These cards are based on existing cards. They might seem based on more than one card, but there is one specific card I'm looking for. I am not responsible for reused names or exact clones of existing cards. 1 point for guessing the correct answer for each card. (The points don't matter.) Sexiness of cards created, as with all Eliminator thread posts, not guaranteed.
Bind in Death - 1BB
Enchantment (U)
When Bind in Death enters the battlefield, return target creature card in a graveyard to the battlefield. That card is paired with Bind in Death.
When Bind in Death leaves the battlefield, the controller of the creature paired with Bind in Death sacrifices it.
Serpent Vapors - 3U
Enchantment -- Aura (C)
Enchant creature
Enchanted creature has islandwalk, is 5/5, and can't attack unless six or more Islands are on the battlefield.
Verdant Wish - 1G
Sorcery (R)
You may choose a green card you own from outside the game or exile, reveal that card, and put it into your hand. Exile Verdant Wish.
Centaur Breeder - 1G
Creature -- Elf Shaman (R)
At the beginning of your upkeep, if you don't control any Centaurs, put a 3/3 Centaur Soldier creature token onto the battlefield.
0/1
Worldshape - 3W
Sorcery (R)
Choose a card type. Each player sacrifices a permanent of that type.
Retrace
1 point for guessing what each card was based on. (The points don't matter.) I also bear no responsibility for reused names or cards that are way too similar to existing cards.
Troubled Conscience - :symwb::symwb:
Enchantment -- Aura (C)
Enchant creature
Enchanted creature can't attack unless its controller sacrifices a creature.
Forked Axe - 4R
Sorcery (C)
Forked Axe deals 5 damage divided as you choose between target creature and target player.
Anthemsinger - 3WW
Creature -- Angel Soldier (R)
Flying, vigilance
Other creatures you control get +1/+1.
4/4
Dissuade -
Sorcery (U)
Look at target opponent's hand and choose a nonland card from it. That player discards that card and draws a card.
Llanowar Blacksmith - G
Creature -- Elf Shaman (U) G, T, Discard a card: Put a +1/+1 counter on target creature.
1/1
Goblin Genesis - 1RR
Sorcery (U)
Put a 1/1 red Goblin creature onto the battlefield for each red creature you control.
Alchemize Thought - UB
Sorcery (R)
As an additional cost to play Alchemize Thought, exile a card in your hand.
Search your library for a card, put it in your hand, then shuffle your library.
Brain and Brawn - 4UR
Sorcery (U)
Draw three cards. Brain and Brawn deals damage to target creature or player equal to the number of cards in your hand.
Codename TEMPEST - 5GGUU
Legendary Creature -- Ooze Beast (M)
At the beginning of each upkeep, put a token copy of another creature you control onto the battlefield.
7/7
Riot Officer - WU
Creature -- Human Soldier (R)
Red spells cost 1 more to play.
2/2
Leafscrying - 2GU
Sorcery (U)
Look at the top three cards of your library. You may put any number of land cards from among them onto the battlefield tapped. Put the rest into your hand.
Heat Seeker - 2R
Instant (U)
Heat Seeker deals 3 damage to target creature or player. That damage can't be prevented or replaced.
Shrinking Violent - 2BB
Creature -- Demon (R)
Pay 5 life: Turn Shrinking Violent face-down. Any player may activate this ability.
5/5
Fight For Your Life - 1RW
Legendary Enchantment (M)
You don't lose the game for having 0 or less life.
If your life would become less than 1 and Fight For Your Life doesn't have vanishing, put a time counter on Fight For Your Life and it gains vanishing.
Whenever a creature an opponent controls dies, if Fight For Your Life has vanishing, your life total becomes 1, remove all time counters from Fight For Your Life, and it loses vanishing.
Slight Borderlands 1 spoiler. Click at your own risk:
Rakk Hive - 4GGG
Creature -- Rakk-Hive (R)
Trample
Whenever a creature attacks you or a planeswalker you control, put a 1/1 white Rakk creature token with flying onto the battlefield.
8/8
Phase Blast - 1RW
Instant (U)
You have shroud while Phase Blast is on the stack.
Phase Blast deals 3 damage to target creature or player.
Slight Borderlands 2 spoiler. Click at your own risk:
Lilith, the Firehawk - 2RRR
Legendary Creature -- Human Siren (M)
Flying
When Lilith, the Firehawk dies, she deals 4 damage to each creature and each player. Return Lilith to its owner's hand.
4/2
AEther Snap is only two blocks after Odyssey...they're both isolated instances of anti-token cards, and it's not clear if AEther Snap was meant to take anti-token away from white or merely add it to another color. Since white gets "Exile all creatures" and "Destroy all non-token creatures", it would also follow that it could get "Exile all token creatures".
Evacuation and Day of Judgment aren't the same because they affect non-token creatures, too.
