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  • posted a message on MaRo's Midnight Hunt Teaser
    Quote from Lectrys »
    Quote from Ritokure »
    Quote from Ryperior74 »
    I think they sneaked it in with Vrondiss, Rage of Ancients in other words the draw back being it dies after combat damage?
    It's a possibility, considering MaRo hints have been inaccurate before, but what horror trope would it be tied to? In horror stories monsters are supposed to be these undying forces that are relentlessly aggressive, reason we got mechanics like... well, Undying. Them disappearing after getting a hit in feels pretty backwards on how horror tropes work. Maybe this could work for Spirits, but is this really a mechanic that would fit what has been historically a WU tribe of 1/1 flying weenies?

    Actually, I can imagine them stapling the Geist of Saint Traft Angel exiled-at-end-of-combat trigger on a whole bunch of tokens. Temporary help bravely fighting back against the lengthening night, anyone?

    I read that hint as an option -- a way to create tokens without drawback for full price, or with drawback for cheaper. Temporary vs. permanent makes most sense, IMO.
    Posted in: The Rumor Mill
  • posted a message on Magic Showcase 2021
    Quote from Ryperior74 »

    fenraar asked:

    "What was the rationale for setting the next commander legends in Balders Gate? From the original commander legends reactions it seems there were a number of MTG legends that people still wanted to see printed whereas Elminster seemed to be the only one that I really saw people missing from AFR. Balders Gate is also just one city in the forgotten realms so presumably this limits options for legends vs the whole of the forgotten realms or other worlds/settings like Greyhawk or Eberron?"

    "The second Commander Legends needed a theme and we thought the audience would enjoy another D&D set. There are going to be many opportunities to make more legendary characters from Magic’s past. We even have a whole premier expansion coming, Brothers War, set in the past with a lot of Magic characters people have been asking for."

    going by this here’s all the candidates I can think of

    Ashnod, Mishra’s Apprentice
    Drafna of Lat-Na (Hurkyl's husband)
    Gix, Yawgmoth Praetor
    Harbin (kayla's son k'rrick claims he became a phyrexian)
    Hurkyl of Lat-Nam
    Kayla bin-Kroog (urza's wife)
    Mishra, Argivian Artificer (Version 2)
    Ratepe, Son of Mideah (Xantcha's lover and sacrificed himself with her to save urza from gix)
    Tocasia, Argivian Archeologist
    Tawnos, Urza's Apprentice (version 2)
    Urza, Lord High Artificer (version 2 and maybe after he used the sylux which is code for when he got his spark)

    If there’s other names please mention

    Probably not Ratepe, as the whole Xantcha story was centuries after Brothers' War. Urza was already a planeswalker fighting Phyrexia back then.

    How about the Warlord of Yotia?
    Posted in: The Rumor Mill
  • posted a message on Magic Showcase 2021
    Quote from Chalsis »
    While on one hand I'm thrilled to see Kamigawa back... what really frustrates and angers me is the way they botched the writing system.

    In the Kamigawa novels and official Wizards fictions, the writing system on Kamigawa used, as far as we can discern, actual kanji. This was even a significant plot point in one of the tales, where the written character for nin (as in "ninja") depicts the brushstrokes for "heart" below the brushstrokes for "blade" -- just as it does in the real world. This also makes collecting the Kamigawa cards in Japanese especially rewarding, as you can see how the names are written in kanji and, if you know Japanese, what those names actually signify. One beautiful wordbuilding touch is that on the Japanese cards and in the novel, the Soratami have all their names written in katakana, signifying their apartness from the rest of the world.

    Kamigawa was full of these cool linguistic touches like that. The idea that Kamigawa mortals read and wrote in a script mirroring actual Japanese gave the world a whole extra dimension, a second lens through which it could be understood, experienced, and appreciated.

    But these new neon signs don't say anything. This is just another generic made-up fantasy script like Magic has on all its other worlds. To be sure, some of the old Kamigawa cards also featured art with purely-fictional script, but those always appeared to be arcane runes associated with the spirit world. These are city signs, trying to evoke the general shapes of kanji and kana, but failing to be anything but ugly and meaningless.

    At least the Neon Dynasty logo did it right.

    Well, to be fair, it has been two thousand years.
    And Wizards mentioned that they were working with some cultural experts, maybe they decided to not use real-world scripts? After all, they generally avoid real scripts and symbols elsewhere.
    Posted in: The Rumor Mill
  • posted a message on Magic Showcase 2021
    Quote from Lectrys »
    Quote from ThyLordQ »
    I wonder how they're going to justify the lore we've already seen from current day Kamigawa. Because we know that there are sections that aren't all cyberpunked from the stories about Tamiyo and her children.

    Could Tamiyo be the Emperor?

    Tamiyo the observer being Empress seems quite out of character to me.

    The Sisters of Flesh and Spirit somehow figuring out how to planeswalk would be spicy, but part of me dreads Nicol Bolas finally tracking the Umezawas back to where they came from, escaping his Prison Realm, and becoming Emperor. (Honestly, Bolas not getting killed off still smells like Wizards left open the opportunity for him to come back, and him coming back might only be a matter of time.)

