When Urza asked the Viashino what it did, they answered "it hums".
My fave non-Null Rod flavour text.
Quote from DirkGently »I did see that when I was perusing lands decklists for ideas, so I thought about it a little.
I guess it must have some validity since it sees competitive play there, but considering they're both 1-ofs I think that cuts down the effectiveness considerably. It's really hard to draw both, since we probably aren't running any land tutors and instant tutors hardly exist. It's also much slower to kill an entire table instead of just 1 opponent. In fact it's pretty counterproductive as a kill tool since you're probably healing a total of more than 2 life every time you tap the land. I guess you still win eventually because you focus down one person at a time, but it'd take ages to kill 3 players on its own. With lands you can recur multiple punishing fires with each activation, and do it repeatedly with multiple groves, but that's not really an option here (I mean, we can copy groves with vesuva and such).
I think at best it's a control tool, not a wincon. And I'd be a lot more likely to use it in a version around crop rotation, since at least then you only need to luck into drawing one of the pieces to put the combo together.