- Altaurus321
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Member for 14 years, 10 months, and 27 days
Last active Sat, Apr, 11 2020 12:45:48
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tchntm43 posted a message on U/R/x ControlYeah, I don't think there is any situation where you take Dynavolt Tower out of the deck. This deck used to be named after Fevered Visions, but really this is a Dynavolt Tower deck at this point. Fevered Visions should be 4x in the sideboard and come in against any deck that has difficulty playing more than one spell per turn (Control decks, Emerge, UW Flash). Against Control decks, if you're looking for something to pull out for the Fevered Visions, there's an easy choice. Cathartic Reunion (or Tormenting Voice). These are dangerous cards to play against decks with counter magic.Posted in: Standard Archives -
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Cronax posted a message on U/R/x ControlPosted in: Standard ArchivesQuote from Altaurus321 »Has anyone tested Fevered Visions and Dynavolt Tower MD? Do you take one out for the other when you SB? Whats the floor on MD instants/sorceries before you start hamstringing the engine of the deck?
In the current meta, I think Fevered Visions is mainly good against control decks, but actively bad against most of the aggro decks that make up a large part of the format. Dynavolt Tower on the other hand does work against all types of decks.
As for the floor on MD instants and sorceries, there's a lot of approaches to that question.
Personally, I think the deck wants around 22 land and I think the maindeck can support about 8 creatures for just 4 Towers, leaving 26 slots for instants and sorceries.
I think you want the maximum amount of burn spells that can go to the face (4x Incendiary flow and 4x Fiery Temper) because if you need to rely on just Dynavolt Tower you're gonna need to cast 18 other spells *after* casting the Tower to deal enough damage to win (20+ damage needed to win, meaning 7 activations for 21 damage, meaning 7 x 5 = 35 energy, meaning 36/2 = 18 spells).
Assuming a hand with 3 lands, Dynavolt Tower, 3 spells and *none of those* spells cast before the Tower, that would mean drawing and casting 15 more spells. Surviving on just removal and counterspells for 15 turns, with no creatures or planeswalkers, seems a bit optimistic to me. -
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Natedogg posted a message on did the transform CMC rule change?Posted in: Magic Rulings ArchivesQuote from Altaurus321 »What's the converted mana cost of Brisella then?
It's the sum of both sides. From the rules manager Matt Tabak's Twitter:
There are tentacles shooting out of faces (out of faces!), and all you can think about is converted mana cost. It's the sum of the 2 cards
https://twitter.com/TabakRules/status/747448917923508224 -
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bondafong posted a message on [Official] Altered/Pimp Cube Cards ThreadSo. Aquired some Eternal Masters foils.Posted in: The Cube Forum
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Juju posted a message on [Official] Altered/Pimp Cube Cards ThreadI have been hemming and hawing for years over getting this card. Along with a Show and Tell, this has been the last money card that I just never acquired for my cube. Finally picked one up today. Woo!Posted in: The Cube Forum
So I guess there's only one card to go... -
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Sparki posted a message on [Official] Altered/Pimp Cube Cards ThreadPosted in: The Cube Forum
Here's mine. -
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BrownDog5117 posted a message on [Official] Altered/Pimp Cube Cards ThreadThese gems came in the mail today.Posted in: The Cube Forum
Lands for the cube. Thank you Marta Molina in Spain!
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Sparki posted a message on [Official] Altered/Pimp Cube Cards ThreadFew new alters.Posted in: The Cube Forum -
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Juju posted a message on [Official] Altered/Pimp Cube Cards ThreadI started painting this before EMA was spoiled. Oh wellPosted in: The Cube Forum -
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Chained to Life posted a message on [Official] Altered/Pimp Cube Cards ThreadI bit the bullet: woo!Posted in: The Cube Forum - To post a comment, please login or register a new account.
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(A big thanks goes out to Lanxal for the sweet banner!)
Now that I'm comfortable with the stability of Cubetutor, I'll be keeping my LIST updated via that site instead. This post will contain the most up to date photos though, as that capability has not yet been realized on Cubetutor.
Cube Bio incoming.
The Cube Photos
Organized by:
Color --> Creature/Non Creature --> CMC --> Name
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1. I only ever have to spend money on the staple/great cards that make it a year and a half &
2. The prices drop considerably after rotation &
3. Creates a list of cards I can trade for during that time and if I end up picking them up, then I don't have to fork over cash for it.
The initial time sucks because you don't make changes to your cube for the first two years, but I just hit the point where the next rotation will allow me to add a bunch of new cards and I'm pretty excited.
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Just got word that my latest alters from Modfly have been completed... behold the OG Might MORPHin' Power Rangers