I don't know if Renewing Spirit would or should see play over Quirion Ranger, but I wanted to present it as an alternative.
White has gotten anti-token cards before. (Dogged Hunter) The card makes sense in blue because functionally it's the same thing as "Return all token creatures to their owners' hands." It makes sense in the Azorius guild because the authoritarian Azorius would definitely prohibit unchecked masses of creatures as they would be a threat to their governance.
Izzet would not intentionally destroy the tokens, they would experiment on them (which may destroy them, but not intentionally).
Isperia's First Decree - :2mana::symwu::symwu:
Sorcery (R)
Exile all token creatures.
Devil's Night - :1mana::symbr::symbr:
Sorcery (R)
Creatures you control get +2/+2 and gain intimidate until end of turn.
Grave Consumption - :3mana::symbg::symbg::symbg:
Sorcery (R)
Exile all creature cards in your graveyard. Put a +1/+1 counter on each creature you control for each card exiled in this way.
Thought Duplicator - :3mana::symur::symur:
Enchantment (R)
:symur:, Discard a card: Pay target instant or sorcery spell's mana cost. If you do, copy that spell and play it.
Spawn From Strength - :2mana::symgw::symgw:
Sorcery (R)
Put a 1/1 green Saproling creature token into play for each +1/+1 counter on creatures you control.
----
Bonus:
Renewing Spirit - G
Creature -- Spirit (C)
When Renewing Spirit comes into play, return a land you control to its owner's hand.
2/2
Realistically, there would not be an Un-set that revolved around money. It would be hard to make it consistent around the world, since Magic is a global game. There's also the risk of running afoul of anti-gambling laws, and...most people take money seriously. A set that isn't meant to be serious most likely isn't going to be using money as a core aspect of its design.
Stagnate - 2U
Instant (U)
Counter target spell unless its owner taps all permanents that player controls and skips his or her next untap step.
Annoyed Enlightenment - WU
Instant (R)
Counter target enchantment or artifact spell. You may search your library for an enchantment or artifact card, reveal it, then shuffle your library and put the revealed card on top of it.
Icespike - U
Instant (U)
Counter target red or green creature spell.
Desperation Counter - UU
Instant (C)
Play Desperation Counter only if you don't have the most cards in hand among players.
Counter target spell.
Yeah, I initially thought about making red Redouble cards slightly weaker due to the Pyretic Ritual issue. Orochi Leafcaller isn't a big deal either, there are probably way more efficient and sturdy combos in Modern.
I still think there is some potential here, but it needs to be reworked before it can be used.
Intensified Summoning - 3G
Sorcery (C)
Redouble (As you cast this spell, you may have the permanents you tapped for mana to cast this spell not untap during your next untap step. If you do, copy this spell. You may choose new targets for the copy.)
Put a green 3/3 Elephant creature token onto the battlefield.
Forked Miscalculation - 1U
Instant (C)
Redouble
Counter target spell unless its controller pays 2.
Twin Lightning - 2R
Instant (C)
Redouble
Twin Lightning deals 3 damage to target creature or player.
Bind in Death - 1BB
Enchantment (U)
When Bind in Death enters the battlefield, return target creature card in a graveyard to the battlefield. That card is paired with Bind in Death.
When Bind in Death leaves the battlefield, the controller of the creature paired with Bind in Death sacrifices it.
Serpent Vapors - 3U
Enchantment -- Aura (C)
Enchant creature
Enchanted creature has islandwalk, is 5/5, and can't attack unless six or more Islands are on the battlefield.
Verdant Wish - 1G
Sorcery (R)
You may choose a green card you own from outside the game or exile, reveal that card, and put it into your hand. Exile Verdant Wish.
Centaur Breeder - 1G
Creature -- Elf Shaman (R)
At the beginning of your upkeep, if you don't control any Centaurs, put a 3/3 Centaur Soldier creature token onto the battlefield.
0/1
Worldshape - 3W
Sorcery (R)
Choose a card type. Each player sacrifices a permanent of that type.
Retrace
Llanowar Blacksmith's basis is not a Spellshaper, that's why it's not one.
I intended Forked Axe to allow a 5-0 split, but I guess it works that way.
Troubled Conscience - :symwb::symwb:
Enchantment -- Aura (C)
Enchant creature
Enchanted creature can't attack unless its controller sacrifices a creature.
Forked Axe - 4R
Sorcery (C)
Forked Axe deals 5 damage divided as you choose between target creature and target player.
Anthemsinger - 3WW
Creature -- Angel Soldier (R)
Flying, vigilance
Other creatures you control get +1/+1.
4/4
Dissuade -
Sorcery (U)
Look at target opponent's hand and choose a nonland card from it. That player discards that card and draws a card.
Llanowar Blacksmith - G
Creature -- Elf Shaman (U)
G, T, Discard a card: Put a +1/+1 counter on target creature.
