Whoa, Plague Boiler has no plague counters on it. It would require nine mana to blow up, five mana per card plus three untapped lands equals eight available mana. The BR snow land came intp play tapped from your last turn.
Also the front page had Plague Boiler listed in the graveyard.
Final edit: Teknolink, could you please format your turns better, it is hard to read when you just put one sentence down without card tags.
http://forums.mtgsalvation.com/showpost.php?p=1763135&postcount=174
My post there was the start of a wagon on him, he has failed to respond to anything with any type of content, and apparently misled the town into thinking there was a posting restriction/confirming said restriction while still saying it doesn't exist. After more questions were asked of him, he completly dissapeared from this thread while remaining active in others.
There were 7 votes on him, how do you not know there was pressure/a case?
unvote
He is indeed quite correct. I apologize for my disappearance. I do find it hard to believe that there are around six or seven votes on me but no discussion is going on.
Why would anyone highlight anything I say with adding content? Was there a point you were trying to make?
I do not have a post restriction what I can talk about. If I could comment, it would be a restriction now would it?
Now as for Cyan, I do believe he has been telling the scum how to play. I dont think he is scum but giving them information on how to run around us is a bad idea. Assuming that the mafia will always make the best play is overestimating people.
I prefer to assume that they will make their own plays. We will catch scum if they make a mistake eventually. But if we keep telling them watch out for this trap the town is laying, they wont fall for it. I've got my eye on you.
I never attacked SorryGuy, I only brought up suspicions and asked perfectly valid questions.
As for why I investigated Cyan, I mistakenly thought I got the results before nightfall.
Well I hope Hyram is/was lying or I have a guardian angel this game. I will be way too busy tomorrow to post. I expect a simultaneous busying of schedules most people tomorrow.
I meant the land the red/blue lousy land that reveals the top card of your library and lets you play it if it is an instant or sorcery. I'll go look it up.
Also the front page had Plague Boiler listed in the graveyard.
Final edit: Teknolink, could you please format your turns better, it is hard to read when you just put one sentence down without card tags.
Untap
Upkeep
Draw [1]
Hand [2]
Activate Nivix, Aerie of the Firemind to remove and play Careful Consideration (it is a different card yes)
Draw four cards and discard Glint-Eye Nephilim and Intet, the Dreamer
Hand [4]
Attack Teknolink with Yore-Tiller Nephilim.
Its triggered ability puts Glint-Eye Nephilim into play attacking TeknoLink as well.
Before damage use for seperate per card mana to activate Glint-Eye Nephilim discarding the following cards and giving it +4/+4 until end of turn.
Garza Zol, Plague Queen
Lightning Angel
Mindleech Mass
Simic Sky Swallower
Assuming no blocks since you have no creatures I draw 6 cards.
I will play a Skarrg, the Rage Pits
End my turn
Life: 15
Hand: 5
In Play (Land) //
Nivix, Aerie of the Firemind
Snow-Covered Island
Island
Skarrg, the Rage Pits
In Play (Other Permanents) //
Yore-Tiller Nephilm
Glint-Eye Nephilim
In Graveyard //
Tidings
Brine Elemental
Careful Consideration
Intet, the Dreamer
Garza Zol, Plague Queen
Lightning Angel
Mindleech Mass
Simic Sky Swallower
RFG //
Rix Maadi, Dungeon Palace
Biomantic Mastery
Clutch the Undercity
Our creatures can trade.
Activate Nivix, Aerie of the Firemind to remove Biomantic Mastery
Life [15]
Hand [2]
Untap
Upkeep
Draw [1]
Play Island
Play Yore-Tiller Nephilim
End turn
Life [15]
Hand [1]
In play //
Nivix, Aerie of Firemind
Snow-Covered Island
Island
2/2 Morphed Creature
Yore-Tiller Nephilim
RFG //
Rix Maadi, Dungeon Palace
Biomantic Mastery
Notes: End of each of looking for realities turn I will remove a card from the game.
Life [20]
Hand [3]
Untap
Upkeep
Draw (1)
Play face down creature
Play Snow-Covered Island
End turn
In play
Nivix, Aerie of the Firemind
Snow-Covered Island
Morphed creature
Graveyard
Tidings
Remove from game
Rix Maadi, Dungeon Palace
Life [20]
Hand [2]
unvote
He is indeed quite correct. I apologize for my disappearance. I do find it hard to believe that there are around six or seven votes on me but no discussion is going on.
Why would anyone highlight anything I say with adding content? Was there a point you were trying to make?
I do not have a post restriction what I can talk about. If I could comment, it would be a restriction now would it?
Now as for Cyan, I do believe he has been telling the scum how to play. I dont think he is scum but giving them information on how to run around us is a bad idea. Assuming that the mafia will always make the best play is overestimating people.
I prefer to assume that they will make their own plays. We will catch scum if they make a mistake eventually. But if we keep telling them watch out for this trap the town is laying, they wont fall for it. I've got my eye on you.
vote sgdre
Go town.
As for why I investigated Cyan, I mistakenly thought I got the results before nightfall.
Well I hope Hyram is/was lying or I have a guardian angel this game. I will be way too busy tomorrow to post. I expect a simultaneous busying of schedules most people tomorrow.
Life: 20
Hand: 0
Untap
Upkeep
Draw (1), Hand: 1
Main Phase:
Play Tidings
Play Nivix, Aerie of the Firemind
End turn.
Hand: 3
Life: 20
In Play:
Nivix, Aerie of the Firemind
In Graveyard:
I put a period instead of a comma which broke the card tags.