??? - UBB
Legendary Creature -- ??? UBB, T: Exile target creature. 0: ??? becomes a copy of any creature card exiled by ???, except he retains his name and abilities. Activate this ability only once per turn and only any time you could cast a sorcery. 1BB: ??? deals 2 damage to target creature or player and you gain 2 life.
2/3
I'll post hints here:
1. NOT a Vampire
2. NOT Sylar from Heroes. (I have never watched Heroes, heh!)
3. NOT the Man in Black from Lost.
Try asking more broad questions, then narrow it down from there. I might have failed with this card, but if you know who it is you can see why I chose the abilities.
In short, the game is to post character cards (outside of Magic) without posting who they are and what their creature type is (which can often be a dead giveaway), and to have your card convey the concept of the character so well that someone else can figure who they are.
I'll post the first card, whoever guesses it correctly first gets to post the next card, and so on. If people are stuck, feel free to add hints.
Anyway, the first card:
??? - 1W
Legendary Creature -- ? 1W, T: Search your library for any artifact card with Scepter, Pendant, Brooch, or Locket in its name and put it onto the battlefield, then shuffle your library.
1/2
Blessed Talisman - 3
Artifact (U)
Whenever you play a white spell, put a 1/1 white Soldier creature token onto the battlefield. T: Add W to your mana pool.
Draconic Emblem - 3
Artifact (U)
Whenever you play a red spell, Draconic Emblem deals 1 damage to target creature or player. T: Add R to your mana pool.
Nurturing Plow - 3
Artifact (U)
Whenever you play a green spell, put a +1/+1 counter on target creature you control. T: Add G to your mana pool.
Scholar's Specs - 3
Artifact (U)
Whenever you play a blue spell, draw a card, then discard a card. T: Add U to your mana pool.
Cursed Sigil - 3
Artifact (U)
Whenever you play a black spell, target creature you don't control gets -1/-1 until end of turn. T: Add B to your mana pool.
And a special bonus:
Phyrexian Signet - 2
Artifact (U) T: Add one mana of any color to your mana pool. This mana can only spent to pay for Phyrexian mana costs. T, Pay 2 life: Add one mana of any color to your mana pool.
Not sure if this card actually works under the rules as written, but I'm surprised there wasn't something like this in New Phyrexia.
It's kind of risky, but it can do some annoying stuff, like reduce the number of lands available to the opponent. Plus, unless your opponent is running the same colors as you, it's worse than a basic land.
This is the perfect thread for the Games subthread, and I wouldn't be surprised to see it moved soon.
Ozymandias: Your card seems to be Wolverine.
Anyway, the card I post will NOT be from comics (or at least, Western comics)
??? - :1mana::symw::symw:
Legendary Creature -- ?
:1mana::symw:, :symtap:: Search your library for any artifact card with Scepter, Pendant, Brooch, or Locket in its name and put it onto the battlefield, then shuffle your library,
2/2
Tolarian Observatory
Land (U)
You may look at the top X cards of your library, where X is the number of permanents you control with observation counters on them. T: Add 1 to your mana pool. 3, T: Put an observation counter on Tolarian Observatory.
Neurophagia - 3UB
Sorcery (U)
Target opponent discards two cards and you draw two cards. If that player discards less than two cards, draw four cards instead.
Scuta Gargantua - :5mana::sympb::sympb:
Creature -- Zombie (M)
As an additional cost to play Scuta Gargantua, pay 3 life.
9/9
I am not sure how to correctly cost and/or size this, I just wanted to put the idea out of a Scuta Mk II using phyrexian mana.
(Arrives = "enters the battlefield", Leaves = "leaves the battlefield". I picked up the convention from someone else, who I don't remember, but I liked it a lot so I'm using it. Plus, I'm lazy.)
Gaea's Pawn - 1GG
Creature -- Elf Cleric (R)
When Gaea's Pawn dies, you may search your library for a green creature card and put it onto the battlefield, then shuffle your library.
2/2
Bash Brothers - 2RR
Creature -- Goblin Warrior (R)
Intimidate
When Bash Brothers arrives, put two 1/1 red Goblin Warrior creature tokens onto the battlefield.
When you control no Goblin Warrior tokens, sacrifice Bash Brothers.
4/3
Angelic Harbinger - 5WW
Creature -- Angel (M)
Flying
When Angelic Harbinger arrives, you may search your library for an enchantment card and put it onto the battlefield, then shuffle your library.
4/5
Sea Change - 2UU
Sorcery (U)
Discard any number of cards, then draw that many cards plus two.
