Mogg Rager is better than Vulshok Berserker since Mogg Rager costs 3. It seems like a small difference, but it's huge. T2 Sligh would like it if there was a better 3 drop than Ronin Houndmaster.
Well, I am overwhelmed by the sheer number of cards (I feel the optimal number for a batch is 4-7 at one time) but I'll try to respond:
Blinding Blaze - Nice filler, although the name signifies red in some way.
Brilliant Glimmer - A nice Rescue variant I would use in limited.
Dark Dryad - I'd play it if G/B got some support cards. Otherwise, it's a weaker and less-splashable River Boa.
Devouring Aura - Certainly better than Misguided Rage!
Dwarven Healer - I feel the abilities are too antisynergystic.
Elvish Infiltrator - I don't think it would make the constructed cut, although with enchant creatures it would be a hoss in limited.
Evil's Glow - I would definately play this in U/B.
Illusionary Goblin - Nice, synergystic abilities.
Putrid Paladin - I like that it can swing unchecked and then defend.
Alabaster Goblin - I don't really care for it but filler is needed.
Consume Life - I'd play it if 1/1s dominated the format.
Energy Aura - I hate to be left to one word comments, but meh.
Memories of Storms - I think it'll see play for the first part only, but the collection of non-basics could change that.
Blood of the Fire - Decent.
Demonic Storm - I'd play it if it weren't too expensive.
Energy Beacon - Nice for a control deck.
Krosan Paladin - I'd play it, but I don't like keywording spirit link unless you can make it so it doesn't change the fundamental use of spirit link (nullifying a big beater).
Rainbow Dragon - I'm surprised no one has thought of it before.
Thunder Vortex - I'd play this. It's way better than Simoon.
Ancient Walker - Nice, basic card.
Balshan Golem - I don't like affinity but because enchantments can't be borked out like artifacts can, fine.
Enchanted Tome - I like it.
Enchantress's Mirror - I don't know if it would make the cut, but nice filler.
Memory Devourer - I wonder what the power limit of a 0cc card is, but this is nice filler too.
Aura Crystal - Good thing you didn't make it a land.
Clock of Knowledge - I don't like it. It allows aggro card draw on the cheap.
Dream Elixir - I like it.
Shining Ironbeast - Expected filler.
Spark Staff - I like it.
Astral Trap - I like it.
Chimeric Statue - Nice nod to Statues.
Golden Golem - I'd play it in Limited.
Halls of the Sanctuary - I think it's mediocre.
Miracle Pillar - See Kentaro's wording.
Mirror Shield - I enjoy Fork variants. Nice card.
Prismatic Diamond - I don't like it, but it may be powerful.
Silent Servant - Eternal Witness it's not.
Spectral Prism - Spectral Prism could be nasty.
Well of Mysteries - I'd play Planar Portal before this.
Enchantment lands - Please don't go there.
Aphetto Temple - On the watch list.
Meresian Watchtower - Why should green and blue get creature destruction?
Veilwood Shrine - Expected City of Brass variant.
Balsha City - I'd play this in blue decks.
Krosan Forest - Wowza!
I like the American form of government, but I do not like the fact that there's the "Big Two" parties. It feels really undemocratic when you have to choose from John Jackson and Jack Johnson.
My favorite band is Rush. I have supplied much evidence of this:
My sig. (Roll the Bones lyrics)
I provided card name 'Turn the Page' (Unrelated to the song by Bob Seger, later covered by Metallica, although it's good too.)
My location is listed as Rivendell.
I am trying to get a Rush-related avatar.
I like most rock, classic rock, but not death metal. (I also don't like pop-punk bands such as Good Charlotte, etc.)
I like some rap, but not mainstream stuff like 50 Cent.
I do not like pop.
1. Kashi-Tribe Reaver prevents creatures from untapping, just like...
2. Tangle. which prevents damage just like...
3. Test of Faith, which provides +1/+1 counters just like...
4. Amok, which is red just like...
5. Fault Line, which is in Urza's Saga, just like...
6. Flesh Reaver.
Verdana Battlemage - :1mana::symg:
Creature - Wizard
If mana would be added to your mana pool, instead you may reveal this card and pay :symg:. If you do, put this card into play.
2/1
Necra Battlemage - :1mana::symb:
Creature - Wizard
If a creature you control would be put into a graveyard from play, instead you may reveal this card and pay :symb::symb:. If you do, put this card into play.
1/1
Benalish Battlemage - :1mana::symw:
Creature - Wizard
If you would gain life, instead you may reveal this card and pay :symw:. If you do, put this card into play.
2/1
Borck, the Freewheeler - :2mana::symr::symr:
Legendary Creature - Human Rogue
:symr:, sacrifice a permanent: Borck, the Freewheeler deals 1 damage to target creature or player.
3/2 "Victory is easy, Success is difficult."
