Quote from WizardMN »
I don't appreciate being attacked because my answer differs from yours.
There is no judge that would see this and not recognize it as cheating. You can argue all you want here about it, but in a tournament, you will have a bad time. And your argument of "random isn't defined in the CR" won't fly.
Quote from WizardMN »So, if I am understanding you correctly, you are using the age-old argument of "the rules don't say I *can't* do this, so it must be legal". Is that the gist of your last post?
And you haven't addressed this bit:
701.1. Most actions described in a card's rules text use the standard English definitions of the verbs within, but some specialized verbs are used whose meanings may not be clear. These "keywords" are game terms; sometimes reminder text summarizes their meanings.
608.2c. The controller of the spell or ability follows its instructions in the order written. However, replacement effects may modify these actions. In some cases, later text on the card may modify the meaning of earlier text (for example, "Destroy target creature. It can't be regenerated" or "Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into its owner's graveyard.") Don't just apply effects step by step without thinking in these cases--read the whole text and apply the rules of English to the text.
These two rules cover the idea of "if the word is not defined in the CR, use the English definition". Since "Random" is not defined, we use the definition. Which I quoted above. How does your proposed method *not* run afoul of that definition?
Quote from TheOnlyOne652089 »705.3. A coin used in a flip must be a two-sided object with easily distinguished sides and equal likelihood that either side lands face up. If the coin that’s being flipped doesn’t have an obvious “heads”or “tails,”designate one side to be “heads,”and the other side to be “tails.”Other methods of randomization may be substituted for flipping a coin as long as there are two possible outcomes of equal likelihood and all players agree to the substitution. For example, the player may roll an even-sided die and call “odds”or “evens,”or roll an even-sided die and designate that “odds”means “heads”and “evens”means “tails.”
The entire point of something "random" is to make it not favored.
If you could just willy-nilly make something random heavy in favor of one or the other would make it not random at all (as you can simply choose make it astronomically unlikely, which is basically 0).