1/1
Goblin Genesis - 1RR
Sorcery (U)
Put a 1/1 red Goblin creature onto the battlefield for each red creature you control.
Infallible Angel - 2WU
Creature -- Angel (U)
Flying, hexproof
2/1
Sorcery (R)
As an additional cost to play Alchemize Thought, exile a card in your hand.
Search your library for a card, put it in your hand, then shuffle your library.
Brain and Brawn - 4UR
Sorcery (U)
Draw three cards. Brain and Brawn deals damage to target creature or player equal to the number of cards in your hand.
Codename TEMPEST - 5GGUU
Legendary Creature -- Ooze Beast (M)
At the beginning of each upkeep, put a token copy of another creature you control onto the battlefield.
7/7
Riot Officer - WU
Creature -- Human Soldier (R)
Red spells cost 1 more to play.
2/2
Sorcery (U)
Look at the top three cards of your library. You may put any number of land cards from among them onto the battlefield tapped. Put the rest into your hand.
Heat Seeker - 2R
Instant (U)
Heat Seeker deals 3 damage to target creature or player. That damage can't be prevented or replaced.
Shrinking Violent - 2BB
Creature -- Demon (R)
Pay 5 life: Turn Shrinking Violent face-down. Any player may activate this ability.
5/5
Legendary Enchantment (M)
You don't lose the game for having 0 or less life.
If your life would become less than 1 and Fight For Your Life doesn't have vanishing, put a time counter on Fight For Your Life and it gains vanishing.
Whenever a creature an opponent controls dies, if Fight For Your Life has vanishing, your life total becomes 1, remove all time counters from Fight For Your Life, and it loses vanishing.
Slight Borderlands 1 spoiler. Click at your own risk:
Rakk Hive - 4GGG
Creature -- Rakk-Hive (R)
Trample
Whenever a creature attacks you or a planeswalker you control, put a 1/1 white Rakk creature token with flying onto the battlefield.
8/8
Phase Blast - 1RW
Instant (U)
You have shroud while Phase Blast is on the stack.
Phase Blast deals 3 damage to target creature or player.
Slight Borderlands 2 spoiler. Click at your own risk:
Lilith, the Firehawk - 2RRR
Legendary Creature -- Human Siren (M)
Flying
When Lilith, the Firehawk dies, she deals 4 damage to each creature and each player. Return Lilith to its owner's hand.
4/2
Evacuation and Day of Judgment aren't the same because they affect non-token creatures, too.
White has gotten anti-token cards before. (Dogged Hunter) The card makes sense in blue because functionally it's the same thing as "Return all token creatures to their owners' hands." It makes sense in the Azorius guild because the authoritarian Azorius would definitely prohibit unchecked masses of creatures as they would be a threat to their governance.
Izzet would not intentionally destroy the tokens, they would experiment on them (which may destroy them, but not intentionally).
Sorcery (R)
Exile all token creatures.
Devil's Night - :1mana::symbr::symbr:
Sorcery (R)
Creatures you control get +2/+2 and gain intimidate until end of turn.
Grave Consumption - :3mana::symbg::symbg::symbg:
Sorcery (R)
Exile all creature cards in your graveyard. Put a +1/+1 counter on each creature you control for each card exiled in this way.
Thought Duplicator - :3mana::symur::symur:
Enchantment (R)
:symur:, Discard a card: Pay target instant or sorcery spell's mana cost. If you do, copy that spell and play it.
Spawn From Strength - :2mana::symgw::symgw:
Sorcery (R)
Put a 1/1 green Saproling creature token into play for each +1/+1 counter on creatures you control.
----
Bonus:
Renewing Spirit - G
Creature -- Spirit (C)
When Renewing Spirit comes into play, return a land you control to its owner's hand.
2/2
Frequency: When I'm grinding, I'm playing every day, if not, infrequently
Formats: Limited, Pauper
Instant (U)
Counter target spell unless its owner taps all permanents that player controls and skips his or her next untap step.
Annoyed Enlightenment - WU
Instant (R)
Counter target enchantment or artifact spell. You may search your library for an enchantment or artifact card, reveal it, then shuffle your library and put the revealed card on top of it.
Icespike - U
Instant (U)
Counter target red or green creature spell.
Desperation Counter - UU
Instant (C)
Play Desperation Counter only if you don't have the most cards in hand among players.
Counter target spell.
I still think there is some potential here, but it needs to be reworked before it can be used.
Sorcery (C)
Redouble (As you cast this spell, you may have the permanents you tapped for mana to cast this spell not untap during your next untap step. If you do, copy this spell. You may choose new targets for the copy.)
Put a green 3/3 Elephant creature token onto the battlefield.
Forked Miscalculation - 1U
Instant (C)
Redouble
Counter target spell unless its controller pays 2.
Twin Lightning - 2R
Instant (C)
Redouble
Twin Lightning deals 3 damage to target creature or player.