- 3drinks
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Member for 14 years, 10 months, and 10 days
Last active Sun, Dec, 24 2023 09:11:40
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Chill_Gamer posted a message on [[Primer]] [PRIMER] Kaalia of the VastFinally got the money to buy the pre-con deck for Kaalia of the Vast and I got Sephara and New Kaalia coming in. I can't wait to become public enemy #1 at the tablePosted in: 1 vs 1 Commander -
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tstorm823 posted a message on Random Card of the Final Day: Maelstrom NexusMaelstrom NexusPosted in: Commander (EDH)
This card was not picked randomly, but it picks randomly itself, so I consider that a reasonable trade.
I know that I'm half a year shy of my intended tenure on this thread, but this is the thread's finale, my final Random Card of the Day. I don't know if anyone has a mind to pick up where I left off with a new random card thread here on Salvation, but there is a successor already rolling elsewhere full of familiar faces for those interested.
It's been great doing this, thank you to everyone who made this thread fun every day. -
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cryogen posted a message on New Website - MTGNexusYou probably know about MTGNexus, but if you haven't checked it out yet, we are officially open so come take a look.Posted in: Commander (EDH) -
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cyberium_neo posted a message on Miraculous Kaalia (Seeker of Zeniths)Here is the link from Barrebhabib on calculating ratio/chance of drawing certain cards in your deck: http://www.unseelie.org/cgi-bin/cardco.cgi?deck=90&target=25&hand=6Posted in: Multiplayer Commander Decklists
Given Krav, the Unredeemed and Sephara, Sky's Blade, how do you feel about cards like Emeria Angel that could generate flyers? Resplendent Angel is cheap and aggressive enough to go into this deck while providing support for Regna, the Redeemer. I believe Aurelia, the Warleader would untap Angel of Condemnation and Glorybringer after you exert them? -
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darrenhabib posted a message on MTGNexus RequestsPosted in: Commander (EDH)
Cool, what's the syntax? I tried [table][tr][td]...Quote from cryogen »Quote from darrenhabib »The ability to create tables with rows and columns for any content. Not just for the decks. This would help a lot.
This is already a feature
On that note if a bbcode syntax page is created with a full list of available options. -
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GloriousGoose posted a message on MTGNexus RequestsKeep the same customized BBCode so I can more easily maintain a decklist on two sites. Being able to copy and paste from one to the other would save me a lot on headache medication.Posted in: Commander (EDH) -
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DirkGently posted a message on Sheldon's Thoughts on infinite combosPosted in: Commander (EDH)
I think the best solution to the problem is:Quote from 3drinks »Sheldon: creates multiplayer format with 40 life, fast mana, under costed tutours with expectancy that nobody does anything aside from playing creatures and pass turn.
Players: creates efficient game plan to - gasp - complete the game objective. which is to win the game, in an efficient manner such that they don't lose to the other guy you didn't eliminate.
Sheldon:
1) lower the starting life total to 30, 25, or even 20. This allows proactive decks to reign in combo decks, makes non-combo a more viable strategy, and reduces the power of stupid BS like necropotence. Maybe griselbrand could even come off the banlist, who knows.
2) ban the fast mana. Less important, but still. It creates so many nongames. Kill with fire please. Also it could be (slightly) more problematic with a lower life total, since aggro can have pretty insane starts off a ring or crypt. -
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darrenhabib posted a message on Kaalia, Zenith Seeker - "Certified Air Raid Material" V2.0I have to agree with 3drinks on this one. Now you're absolutely right about Kaalia of the Vast drawing attention, she is always going to be the one that opponents save removal for 100%.Posted in: Multiplayer Commander Decklists
And you're right Kaalia, Zenith Seeker is going to draw absolutely no attention at all, and opponents will happily leave her alone.
But I think just playing large creatures without a way to get them into play other than simply doing it with a good old fashion mana base would make it no more than a very very casual kitchen table deck. Which is fine, but you've specifically labeled this competitive.
And I mean trying to play the mana denial strategy (land destruction) in this deck is like holding a shotgun to your head.
Sure there is the Sneak Attack, but that is literally one card in your deck. You just can't lean on it that amount. And then the Quicksilver Amulet does require 4 mana, and it is pretty slow.
I feel like a more low to the ground strategy is needed. Have you checked out the low cost Angel, Demon and Dragons?
For example Feather, the Redeemed is cheap and synergies with Cloudshift, Justiciar's Portal, Liberate, Long Road Home, Otherworldly Journey, Acrobatic Maneuver, Eerie Interlude.
Mirrorwing Dragon can help with this.
There are even Changelings to make use of the draw in a more low to the ground fashion.
Crib Swap, Graveshifter, Irregular Cohort, Mirror Entity, Taurean Mauler, for example.
