when the mountains enter to trigger for valakut, is there a chance/way to kill a non-basic mountain or valakut in order to stop the ability from triggering?
this specificly in refrence to scapeshift into 6 mountains(duals) and 1 valakut
ok....why is no one runnning jace the mind sculptor?he is awesome and there is practically no bad time to use him...also always run 4 time warp!
on another note: i find gideon jura to be practically 5-8 time warp...also he can bash when u take many turns for the win....so please enlighten me on why we dont use these planesalkers...
is leveler an activated ability????card for reference...is it an activated ability so that something like transcendant master can be leveled up for free with training grounds????
when the mountains enter to trigger for valakut, is there a chance/way to kill a non-basic mountain or valakut in order to stop the ability from triggering?
this specificly in refrence to scapeshift into 6 mountains(duals) and 1 valakut
1 Mosswort Bridge
2 Wooded Bastion
4 Misty Rainforest
5 Forest
4 Brushland
4 Heritage Druid
4 Nettle Sentinel
4 Llanowar Elves
3 Regal Force
4 Elvish Visionary
4 Arbor Elf
3 Ranger of Eos
1 Joraga Warcaller
1 Emrakul, the Aeons Torn
4 Elvish Archdruid
4 Summoner's Pact
4 Primal Command
3 Guttural Response
4 Nature's Claim
2 Krosan Grip
4 Leyline of Vitality
for people who go to magic-league.com
a tournament top 8 had 2 of these in it...they seem good....
on topic:
your deckshould not run so many overrun affects...you should up your count of joraga warcallers to 4...
Sideboard
2 Chandra Nalaar
2 Cunning Sparkmage
2 Flame Slash
4 Kargan Dragonlord
2 Obsidian Fireheart
3 Quenchable Fire
besides the flame slash and Quenchable Fire when do you bring things in?
Turn 2.
Kiln Fiend
Turn 3.
Manamorphose- Double Cleave- Brute Force +9/+0 +3/+3 total 13/5 double strike attack for 26!
note: current decklist formulated by blue wolf thanks![/QUOTE]
ur best hand can be sped up by a turn 1 rite of flame----> kiln fiend...also if u run the mana rituals you can convert your deck into pyromancer's swath grapeshot combo deck...also why no fatal frenzy?
on another note: i find gideon jura to be practically 5-8 time warp...also he can bash when u take many turns for the win....so please enlighten me on why we dont use these planesalkers...
there goes a fun deck
thanks anyway