is the same reason threeferi was busted, you don't need to be an aggro tempo archetype to take advantage of that kind of pushed tempo advantage, its just good in any shell. Whether its just a threat that an opponent has to deal with or die to and thus trade a card in, or killing a planeswalker, or trading with a flyer (or just daring them to attack you), its hard to argue that "draw a brazen borrower for 0" is worse than "draw a card for 2".
Witch's Oven + Cauldron Familiar is a pretty disgusting 2 card combo in draft, both 1-drops with no further mana investment that provides you an optional instant speed ground blocker & drain 1 per turn. Your opponent could have a 10/10 beanstalk giant, only to be losing to cat pies.
Doubt that will take over standard, but I'd keep a suspicious eye on food.dec emulating aristocrats
That's quite a bit more than just a gnarled mass in blue. Blue decks should have no problem churning out value from its tap clause with cantrips or control spells on opponents turn to tap down creatures, making it a lot like a fiend hunter style value, possibly more in lategame, especially given its own ability to draw gas. It might not be a finisher, but if that isn't powerful enough to drive a thump in on a blue deck I'm not sure what is
Anje's Ravager does look good for eternal format applications, might find a home in legacy. There's something particularly crazy about having a 1R madness card in a deck discarding both players that can... deal 3 damage and draw 3 cards. Per turn. Wait what? Perhaps one of the most efficient card draw engines out there when you're running through your hand. It sure makes asylum visitor, blood scrivener, nihilistic glee and idle thoughts look like chumps. It might be a bit slower to start drawing then bedlam reveler, but just one of these on the battlefield can produce card advantage that makes even recall in vintage blush, and it can be discarded on opponents EOT
ditto as many I lurk more than I post, and I've posted plenty
I am not looking forward to /r/magictcg being the de facto 'community'
its a terrible place, and freemagic doesn't make it any better
A social media site using 'real life' profiles is something I'd be hostile to, and a voting-driven site like reddit with weighted, temporary content is utterly antithetical to the kind of community of deckbuilding and innovation that's developed around MTG
What MTG sites even have the name recognition and roots to actually replace this forum?
Maybe if one of the major sellers or media sites like Channel Fireball, SCG or MTGGoldfish adds competent forums it could be a migration.
This is strictly worse than all the other moxen, and any other artifact ramp worth playing for that matter. If I have to wait 3 turns for a card to be playable, it had better win me the game.
I'm sure it will be a bomb in limited, but it won't see constructed play.
Lots of chaff/filler in this set so far. Hopefully we get some REAL spoilers soon.
Which...assumes that it's possible for one card to win you the game outright, regardless of how much power it has.
I will confess that it's been a long time since I played (and only at FNMs, at that), but I'm not seeing how that can happen. (Yes, that's an invitation to offer counter-examples.)
Not to mention, there's a thorn that's been bugging me for a long time. Namely, how are four-turn games enjoyable? A turn takes, what, 90 seconds at most? I'd expect any game worth the name to take at least fifteen minutes, if not twenty! How can such a brief game be savored, or at least enjoyed by the loser? I honestly don't see how excitement is enough, and I'm just guessing that excitement is involved. (I'm not sure I'm capable of excitement myself...)
There are decks in Modern that win on T2 some small percent of the time.
Neoform wins on T1 some significant percent of the time
Some people have gotten burned in the past when they wrote off 'bad' cards as too niche that eventually saw play and turned out good.
This isn't one of them.
This is bad. How bad? Maybe its better than chimney imp.
In a format with simian spirit guide and lotus bloom and mox amber, it will see zero play. Its not good.
If you play it fairly, its incredibly slow for its payoff, a bad topdeck, and normally going to be worse than just having another land in hand. If you had this in your starting hand, you'd need to make a land drop your first 4 turns in a row while missing a card, just for this to come down as a single mana ramp. If you missed any land drops, you'd have been better off just having a land in its place- you aren't ramping yourself and its locked out until later and a dead topdeck
If you're trying to play it unfairly like with as foretold, then its a terrible payoff. Its just a mana rock. The decks that could cheat it in with cascade or foretold or electrodominance or so on- have access to far, far better payoffs. And they tend to play better with cards like lotus bloom. And its not like being a permanent mana source makes mox better than a black lotus when they're both gated behind the same suspend drawback. Want to tutor a 0 cmc artifact out? Just play some copies of darksteel citadel.
This is really, really bad.
/e someone in another thread was speculating about what it would take to actually make this card playable, and came up with the idea: a 1 CMC cascade spell. Then yeah, maybe it would have a purpose ~
Yeah I wonder why wizards didn't include a special reminder text here considering the ability most certainly does not work like someone might expect on first trying to grok it. His cascade static ability won't be in effect when his own cascade triggers, but it will when other slivers trigger afterwards. So many people are going to just assume that the cascade loop starts when you first cast this sliver and play it wrong
Could easily be, at least for eternal formats
So that combos to recur cryptic command every turn, instant speed library top manipulation from fetches to enables miracles, kefnet, counterbalance, can assemble infinite combos with taking turns ala walk the aeons + loam, the list goes on and on.
Doubt that will take over standard, but I'd keep a suspicious eye on food.dec emulating aristocrats
I am not looking forward to /r/magictcg being the de facto 'community'
its a terrible place, and freemagic doesn't make it any better
A social media site using 'real life' profiles is something I'd be hostile to, and a voting-driven site like reddit with weighted, temporary content is utterly antithetical to the kind of community of deckbuilding and innovation that's developed around MTG
What MTG sites even have the name recognition and roots to actually replace this forum?
Maybe if one of the major sellers or media sites like Channel Fireball, SCG or MTGGoldfish adds competent forums it could be a migration.
Fortunately he didn't have Protection from Minotaurs, Dwarves, Elves, Cats and Viashino
Looks like Urza v Yawgmoth duel deck is on the menu
Neoform wins on T1 some significant percent of the time
This isn't one of them.
This is bad. How bad? Maybe its better than chimney imp.
In a format with simian spirit guide and lotus bloom and mox amber, it will see zero play. Its not good.
If you play it fairly, its incredibly slow for its payoff, a bad topdeck, and normally going to be worse than just having another land in hand. If you had this in your starting hand, you'd need to make a land drop your first 4 turns in a row while missing a card, just for this to come down as a single mana ramp. If you missed any land drops, you'd have been better off just having a land in its place- you aren't ramping yourself and its locked out until later and a dead topdeck
If you're trying to play it unfairly like with as foretold, then its a terrible payoff. Its just a mana rock. The decks that could cheat it in with cascade or foretold or electrodominance or so on- have access to far, far better payoffs. And they tend to play better with cards like lotus bloom. And its not like being a permanent mana source makes mox better than a black lotus when they're both gated behind the same suspend drawback. Want to tutor a 0 cmc artifact out? Just play some copies of darksteel citadel.
This is really, really bad.
/e someone in another thread was speculating about what it would take to actually make this card playable, and came up with the idea: a 1 CMC cascade spell. Then yeah, maybe it would have a purpose ~