Oh, and for flavor text: It shines in the night as if it were a beacon for lost souls.
Zeal (You may divide this creature's combat damage between any number of creatures and/or opponents.)
It's nice, but it's narrow, so I think it would be best suited as a mid-block mechanic.
Blinding Blaze - Nice filler, although the name signifies red in some way.
Brilliant Glimmer - A nice Rescue variant I would use in limited.
Dark Dryad - I'd play it if G/B got some support cards. Otherwise, it's a weaker and less-splashable River Boa.
Devouring Aura - Certainly better than Misguided Rage!
Dwarven Healer - I feel the abilities are too antisynergystic.
Elvish Infiltrator - I don't think it would make the constructed cut, although with enchant creatures it would be a hoss in limited.
Evil's Glow - I would definately play this in U/B.
Illusionary Goblin - Nice, synergystic abilities.
Putrid Paladin - I like that it can swing unchecked and then defend.
Alabaster Goblin - I don't really care for it but filler is needed.
Consume Life - I'd play it if 1/1s dominated the format.
Energy Aura - I hate to be left to one word comments, but meh.
Memories of Storms - I think it'll see play for the first part only, but the collection of non-basics could change that.
Blood of the Fire - Decent.
Demonic Storm - I'd play it if it weren't too expensive.
Energy Beacon - Nice for a control deck.
Krosan Paladin - I'd play it, but I don't like keywording spirit link unless you can make it so it doesn't change the fundamental use of spirit link (nullifying a big beater).
Rainbow Dragon - I'm surprised no one has thought of it before.
Thunder Vortex - I'd play this. It's way better than Simoon.
Ancient Walker - Nice, basic card.
Balshan Golem - I don't like affinity but because enchantments can't be borked out like artifacts can, fine.
Enchanted Tome - I like it.
Enchantress's Mirror - I don't know if it would make the cut, but nice filler.
Memory Devourer - I wonder what the power limit of a 0cc card is, but this is nice filler too.
Aura Crystal - Good thing you didn't make it a land.
Clock of Knowledge - I don't like it. It allows aggro card draw on the cheap.
Dream Elixir - I like it.
Shining Ironbeast - Expected filler.
Spark Staff - I like it.
Astral Trap - I like it.
Chimeric Statue - Nice nod to Statues.
Golden Golem - I'd play it in Limited.
Halls of the Sanctuary - I think it's mediocre.
Miracle Pillar - See Kentaro's wording.
Mirror Shield - I enjoy Fork variants. Nice card.
Prismatic Diamond - I don't like it, but it may be powerful.
Silent Servant - Eternal Witness it's not.
Spectral Prism - Spectral Prism could be nasty.
Well of Mysteries - I'd play Planar Portal before this.
Enchantment lands - Please don't go there.
Aphetto Temple - On the watch list.
Meresian Watchtower - Why should green and blue get creature destruction?
Veilwood Shrine - Expected City of Brass variant.
Balsha City - I'd play this in blue decks.
Krosan Forest - Wowza!
Whew!
Mogg Rager - :1mana::symr::symr:
Creature - Goblin Berserker
Haste
3/2
(30th post! I am a Common Mage!)
My sig. (Roll the Bones lyrics)
I provided card name 'Turn the Page' (Unrelated to the song by Bob Seger, later covered by Metallica, although it's good too.)
My location is listed as Rivendell.
I am trying to get a Rush-related avatar.
I like most rock, classic rock, but not death metal. (I also don't like pop-punk bands such as Good Charlotte, etc.)
I like some rap, but not mainstream stuff like 50 Cent.
I do not like pop.
/in
as big as a barge
And I can't find a hat
So I use a cat
Whose girlfriend's name is Marge.
2. Tangle. which prevents damage just like...
3. Test of Faith, which provides +1/+1 counters just like...
4. Amok, which is red just like...
5. Fault Line, which is in Urza's Saga, just like...
6. Flesh Reaver.
Sorrow's Path to Pale Moon
:9mana::0mana::0mana:
I would like to extend the cycle:
Verdana Battlemage - :1mana::symg:
Creature - Wizard
If mana would be added to your mana pool, instead you may reveal this card and pay :symg:. If you do, put this card into play.
2/1
Necra Battlemage - :1mana::symb:
Creature - Wizard
If a creature you control would be put into a graveyard from play, instead you may reveal this card and pay :symb::symb:. If you do, put this card into play.
1/1
Benalish Battlemage - :1mana::symw:
Creature - Wizard
If you would gain life, instead you may reveal this card and pay :symw:. If you do, put this card into play.
2/1
Legendary Creature - Human Rogue
:symr:, sacrifice a permanent: Borck, the Freewheeler deals 1 damage to target creature or player.
3/2
"Victory is easy, Success is difficult."
Oh, and for flavor text:
It shines in the night as if it were a beacon for lost souls.