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The End of an Era
  • posted a message on A new mechanic
    I think it should be

    Zeal (You may divide this creature's combat damage between any number of creatures and/or opponents.)

    It's nice, but it's narrow, so I think it would be best suited as a mid-block mechanic.
    Posted in: Custom Card Creation
  • posted a message on Salvation's SCCT/OCaaT - Single Card Ideas By YOU!
    Mogg Rager is better than Vulshok Berserker since Mogg Rager costs 3. It seems like a small difference, but it's huge. T2 Sligh would like it if there was a better 3 drop than Ronin Houndmaster.
    Posted in: Custom Card Contests and Games
  • posted a message on [Exploration] Gold, Artifact, and Land
    Well, I am overwhelmed by the sheer number of cards (I feel the optimal number for a batch is 4-7 at one time) but I'll try to respond:

    Blinding Blaze - Nice filler, although the name signifies red in some way.
    Brilliant Glimmer - A nice Rescue variant I would use in limited.
    Dark Dryad - I'd play it if G/B got some support cards. Otherwise, it's a weaker and less-splashable River Boa.
    Devouring Aura - Certainly better than Misguided Rage!
    Dwarven Healer - I feel the abilities are too antisynergystic.
    Elvish Infiltrator - I don't think it would make the constructed cut, although with enchant creatures it would be a hoss in limited.
    Evil's Glow - I would definately play this in U/B.
    Illusionary Goblin - Nice, synergystic abilities.
    Putrid Paladin - I like that it can swing unchecked and then defend.
    Alabaster Goblin - I don't really care for it but filler is needed.
    Consume Life - I'd play it if 1/1s dominated the format.
    Energy Aura - I hate to be left to one word comments, but meh.
    Memories of Storms - I think it'll see play for the first part only, but the collection of non-basics could change that.
    Blood of the Fire - Decent.
    Demonic Storm - I'd play it if it weren't too expensive.
    Energy Beacon - Nice for a control deck.
    Krosan Paladin - I'd play it, but I don't like keywording spirit link unless you can make it so it doesn't change the fundamental use of spirit link (nullifying a big beater).
    Rainbow Dragon - I'm surprised no one has thought of it before.
    Thunder Vortex - I'd play this. It's way better than Simoon.

    Ancient Walker - Nice, basic card.
    Balshan Golem - I don't like affinity but because enchantments can't be borked out like artifacts can, fine.
    Enchanted Tome - I like it.
    Enchantress's Mirror - I don't know if it would make the cut, but nice filler.
    Memory Devourer - I wonder what the power limit of a 0cc card is, but this is nice filler too.
    Aura Crystal - Good thing you didn't make it a land.
    Clock of Knowledge - I don't like it. It allows aggro card draw on the cheap.
    Dream Elixir - I like it.
    Shining Ironbeast - Expected filler.
    Spark Staff - I like it.
    Astral Trap - I like it.
    Chimeric Statue - Nice nod to Statues.
    Golden Golem - I'd play it in Limited.
    Halls of the Sanctuary - I think it's mediocre.
    Miracle Pillar - See Kentaro's wording.
    Mirror Shield - I enjoy Fork variants. Nice card.
    Prismatic Diamond - I don't like it, but it may be powerful.
    Silent Servant - Eternal Witness it's not.
    Spectral Prism - Spectral Prism could be nasty.
    Well of Mysteries - I'd play Planar Portal before this.

    Enchantment lands - Please don't go there.
    Aphetto Temple - On the watch list.
    Meresian Watchtower - Why should green and blue get creature destruction?
    Veilwood Shrine - Expected City of Brass variant.
    Balsha City - I'd play this in blue decks.
    Krosan Forest - Wowza!

    Whew!
    Posted in: Custom Card Creation
  • posted a message on NetDraft
    You have to get the IP from the host of the draft.
    Posted in: Third Party Products
  • posted a message on Salvation's SCCT/OCaaT - Single Card Ideas By YOU!
    I think it could cost 1R since it is merely providing access to mana you had, and it is unplayable otherwise.

    Mogg Rager - :1mana::symr::symr:
    Creature - Goblin Berserker
    Haste
    3/2
    Posted in: Custom Card Contests and Games
  • posted a message on Ideal Government.
    I like the American form of government, but I do not like the fact that there's the "Big Two" parties. It feels really undemocratic when you have to choose from John Jackson and Jack Johnson.

    (30th post! I am a Common Mage!)
    Posted in: Debate
  • posted a message on Official Non-Metal/Punk Music Discussion Thread
    My favorite band is Rush. I have supplied much evidence of this:
    My sig. (Roll the Bones lyrics)
    I provided card name 'Turn the Page' (Unrelated to the song by Bob Seger, later covered by Metallica, although it's good too.)
    My location is listed as Rivendell.
    I am trying to get a Rush-related avatar.

    I like most rock, classic rock, but not death metal. (I also don't like pop-punk bands such as Good Charlotte, etc.)
    I like some rap, but not mainstream stuff like 50 Cent.
    I do not like pop.
    Posted in: Entertainment Archive
  • posted a message on Everybody look at my new avatar!
    Very cool and surprising. I give it a thumbs up.
    Posted in: Special Occasions
  • posted a message on Secret Society Mafia Signup
    It's like Wolfgame on IRC, so I feel like this will be easy to learn.
    /in
    Posted in: Old Sign-ups
  • posted a message on The Limerick Game- reborn!
    My head is large
    as big as a barge
    And I can't find a hat
    So I use a cat
    Whose girlfriend's name is Marge.
    Posted in: Other Forum Games
  • posted a message on 6 Degrees of Magic Separation
    1. Kashi-Tribe Reaver prevents creatures from untapping, just like...
    2. Tangle. which prevents damage just like...
    3. Test of Faith, which provides +1/+1 counters just like...
    4. Amok, which is red just like...
    5. Fault Line, which is in Urza's Saga, just like...
    6. Flesh Reaver.

    Sorrow's Path to Pale Moon
    Posted in: Other Forum Games
  • posted a message on Guess how many people will find Salvation!
    I think the answer will shock us all. My guess is:
    :9mana::0mana::0mana:
    Posted in: Other Forum Games
  • posted a message on Battlemages, Blue Weenies, and a man-eating Panda.
    Hey Scuirimancer!

    I would like to extend the cycle:

    Verdana Battlemage - :1mana::symg:
    Creature - Wizard
    If mana would be added to your mana pool, instead you may reveal this card and pay :symg:. If you do, put this card into play.
    2/1

    Necra Battlemage - :1mana::symb:
    Creature - Wizard
    If a creature you control would be put into a graveyard from play, instead you may reveal this card and pay :symb::symb:. If you do, put this card into play.
    1/1

    Benalish Battlemage - :1mana::symw:
    Creature - Wizard
    If you would gain life, instead you may reveal this card and pay :symw:. If you do, put this card into play.
    2/1
    Posted in: Custom Card Creation
  • posted a message on Flavor Text Game
    Borck, the Freewheeler - :2mana::symr::symr:
    Legendary Creature - Human Rogue
    :symr:, sacrifice a permanent: Borck, the Freewheeler deals 1 damage to target creature or player.
    3/2
    "Victory is easy, Success is difficult."

    Oh, and for flavor text:
    It shines in the night as if it were a beacon for lost souls.
    Posted in: Custom Card Creation
  • posted a message on If wolfwood can do it so will I...now equipped with zombies
    If I didn't know any better, I'd swear you were high. That was great, in a psuedointelligent type of way. The zombie thing certainly had me ROFLing.
    Posted in: the Speakeasy
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