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  • posted a message on Obsidian Threshold
    Quote from Pokerkingdave »
    Quote from rowanalpha »
    Maybe something like this:

    Obsidian Threshold 1BB

    Artifact

    You may cast spells from your graveyard. You can only spend mana from treasures to cast those spells. If a card would be put into your graveyard from anywhere this turn, exile that card instead.


    If it’s going to be an artifact, it, it shouldn’t be “this turn”, though making the effect continuous is an interesting stop on the ability to refill the graveyard.


    I think exiling all cards may be a bit too much. I think it would be fine to change it to "Whenever you cast a spell from your graveyard, exile it instead". You would still lose the payoff if its in the graveyard.

    This leaves some space for synergy with Tormod, the Desecrator, etc..


    You missed that it combos infinitely with sac effects if you do that, see the first reply.
    Posted in: Custom Card Creation
  • posted a message on A masterpiece of design
    The force majeure of the domain influence magnifies the paradigm of the creators magnificence. Huzzah!
    Posted in: Custom Card Creation
  • posted a message on Obsidian Threshold
    Maybe something like this:

    Obsidian Threshold 1BB

    Artifact

    You may cast spells from your graveyard. You can only spend mana from treasures to cast those spells. If a card would be put into your graveyard from anywhere this turn, exile that card instead.


    If it’s going to be an artifact, it, it shouldn’t be “this turn”, though making the effect continuous is an interesting stop on the ability to refill the graveyard.
    Posted in: Custom Card Creation
  • posted a message on Obsidian Threshold
    Is it not enough that a spell cast this way is exiled? Does it need to exile also the cards put in the graveyard before? Also, from how it's worded, I don't think that lotus petal can be cast from the GY as you can't spend mana from treasures to cast it.


    It does need the clause. When the card is sacrificed, it isn’t a spell. As written, the text would only exile instants and sorceries that resolve and any spells that get countered on the stack.

    To the second point, yes, lotus petal could still be cast. The text doesn’t require a spell to pay mana, just that all the mana it does pay has to come from treasures. You are paying 0 mana for the lotus petal, so no mana from a non-treasure source is being used to cast it. It is an odd corner case, but that’s how the rules interact.
    Posted in: Custom Card Creation
  • posted a message on Obsidian Threshold
    So, first off, this needs to exile all cards put into the graveyard this turn. Otherwise it’s immediately an infinite loop with Lotus Petal and with Shambling Ghast and a sac outlet.

    That aside, the Treasure restriction makes it a lot harder to abuse that will, but it will probably still need to cost more than three.
    Posted in: Custom Card Creation
  • posted a message on Grave Tutor
    Grave Tutor B
    Instant
    Search each player's library for a card, then that player shuffles his or her library and puts that card on top. At the beginning of each player's next upkeep, that player gets traumatized four.
    Shared pain is often the most traumatic for one, and the most therapeutic for the other.

    Alt. Flavor Text
    Witchcraft will teach you one thing certainly. Nothing you desire is worth paying back four fold.



    All the criticism above is accurate. Further, you can avoid the drawback by simply casting it during your own upkeep, drawing the card you searched for that turn and not milling until your next turn.

    Card is overpowered and designed with a clear obliviousness to any concept of what makes a reasonable or playable card.


    Score: Failure
    Posted in: Custom Card Creation
  • posted a message on Ramp Ramper
    Quote from shlameel »
    Cards like Nissa's Pilgrimage where they could get more items are worded specifically as "the rest" go into your hand, even if "the rest" is a single card, or no cards at all. Cultivate and cards like it search for a fixed number of items, and then instruct you only what to do with one of them and then "the other" goes into your hand. I'm pretty sure that your wording breaks a card like Cultivate where there is suddenly a 3rd land but it only ever instructs what to do with two of them, and a replacement effect isn't sufficient to cover the change. In effect the card would read "Search your library for up to three basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle." Its a small point, but I think some existing cards would need to be re-written to compensate.

    Also, is there any current card with a similar effect of altering or caring about a search for a specific card type? Technically Demonic Tutor can search for a land card, but obviously the intent here is Rampant Growth-style effects. I know there's cards that turn off search, steal a search, and make searching worse but I can't think of anything that affects searching for a specific card type like this. Put more simply, if I Demonic Tutor or Rampant Growth for a Forest, how do the current rules, or your card, differentiate between the two?


    Since the ability on the card says "causes you to search your library for one or more land cards" it wouldn't interact with Demonic Tutor because it isn't searching for specifically a land card. Demonic isn't a great example because because it also doesn't have to reveal the searched card, but if I used, say, a Trinket Mage to find a Seat of the Synod, I wouldn't get to get another land because I was searching for an artifact card not for a land card.