As the title indicates, this is the first time I'm using Phyrexian mana. Because I didn't know how to before. Also, the flavor probably don't mesh fully. Oh well.
Might of Agony - :sympg::sympg::sympg::sympg:
Instant (R)
Choose one: Target creature gets +7/+7 until end of turn; or target creature gets +X/+X until end of turn, where X is the amount of life you spent to cast this spell.
Sheoldred's Crusader - :1mana::sympb::sympb:
Creature -- Zombie Knight (R)
First strike, protection from white, lifelink
2/2
Elesh Norn's Crusader - :1mana::sympw::sympw:
Creature -- Vampire Knight (R)
First strike, protection from black, lifelink
2/2
Twisted Research - :4mana::sympu::sympu::sympu:
Sorcery (R)
Draw seven cards, then discard X cards, where X is the amount of life you spent to cast this spell.
Unnatural Renewal - 3BG
Sorcery (R)
Choose up to four: Return target land card in a graveyard to your hand; or return target land card in a graveyard to play; or return target creature card in a graveyard to your hand; or return target creature card in a graveyard to the battlefield. Exile Unnatural Renewal.
The Squirrel Master - 3RG
Creature -- Human Shaman (R)
Whenever a nontoken creature you control enters the battlefield, put a +1/+1 counter on it.
Whenever a +1/+1 counter is put onto a creature you control, put a 1/1 green Squirrel creature token onto the battlefield.
Whenever a Squirrel you control is put into a graveyard from the battlefield, The Squirrel Master deals 1 damage to target creature or player.
2/4
Goblins' Dance - 1RRR
Enchantment (R)
The attacking player determines how creatures block instead of the defending player.
Desperate Renewal - G
Instant (R)
Until end of turn, If you would draw a card, if you have no cards in your library, instead shuffle your graveyard into your library, and draw a card.
Cycling 2
EDIT: Added "Until end of turn"
Unsettling Apparition - B
Creature - Spirit (U)
Shadow
Milltouch (This creature deals damage in the form of the defending player putting that many cards from the top of his or her library into his or her graveyard.)
Sacrifice Unsettling Appartion: Exile target card in a graveyard.
2/1
Milltouch...for lack of a better name.
Tangent Arc - 1RR
Instant (U)
Tangent Arc deals 3 damage to target creature or player. You may choose this target randomly. If you do, return Tangent Arc to its owner's hand.
EDIT: I realize the thing about choosing the target randomly should come first, but I don't know how to do it without making the wording awkward.
??? - UBB
Legendary Creature -- ???
UBB, T: Exile target creature.
0: ??? becomes a copy of any creature card exiled by ???, except he retains his name and abilities. Activate this ability only once per turn and only any time you could cast a sorcery.
1BB: ??? deals 2 damage to target creature or player and you gain 2 life.
2/3
I'll post hints here:
1. NOT a Vampire
2. NOT Sylar from Heroes. (I have never watched Heroes, heh!)
3. NOT the Man in Black from Lost.
Try asking more broad questions, then narrow it down from there. I might have failed with this card, but if you know who it is you can see why I chose the abilities.
In short, the game is to post character cards (outside of Magic) without posting who they are and what their creature type is (which can often be a dead giveaway), and to have your card convey the concept of the character so well that someone else can figure who they are.
I'll post the first card, whoever guesses it correctly first gets to post the next card, and so on. If people are stuck, feel free to add hints.
Anyway, the first card:
??? - 1W
Legendary Creature -- ?
1W, T: Search your library for any artifact card with Scepter, Pendant, Brooch, or Locket in its name and put it onto the battlefield, then shuffle your library.
1/2
Artifact (U)
Whenever you play a white spell, put a 1/1 white Soldier creature token onto the battlefield.
T: Add W to your mana pool.
Draconic Emblem - 3
Artifact (U)
Whenever you play a red spell, Draconic Emblem deals 1 damage to target creature or player.
T: Add R to your mana pool.
Nurturing Plow - 3
Artifact (U)
Whenever you play a green spell, put a +1/+1 counter on target creature you control.
T: Add G to your mana pool.
Scholar's Specs - 3
Artifact (U)
Whenever you play a blue spell, draw a card, then discard a card.
T: Add U to your mana pool.
Cursed Sigil - 3
Artifact (U)
Whenever you play a black spell, target creature you don't control gets -1/-1 until end of turn.
T: Add B to your mana pool.
And a special bonus:
Phyrexian Signet - 2
Artifact (U)
T: Add one mana of any color to your mana pool. This mana can only spent to pay for Phyrexian mana costs.
T, Pay 2 life: Add one mana of any color to your mana pool.