    Someone else mentioned Oko as a possibility; IMO, the only way Oko is on the Emperor's throne is if he usurped it. While the flavour behind Oko definitely sounds like the faerie(/Yosei?) faction he came from espouses Asiatic philosophies of harmony, I suspect Wizards left his home plane open instead of fixing it on Kamigawa.

    I would like to offer another possibility:

    Kamigawa has clearly went through an increase in technology. Who do we know who loves technology, craves power, has a history of infiltrating other planes, and recently lost the only boss who could keep his plans in check?

    That's right, Tezzeret.
    Posted in: The Rumor Mill
  • posted a message on [AFR] Mothership 07/01— The Deck of Many Things, Volo, Critical Hit, and more dice rolling cards
    What, nobody gets peeved that they apparently don't know what a dodecahedron is? Smile
    Posted in: The Rumor Mill
  • posted a message on Oracle update and Rules changes most particularly The Phyrexian errata wave
    Quote from Ryperior74 »
    Oh to confirm something

    they actually missed some cards but probably have reasons for some but really no excuse for some as well.

    With Phyrexian watermark
    Beast Within
    Consecrated Sphinx (most likely due to Amonkhet invocation and the secret lair)
    Fresh Meat

    Phyrexian by flavor text
    Blood Vassal
    Metathran Zombie
    Profane Transfusion
    Spined Fluke
    Trench Wurm
    Vodalian Zombie
    Wall of Junk

    Phyrexian by Lore
    Dragon Engine
    Mycosynth Golem
    Ramos, Dragon Engine (is a Dragon Engine)
    Traxos, Scourge of Kroog (is a Dragon Engine)
    Witch Engine

    You forgot the plane card The Fourth Sphere -- it should definitely make Phyrexian Zombie tokens.
    Posted in: The Rumor Mill
  • posted a message on [MH2] Grist, the Hunger Tide— day9 preview
    Quote from Ryperior74 »
    Ooooh i got a good question

    even though i'm 99% sure it's no will Necrotic ooze get the loyalty abilities since it's a creature in the yard.

    Yup, Ooze will copy those abilities. It will be only able to activate one each turn, though, even if you have multiple copies of Grist in your graveyard.
    Posted in: The Rumor Mill
  • posted a message on [MH2] Priest of Fell Rites -- ChannelFireball preview


    Priest of Fell Rites
    Creature - Human Warlock
    T, Pay 3 life, Sacrifice Priest of Fell Rites: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.
    Unearth 3WB (3WB: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
    Posted in: The Rumor Mill
  • posted a message on [MH2] Break Ties, Late to Dinner, Spreading Insurrection, Lucid Dreams, and Tourach's Canticle— The Vorthos Cast previews
    Oh, I've just realized that "Late to Dinner" is a pun...
    Posted in: The Rumor Mill
  • posted a message on [MH2] Rise and Shine— The Command Zone preview
    For some reason, the art reminds me of Horrible Hordes.
    Posted in: The Rumor Mill
  • posted a message on [MH2] Mothership 5/24— Chatterfang and his Squirrel army
    Quote from milo_bloom »
    I am so absurdly happy to see WOTC not only bringing back squirrels but also wholeheartedly embracing them.

    That seems like a good way to get rabies...
    Posted in: The Rumor Mill
  • posted a message on [MH2] MA NOAH - Fractured Sanity

    From https://twitter.com/manoah_mtg?lang=en

    First time trying to create a spoiler thread.

    Text version:

    Fractured Sanity
    Each opponent mills fourteen cards.
    Cycling 1U (1U, Discard this card: Draw a card.)
    When you cycle Fractured Sanity, each opponent mills four cards.
    The body grows stronger under stress. The mind does not.

    So this is the hint about "four" and "fourteen".
    Posted in: The Rumor Mill
  • posted a message on [MH2] where to find spoilers
    It's on Twitch, in about 4 hours from this post.
    Posted in: The Rumor Mill
  • posted a message on [STX] Augmenter Pugilist // Echoing Equation— @wizards_magic Instagram preview
    Quote from m_pathogen »
    Quote from Dontrike »
    Quote from m_pathogen »
    Echoing Equation can get well beyond nutty with cards like Rashmi, Eternities Crafter or The First Sliver.

    Why Rashmi? When you play Equation it will be your first spell and the other copies then won't do anything since you've already cast your first spell.

    I was thinking the copies would be unaware that you had cast anything before they came into being,
    kinda like how copies of Aurelia can lead to infinite combat steps.

    I’m guessing it doesn’t work like that since the copies aren’t technically being created, but converted?

    If a card asks how many times sometimes happened during the turn, it doesn't matter whether the card was personally present to witness it. Otherwise, Storm mechanic, for example, wouldn't work.
    Posted in: The Rumor Mill
  • posted a message on [STX] Mothership 3/25— Shadrix Silverquill, Ward, and the mechanics of Strixhaven
    There were two more white Lessons in the Learn/Lesson video, weren't they?
    Posted in: The Rumor Mill
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