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  • posted a message on [Elexia] Main Gates
    **The girl's face reddens a little as she shifts her gaze to the ground.**

    Arl - "Sorry, I'm just really happy to see you. I know how you feel. Not being stabbed in the heart, but I did almost decide to try living like a normal girl for awhile. Until I grew up, that is. But I chose to try taking on less dangerous missions instead. Not that that seems to have done anything."

    Cee - "Arl keeps running into murderers. Did you hear about the party where the lord marshal got melted by a god? Arl got conscripted into helping it free the other ones."
    Posted in: The Epic World
  • posted a message on [Elexia] Main Gates
    Arl - "Really? Haha, you were strong to start with, but.. I don't know where I was going with that. Anyway, I've done a lot of stuff too! I mean, I was actually trying to take on.. I mean... how did you get better?"
    Posted in: The Epic World
  • posted a message on [Sylvan] The Varel Manor
    **A pair of summoned owls try their best to memorize the mantoth without getting within reach of its slicing blades**
    Posted in: The Epic World
  • posted a message on [Elexia] Main Gates
    Arl - "I missed you too."

    **Cee, having narrowly avoided becoming an accidental homicide victim unwilling participant in the hug, lands on a nearby post.**

    Cee - "So! How has.. uh.. everything been?"
    Posted in: The Epic World
  • posted a message on [Near Sylvan] Sir Sepi's Mountain Magic
    Cassie - "I have glowy moss!"

    **The little harpy struggles to pull out the moss with her talons until Yack reaches into her cloak pocket and speeds things along.**
    Posted in: The Epic World
  • posted a message on [Elexia] Main Gates
    **The girl had seen enough hugs to know what to do next, although she puts a bit too much force behind the tackle squeeze.**
    Posted in: The Epic World
  • posted a message on [Old Elexia] Beige Street
    Snake, Jougo, and Akane arrive to find the street clear of most residents. An old man is cutting some weeds near the gate of the more humble of the two end-of-the-road estates.
    Posted in: The Epic World
  • posted a message on [Elexia] Main Gates
    **He doesn't have to wait long.**

    Arl - "COLT!"

    **The girl gleefully dashes towards her old teacher.**
    Posted in: The Epic World
  • posted a message on [Elexia] Main Gates
    **About 30ft away a rainbow-haired teenage girl steps off a wagon, turning to thank the driver for giving her a ride to the city. A multi-colored bird sits upon the armored youth's head.**
    Posted in: The Epic World
  • posted a message on [Old Elexia] Beige Street
    Beige Street was, long ago, one of the wealthiest neighborhoods in Elexia.

    The last century, however, saw several of the mansions torn down and replaced with housing suitable to residents of more middling wealth, creating a street of middling houses wedged between sprawling estates.

    The most extravagant of these estates lies against the city wall, an imposing embodiment of vain excess whose gilded towers, silken flags, and crystalline windows rise high above the 20' walls of iron and silver that protect the complex. A chorus of fearful, patronizing voices constantly echo from within. Upon closer inspection, the two buildings adjacent to the complex (on the same side of the street) have rusted doors facing the outside world. As do the two buildings adjacent to those; they look more like prisons than homes, really.

    The manor immediately across the street from the bizarre estate is also a bit odd; like someone had given up on combating the wild plants in favor of focusing on just a few small gardens. The mansion itself is small and very old, as is the short fence that surrounds the smaller estate. In contrast, the houses wedged next to it are among the nicer of the middle class homes - a particularly nice specimen being a two story building with the peacekeeper symbol etched into the door.
    Posted in: The Epic World
  • posted a message on [South of Elexia and Beyond] Precipice of Normality
    Javert starts to comment on the group finally having some sense before Arl rolls passed him in her own post-feather delirium. The especially observant might notice a mildly flailing Tratorious briefly appear near a particularly large mound of snow before becoming invisible once more.

    Cee – “I still think you shouldn’t have risked it!”

    Once everyone finishes messing around with the feathers Kaia makes some *adjustments* to the hidden door; it was now a two-way affair. The monsters could thank her later.

    The tunnels beneath are about as cold as the tundra above, the temperature modulating suits the groups wore beneath their clothing or on their feathers being the only thing keeping them from painful frostbite. The path leads towards the mountains and deeper into the earth.

    Dr. Smalls – “All right then! I think we should don our disguises.”

    Smalls lights a flame and soon opens the smokey door to the group’s excess gear (and binge, the regular crow, the children they are trying to save, etc). Among the piles are several monstrous suites, complete with magical see-through eye coverings to complete the disguises. Damek notices they even change smell, and those that try to speak while wearing one notice a small voice change.

    Javert – “How do you have these things, and HOW did you know what they should smell like!”

    Dr. Smalls – “We don’t know if the smell is right, but it doesn’t smell like any mortal race Binge knew about. And this is a case where the book proved exquisitely helpful. We have a few extra suits as well – although I suspect we will need them yet – so take whichever ones work for you!”

    You may look like:

    A) Binge’s race – a lower-class bruttezzaavanzi. They are assumed to be not that bright. Although goodly specimens are unheard of, bruttezzaavanzi tend to be more amoral than outright evil. They are also somewhat laid-back as a whole.

    B) Percival’s race – a higher class (or wannabe higher class) belmaestrocucito. They are assumed to be a more culturally knowledgeable. A merely amoral specimen would practically be a saint; belmaestrocucito tend to be sociopaths. Extremely competitive as a whole; having a significant hobby besides power-hungry scheming is generally the purview of powerful nobles.

    C) An Unihakka. Although Unihakka have the most variance in morality and demeanor, and are the most likely to be ‘quirky’ and/or downright bizarre, they also stand out and are more memorable. Some denizens of the city will likely wonder why they’ve never heard of you (granted, this latter point is also true in some very specific cases for the other choices as well). Remember, however, that the above describes OLD unihakka. ‘Newborn’ Unihakka are nearly mindless killing machines and young ones tend to have very unstable personalities (Which, unfortunately, means anyone around when/where a fake one claims to have been ‘born’ will REALLY wonder why they don’t remember you).

    ---

    Another thing to think about is the possibility of acquiring contacts in the city. Although it is a vile place, and working with the system will take an amoral guise at the very least, it should be noted that there are could be a couple potential allies that might get turned off if you blend in too well. Pros and cons.
    Posted in: The Epic World
  • posted a message on "Non Latin Unicode characters are temporarily not allowed."
    Please add me as well (I am also having trouble editing my posts and such).
    Posted in: Forum Software Feedback and Bug Reports
  • posted a message on The All-Purpose OOC Sounding Board
    Any current Peacekeepers who have spent credits on what were previously 'investigative' abilities for their items is automatically credited back 3 credits along side the change to the new version of the item.


    And can those who spent 3 credits on what is now a 2 credit ability presumably get a credit back?
    Posted in: The Epic World
  • posted a message on [Sylvan] The Varel Manor
    Miko - "Summons first. Going to try speaking to them. Be ready to run and/or fight if things don't work out... I'm not expecting things to work out."

    **Miko has the owls slowly and nonviolently approach the insects a bit ahead of the group.**

    Miko - "Mighty Insects! We wish to pass by you in order to save the Queen from the Evil One! Please let us through or explain your refusal!"
    Posted in: The Epic World
  • posted a message on [Sylvan] The Varel Manor
    **Miko gets off her owl, sending the bird to walk a little ahead of the group once again.**

    Miko - "Opening a window is less painful than punching through it. And better still if you might need that hand for other things.."

    **She smirks at the wall of murk. Perhaps they ended up saving time after all.**
    Posted in: The Epic World
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