Not sure if this card actually works under the rules as written, but I'm surprised there wasn't something like this in New Phyrexia.
Ozymandias: Your card seems to be Wolverine.
Anyway, the card I post will NOT be from comics (or at least, Western comics)
??? - :1mana::symw::symw:
Legendary Creature -- ?
:1mana::symw:, :symtap:: Search your library for any artifact card with Scepter, Pendant, Brooch, or Locket in its name and put it onto the battlefield, then shuffle your library,
2/2
Scarab Coin doesn't work the way you seem to want it to, the rules for token ownership changed with M10.
Solitary Guardian should cost 2 less. Being able to play a 2/5 lifelink vigilance creature for 3 for my first creature in limited seems pretty strong.
I'm not sure what to make of Terraplanarium. I like the idea, but...I have a bad feeling about it.
Artifact (R)
3, T: Counter target spell cast during your turn.
3, T, Sacrifice Purifying Scroll: Counter target spell.
Tolarian Observatory
Land (U)
You may look at the top X cards of your library, where X is the number of permanents you control with observation counters on them.
T: Add 1 to your mana pool.
3, T: Put an observation counter on Tolarian Observatory.
Neurophagia - 3UB
Sorcery (U)
Target opponent discards two cards and you draw two cards. If that player discards less than two cards, draw four cards instead.
Scuta Gargantua - :5mana::sympb::sympb:
Creature -- Zombie (M)
As an additional cost to play Scuta Gargantua, pay 3 life.
9/9
I am not sure how to correctly cost and/or size this, I just wanted to put the idea out of a Scuta Mk II using phyrexian mana.
Gaea's Pawn - 1GG
Creature -- Elf Cleric (R)
When Gaea's Pawn dies, you may search your library for a green creature card and put it onto the battlefield, then shuffle your library.
2/2
Bash Brothers - 2RR
Creature -- Goblin Warrior (R)
Intimidate
When Bash Brothers arrives, put two 1/1 red Goblin Warrior creature tokens onto the battlefield.
When you control no Goblin Warrior tokens, sacrifice Bash Brothers.
4/3
Angelic Harbinger - 5WW
Creature -- Angel (M)
Flying
When Angelic Harbinger arrives, you may search your library for an enchantment card and put it onto the battlefield, then shuffle your library.
4/5
Sea Change - 2UU
Sorcery (U)
Discard any number of cards, then draw that many cards plus two.
Might of Agony - :sympg::sympg::sympg::sympg:
Instant (R)
Choose one: Target creature gets +7/+7 until end of turn; or target creature gets +X/+X until end of turn, where X is the amount of life you spent to cast this spell.
Sheoldred's Crusader - :1mana::sympb::sympb:
Creature -- Zombie Knight (R)
First strike, protection from white, lifelink
2/2
Elesh Norn's Crusader - :1mana::sympw::sympw:
Creature -- Vampire Knight (R)
First strike, protection from black, lifelink
2/2
Twisted Research - :4mana::sympu::sympu::sympu:
Sorcery (R)
Draw seven cards, then discard X cards, where X is the amount of life you spent to cast this spell.
Sorcery (R)
Choose up to four: Return target land card in a graveyard to your hand; or return target land card in a graveyard to play; or return target creature card in a graveyard to your hand; or return target creature card in a graveyard to the battlefield. Exile Unnatural Renewal.
The Squirrel Master - 3RG
Creature -- Human Shaman (R)
Whenever a nontoken creature you control enters the battlefield, put a +1/+1 counter on it.
Whenever a +1/+1 counter is put onto a creature you control, put a 1/1 green Squirrel creature token onto the battlefield.
Whenever a Squirrel you control is put into a graveyard from the battlefield, The Squirrel Master deals 1 damage to target creature or player.
2/4
Enchantment (R)
The attacking player determines how creatures block instead of the defending player.
Desperate Renewal - G
Instant (R)
Until end of turn, If you would draw a card, if you have no cards in your library, instead shuffle your graveyard into your library, and draw a card.
Cycling 2
EDIT: Added "Until end of turn"
Unsettling Apparition - B
Creature - Spirit (U)
Shadow
Milltouch (This creature deals damage in the form of the defending player putting that many cards from the top of his or her library into his or her graveyard.)
Sacrifice Unsettling Appartion: Exile target card in a graveyard.
2/1
Milltouch...for lack of a better name.
Tangent Arc - 1RR
Instant (U)
Tangent Arc deals 3 damage to target creature or player. You may choose this target randomly. If you do, return Tangent Arc to its owner's hand.
EDIT: I realize the thing about choosing the target randomly should come first, but I don't know how to do it without making the wording awkward.