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  • posted a message on [Elexia] The Yard of Vines
    Theron- So, can you tell us any more about this job?

    Burgundy- We would prefer to wait until we have a full group.
    Posted in: The Epic World
  • posted a message on [Sylvan] House of Lords
    A hair over four foot tall and almost as grey as the metal that made up the fence railing beside him, a greel made his way towards the house of lords. Hands shoved in two of the umpteen pockets that made up his jacket, Damit approached the building with a curious eye.
    Posted in: The Epic World
  • posted a message on [Sylvan] Tom o' Bedlam’s
    Cassandra- Just an idea of your abilities and temperament, it helps to know who you're working with after all. I take it Riesig is a fire mage?

    Cassandra smiled warmly at the awkward mage, apparently unconcerned with his stuttering.
    Posted in: The Epic World
  • posted a message on [Sylvan] The Varel Manor
    Darla began circling the beast, hoping for an opening. This creature was fast and tough, whittling it down didn't seem plausible.
    Posted in: The Epic World
  • posted a message on [Near Sylvan] Sir Sepi's Mountain Magic
    Carter smirked as he rubbed the back of his neck.

    Carter- I've read about shadow twins... A little embarassed to admit I didn't notice that.
    Posted in: The Epic World
  • posted a message on [Near Sylvan] Sir Sepi's Mountain Magic
    Carter- So what's your plan?
    Posted in: The Epic World
  • posted a message on The N.E.W. Character Profile Thread
    Stats & Facts
    Name - Damit
    Race - Greel
    Age - 24
    Height - 4' 1"
    Appearance and Apparel - Grey skinned and wiry, Damit is a fairly unassuming looking greel. His piercing blue eyes always seem to be focused on something, even if that thing is not the person he is talking to. He always seems to be covered in dirt, soot or grease, even when there is none around for him to come in contact with. Damit wears a simple set of garb, a loose fitting 'white' cotton shirt and a leather jacket and trousers that seem to made of a hundred pockets rather than actual lengths of hide.
    Background - Damit used to be part of a garr tribe, serving under a cruel band that valued him and his kind little. He was able to learn a smattering of earth magics to keep himself amused and somehow managed not to draw too much attention to himself when beatings were being handed out. Damit came down from the mountains when the clan of garr were slaughtered in a border dispute with another village. He soon took to the freedom offered by the lowlands and occupied himself with anything that drew his attention.
    Affiliation - Artificer (Mage/Machinist)
    Accomplishments
    > Survived this long.

    Skills and Abilities
    Distracted Conversationalist - Damit is 'fluent' in a handful of languages, though his understanding and vocabulary are sometimes strange. These languages are common, garrish and kindirin.
    A Little of This - Damit is a passable Smith and a talented blower and temper of glass. He is trained in gunsmithing, tinkering and has a basic understanding of alchemy.
    A Lot of That - Damit's eclectic interests led him down the path of the artificer, crafting with both magic and machinery. He is possessed of a host of diverse skills due to following this path, not least of which are a scholarly approach to invention and the ability to utilise spell-bound crystals in his work.
    (Apprentice Clockworks - 1 Built)
    Quakelord - Your mastery of earthen materials (dirt, sand, stone, metal, glass, crystal) causes them to calm and quake at your command, allowing you to perform feats that others cannot.
    Lvl 1 - You may command the earthen materials beneath your feet to either soften or magnify your footfalls, allowing for a stealthy or intimidating approach.
    Lvl 2 - You may cause any earthen object you alone are holding to vibrate at a specific frequency, effectively increasing its modifier by one in clashes with other materials.

    Spells and Magics
    Earth
    1 - Etch - Your index fingertips can carve through stone as if it were lose clay.
    2 - Erode - With the touch of one hand, you gradually weaken the strength of stone over the area touched.

    Weapons, Machines, Contraptions and Gadgets
    Slip Blade - A steel-like billao dagger with a marble hilt, gifted to him as a member of the mage's brotherhood. Can pass through stone or metal as if it were not there.
    Windup Aslanyr - A small six-legged contraption that can be wound up and released to move forward in a mostly smooth line. The aslanyr is painted white with flecks of gold.
    Clockwork Tool - A geared crank tool designed to magnify force and movement, has saw and drill attachments.

    Notes and 'Blueprints'
    Death from Above - A series of notes and drawings that resemble a giant clockword bird with eight wings, three seats and what appear to be large mounted guns.
    Spider Pack - Rough outlines for a metallic pack with numerous compartments and four mechanical arms. Most of the drawings show a crude likeness of Damit scaling tall buildings.

    Stuff and Junk
    Two Spoons, One Cup - Damit's essential cookware, includes a burner stone for heating up whatever her can mash into a soup.
    Clockworks for Dummies - A book containing the basic guides for how to have clockwork devices not immediately fall to pieces.
    Alchemist's Almanac - Contains a number of basic recipes for potions, poisons and poultices.
    Gods or Gas? - An in depth analysis of the approach different Bakaran cultures take to explaining the night sky.
    Dusklight - A trashy romance novel about teenage sylvanites.
    Accurate At Times- A collection of tapes, rules and other equipment for accurate measures or drawing.

    Currency
    0 Gold
    Posted in: The Epic World
  • posted a message on The N.E.W. Character Profile Thread
    Approved.

    MK Edit: Iridescence = Emergence LSS. Renaming stuff is fine, just noting this here so as to not confuse new people.
    Posted in: The Epic World
  • posted a message on [Sylvan] Tom o' Bedlam’s
    Cassandra- We're still trying to gather a group together, yes. Have a seat, tell me a little about yourselves.
    Posted in: The Epic World
  • posted a message on [Near Sylvan] Sir Sepi's Mountain Magic
    Carter- They're getting their hold back in that area over there. Can we just make a bubble around us and then light child?

    Carter gestured around them in a circular motion.

    Carter- Make a safe area and work from there?
    Posted in: The Epic World
  • posted a message on [Sylvan] Tom o' Bedlam’s
    A middle aged woman with loosely curled blonde hair sat by the large room's hearth, a hand mirror perched on the arm of the voluminous chair she had chosen to sit in.

    Cassandra- This would be the place, I am Cassandra Elizabeth de Montferrat and this is Sefirat Riven-Tremontaine. And who might you two be?
    Posted in: The Epic World
  • posted a message on [Epicrin] The Halls of Justice
    Morgan- You were preoccupied with being concerned and not-boasting, it happens.

    Morgan glanced at the ceiling for a second before nodding to herself.

    Morgan- Well, Golan, I think you ought to show a girl the ropes. Lets find ourselves a bounty, or at least a crime scene.
    Posted in: The Epic World
  • posted a message on [Sylvan] Tom o' Bedlam’s
    Sandra- The perks of House Ancien at work.

    Cassandra headed swiftly into the parlour, slinging her parasol onto the rack in the corner as she found herself a good place to be seated. She couldn't help but wonder what sort of crowd the hastily drawn together missives would net them.
    Posted in: The Epic World
  • posted a message on [Sylvan] Tom o' Bedlam’s
    Cassandra Elizabeth de Montferrat arrived at the Bedlam by carriage. After stepping out she took a moment to adjust herself before walking into the inn, parasol tapping on the floor like a cane. She immediately took note of her surroundings, looking for a large, unattended booth.
    Posted in: The Epic World
  • posted a message on [Near Sylvan] Sir Sepi's Mountain Magic
    Carter- Well, that's awful. What can we make that's less diffuse than rain but better than a beam?

    Carter slashed around himself with his machete, well aware that it would probably do no good.
    Posted in: The Epic World
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