    As to Cultivate, and similar cards, they are written at "Put X lands into play and the rest/others into your hand" so the additional land would be one of the "others" and go to hand. Explosive Vegetation on the other hand says "Search for X lands and put them into play tapped" so the additional land would be put into play tapped as well. Emergent Sequence would make both Forests into Fractals.

    Its the same as how Anointed Procession applies the effects of the ability making the token to all the additional tokens as well, so all the Insects from a Hiveheart Shaman get counters instead of just one, or all of a Leonin Warleader's tokens would be put onto the battlefield attacking, or how you could put counters on any of the Fish from Exotic Pets even though it says "either of those tokens".
    Posted in: Custom Card Creation
  • posted a message on Assume & Zero Option
    Zero Option RW
    Instant
    Exile the source of target activated, triggered, or non-keyword static ability.
    If there's any life after death for you, I can assure you that a special hell awaits.


    1) You still didn't answer the problem though - A static ability isn't something you can target because it is never an object on the stack like an activated or triggered ability. So, "Exile the source of target ... static ability." doesn't do anything.

    2) Lands have activated abilities, so you have created a 2 mana instant speed Stone Rain.

    3) You can just write it as "Exile target permanent an ability." for the exact same effect without all the cutsey BS you're trying to do here.
    Posted in: Custom Card Creation
  • posted a message on Ramp Ramper
    Quote from 5ColorsEDH »
    Question card let you search an extra card, but where do you put the extra land? Shouldn't this be addressed? As you may search and put the lands o hand or field, but that is instructed by the cards itself, no words on extra cards.


    It wouldn't change the effect of the search - the extra land goes wherever the other searched lands would go as well. A fetchland put the land it searches for into play, so it would put both into play with this effect. Verdant Mastery could be chosen to be put into play or be part of the rest that get put into your hand. Realms Uncharted could pull a 5th land from our deck, but you'd still only put two into your hand.

    I agree its powerful, more likely a Modern/Legacy card than for standard. I feel like 4 mana is the right spot, because you'd need other ramp to be able to get benefit from it before your turn 5 and if they have removal then you've wasted your turn 4. Alternately, I could see bumping it to 5 mv, but with some buff to the creature itself, but at 6 it comes down too late for the effect to be relevant.
    Posted in: Custom Card Creation
  • posted a message on Ramp Ramper
    Yeah, it is powerful. I'd like to find the 4 mv sweetspot though, just because at 6 the ramp is kinda just a "win more". Realistically, though, you're already probably not getting benefit from it until turn 5.

    Maybe it needs to be a 1/2 with vigilance or something instead of a 1/4 so it dies to more stuff and can't block effectively?
    Posted in: Custom Card Creation
  • posted a message on The Jigsaw Game
    Bro, not true.

    Did I mention that the Blueprints concept was inspired from a deck concept I came up with based on Yuriko, the Tiger's Shadow, that wanted to involve Scroll Rack, Covert Technician, and Leviathans; then have a backup for that with Sakashima's Student and the "carbonite blueprint".

    Yuriko is an incredibly powerful card. You can easily pick your opponent apart with discard, then reach into more removal, and every extra life they lose from that is going to be crushing. That was the plan I had, but with a more dynamic finish.


    A card being put in a deck you made up with other cards you made up doesn’t mean it’s relevant outside of Commander in formats that exist outside your imagination.
    Posted in: Custom Card Creation
  • posted a message on The Jigsaw Game
    You can play Yuriko in 60 card outside of Commander.

    Where would you get that you can't?


    Because Commander is the only place Yuriko is worth playing, and that's because her ninjitsu ability gets around commander tax. In other formats she's never been relevant. A "professional" would know that - by referencing a card that is only relevant in the context of a single format - you are assumed to be specifically referring to that format for the example you are giving.
    Posted in: Custom Card Creation
  • posted a message on Ramp Ramper
    This is a little outthere, so if you think the wording doesn't read right or the costing is off let me know. The best template I could find to base this off was things like Panharmonicon, but there might be another one that's better to use.

    Root Diviner 2GG
    Creature - Elemental Druid
    If a spell or ability you control causes you to search your library for one or more land cards, search for one additional land of that type.
    1/4
    Posted in: Custom Card Creation
  • posted a message on Assume & Zero Option
    Assume is literally the most nonsensical card you have posted. I have to find some way to exile it and then I can replace an effect that would counter a spell or ability with … counter a spell or ability.

    What actually are you smoking?
    Posted in: Custom Card Creation
  • posted a message on The Jigsaw Game

    Yuriko, the Tiger's Shadow could definitely make good use of it.


    Yuriko is a Blue Black commander. You literally cannot play the card you designed in a Yuriko deck.
    Posted in: Custom Card Creation
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