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  • posted a message on Apex Predator & Virile Greaves
    I had a feeling that the absence of interactivity would draw concerns. I had concerns myself, that the over-protection is counter-intuitive from the player's end to get all the fun out of the regenerate ability that's otherwise available. I honestly just wanted to pitch the initial concept, as this is how I envision nature as the ultimate apex predator. Extending from the immediate world around us, to the wilds of space and its forces beyond.

    The roughest draft actually only triggered off spells, and didn't include abilities, but then that didn't make sense to me as nature advocates should be able to empower it equally.

    Let me just go ahead now, and taper and tune it down.

    Virile Greaves certainly does seem like it wants to be a step above the norm. Another concern I was levying. One thing about that is, I always found it to be unsettling in the past when the levies are broken, and contemporary designs are put into different brackets of the mana curve, where they lose reverence and gravity provided by that original placement on the mana curve. I think the typical team member would ask for this to be placed at 4, but I can see clearly right away that would have the exact effect as the concern above. Let's see if the eyes adjust and give it time.

    Additionally, note I prefer this wording composure, as I find it provides good coherence and continuance of the card's effect being together and linear with itself.
    Posted in: Custom Card Creation
  • posted a message on Apex Predator & Virile Greaves
    Apex Predator 1GG
    Creature — Elemental
    Protection from planeswalkers
    Whenever a spell or ability you control increases Apex Predator's power or toughness, regenerate it. Sources can't prevent Apex Predator from regenerating this way.
    It knows no master. It knows no surrender. It holds a record of defeat never to be broken, and never to be outlived by anything.
    3/3

    Virile Greaves 3
    Artifact
    Equipped creature has trample. Put a +1/+1 counter on equipped creature at the end of each of your turns.
    Equip 0
    One must be stronger than the severity that surrounds it—if such a fantasy could ever be reality.
    Posted in: Custom Card Creation
  • posted a message on Gambling-inspired cards
    Loaded Dice is an awesome concept with an awesome name.

    Decaying Dice won't have enough space, not anymore than a design I pitched awhile back called Test Your Luck. It would have to be broken up into different designs.

    Edit: I thought Loaded Dice lets you choose all the modes of modal spells. It's a little less cool now that I realize it doesn't.
    Posted in: Custom Card Creation
  • posted a message on Cliffborn Skirmisher
    The high ground means little when you control the sky.

    Fits right in with what I've been churning lately. The name is kind of bland.
    Posted in: Custom Card Creation
  • posted a message on Unrivaled Metashark & Supersonic Archavian
    I removed the haste long before your post.

    Although since you had a lot to say, it's fair to consider you missed it for that reason.

    Giving blue protection from black is not a bad thing. Don't limit yourself like that. Here it has incredible fantasy value as well.
    Posted in: Custom Card Creation
  • posted a message on Unrivaled Metashark & Supersonic Archavian
    I'm more concerned that I forgot it needed flying as a bird and had to tag that on at the last moment.

    Possibly, I can change the creature type concept, and move it to another design.
    Posted in: Custom Card Creation
  • posted a message on Unrivaled Metashark & Supersonic Archavian
    Unrivaled Metashark 1UU
    Creature — Shark
    Unrivaled Metashark can't be countered as long as you control as basic Island.
    Protection from black, from red, and from green sources your opponent's control
    "An apex predators unlike any of its kind. It will fight you to the death with territorial rage. It will drag you to your end."
    4/3

    "Blood flows from the deepest depths and stains the shoreline. Tinted crimson amongst the dark red sunset. It sends an ominous message to all who can be next."


    Supersonic Archavian 1UU
    Creature — Bird
    Flying
    Protection from instants and from enchantments
    "It's hollow bones are frail and would shatter easily upon impact. Given its unrivaled dexterity though—it only begs the question—how?"
    4/1

    Just an evasive tech aggro creature for blue—such as Great Sable Stag. Something long overdue for this color I think.

    Very flavorful that it can still run into a wall, and for white being defensive and warding, it can still be subject to such defenses (SunwebWall of Nets). No protection from artifact—such as Scarecrows.
    Posted in: Custom Card Creation
  • posted a message on To Save a Friend
    Remove all counters from a Planeswalker you control. Put that many loyalty counters or +1/+1 counters on another creature or planeswalker you control. It gains Hexproof until your next turn.


    +1 to super buff all Gideon, Champion of Justice creature transform abilities.
    Posted in: Custom Card Creation
  • posted a message on Divine Hero
    I was wondering what was going on when you made a card that referenced the entangler ability.

    The card seems fine. “Can’t be regenerated” seems a tad anachronistic as wizards doesn’t really print cards with regenerate any more but I guess that works if you are going for an old school vibe.


    I did update the post, but maybe you missed that.

    I also updated Change the Formality and it looks like no one noticed that either, or just purposely didn't address it.

    This is just supposed to be a palette swap on Phyrexian Crusader. Will work great in decks that can initiate attacks.

    Deftblade Elite // Basandra, Battle Seraph // Rage Nimbus // Incite
    Posted in: Custom Card Creation
  • posted a message on To Save a Friend
    Needs a better name for sure. This name is too monotone and doesn't capture any magic with it at all.

    The card is fine, but would be better if you could also turn the loyalty counters into +1/+1 counters for a creature as an option.
    Posted in: Custom Card Creation
  • posted a message on Divine Hero
    Divine Hero 1WW
    Creature — Human Knight
    Entangler (This creature may block any number of creatures.)
    Protection from black and from red
    When Divine Hero attacks, you may destroy target tapped creature. It can't be regenerated.
    "A light within the darkness that may surround it, but could never cast it out."
    2/2
    Posted in: Custom Card Creation
  • posted a message on Radiant's Last Stand & Intrepid Hero's Resolve
    Sure, but that is a common and Chaplain's Blessing says you can gain 5 life for one; Heroes' Reunion says you can gain 7 for two.
    Posted in: Custom Card Creation
  • posted a message on Radiant's Last Stand & Intrepid Hero's Resolve
    So... overwhelming splendor is a white aura. A card that cheats a card into play for 2 mana is as powerful as the strongest thing it can cheat out and splendor is... strong.


    I suppose you are right.

    Originally, what I wanted this to do was enable each player to activate the effects in succession. Since I removed that and boiled it down to a one-sided Saga, I should taper the final ability some.
    Posted in: Custom Card Creation
  • posted a message on Radiant's Last Stand & Intrepid Hero's Resolve
    Radiant's Last Stand 1WW
    Enchantment — Saga
    • You gain 7 life.
    • Tap target creature. It doesn't untap during it's controller's next two untaps steps.
    • Choose a white Aura you own from outside the game that enchants a permanent and attach it to any permanent it can enchant.

    Intrepid Hero's Resolve 1W
    Enchantment
    As Intrepid Hero's Resolve enters the battlefield, you choose +1/+0 or +0/+1.
    Creature you control get the chosen power or toughness increase.
    Creatures with entangler may block creatures as though they have no abilities.
    "An army of one is very real. I've seen it. It made me taste the bitterness of defeat—and all my pride was laid to rest with my retreat."
    —Josu Vess


    For those unaware, entangler is one of the first concepts I keyworded when I began developing Magic.

    It is a throwback to Entangler and does exactly the same thing.
    Posted in: Custom Card Creation
  • posted a message on Elvish Immortal
    Or it could be a she?

    Right, but it does protect you from a myriad of ground forces.
    Posted in: Custom Card Creation
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