I don't know exactly what is going to be a viable shell for her, but I think just replacing her with a similar Vast build is not going to work out very well, in my opinion. -
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Jeff2302 posted a message on [[Primer]] [PRIMER] Kaalia of the VastNot to mention all our fetchlands, Shocks, Mana Confluence, City of Brass, Painlands (If you run them), Horizon lands (if you run them), Necropotence and so much more, also draw us cards.Posted in: 1 vs 1 Commander
Our deck does a good job in hurting us, might as well provide gas now. -
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Chill_Gamer posted a message on [[Primer]] [PRIMER] Kaalia of the VastPosted in: 1 vs 1 CommanderQuote from 3drinks »Welcome to all our new posters! Continental breakfast is served from 7-9, and the bathroom is down the hall, third door on the left. We hope you enjoy your stay with the most definitive Kaalia primer on the net!
~ Kaalia's Personal Liaison
Ahem.
I just don't see the new Kaalia fitting here, I think what she wants to do and what we're actually doing is too far apart when we could similarly replicate her effect in this deck with painful truths and ancient craving. However FWIW, I'm feeling her and I'm surely going to be writing a primer and covering her in depth too because her synergies are real good (scroll rack, making us into a sort of miracle deck), and caring a bit more about etb than on-damage triggers and not needing to worry about Flameblast Syndrome.
Obviously that's still some time away, so all I can really say to you is stay tuned.
"Hmm. Is it free continental breakfast?"
Quote from Jeff2302 »But the new Kaalia's power level is pretty low compared to our current Kaalia.
Imo the gap is quite big.
Do you think its worth slotting new kaalia into our 99 as a way to find our ADDs? theoretically we should always put 1 into hand.
And in our colors, card selection is not often found
Kinda thinking about it but prob not. After last post I got thinking and I wondered if you could get both on hand the field quicky if that would mean faster monster draw and it dosen't. They simply can't play off each other even though there the same card doing something very similar. You also run into a not having enough mana issue.
Quote from 3drinks »Quote from Jeff2302 »But the new Kaalia's power level is pretty low compared to our current Kaalia.
Imo the gap is quite big.
Do you think its worth slotting new kaalia into our 99 as a way to find our ADDs? theoretically we should always put 1 into hand.
And in our colors, card selection is not often found
I do think the gap is large, but I think you can build around it and close the gap with a lot of virtual CA (my deck building niche, heh). As to why I wouldn't play her in this deck, its because we're looking for a specific card more often than not which is why we have so many Universal tutours. Just fishing for random value drops isn't so in-line with what we're doing here.
What is CA?
Also while I do think there really different i'm planning on getting both and maybe a pre-order box for Core20 for Kaalia and the new Chandra's. But ehh. I doubt i'll get all I want like always - To post a comment, please login or register a new account.
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Onn branded (a Walmart in house brand) has a 8in tab for ~$59 and a 10.1 in for $79. There's also a 7in version of these running AndroidGO (a slimmed reskin of the Android OS for function, with slightly worse specs) for $40 if you can find it. Check your local stores for listings as not all Walmarts carry the same products on the floor. These tabs last ~5.5hrs (the 7in one lasting about 4hrs), which is more than enough for a game or two of commander. Otherwise they do come with an AC adapter you can plug into the wall.
If you have some kind of aversion to Walmart's unbranded electronics, you can also look into LG and Samsung, these are starting at $149 and are going up - Samsung's top tablet model for the current year, which to it's credit is boasting stats and hardware at least equal to, and in some cases greater than - Chromebook laptops. These top models, with all the bells and whistles, are running you just above $300 out the door.
Lastly, if you have a flagship phone (mine is an s8+ I got on launch day) those typically have good, long lasting battery life. I use MTG Tracker on mine, and it is a beautiful interface with no ads, and has paid functionality (I don't use it, but others might care for those services). This you can find on the Google Play Store, though I don't have any idea if it's on the App Store because I refuse to use any iOS products. If you have an aversion to Google products, then instead of the Play Store, you can find MTG Familiar on the F-Droid repo, which is a fully free and open source program and is a great life tracker app. Being open source and free of course, means there's never any intrusions or awful screen covering ads, or developers trying to shill their patreons or whatever at you.
Oof, this is great advice. We forget just how frequently devices are phoning home and constantly searching for wifi, airplane mode is a terrific suggestion to preserve battery life. And also a great way to not get distracted with any obnoxious interruptions in random texts or discord servers during your game. Quality.
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1x Arid Mesa
1x Badlands
1x Blood Crypt
1x Bloodstained Mire
1x Canyon Slough
1x Cavern of Souls
1x Command Tower
1x Flagstones of Trokair
1x Flooded Strand
1x Gemstone Caverns
1x Glimmervoid
1x Godless Shrine
1x Great Furnace
1x Hall of the Bandit Lord
1x Marsh Flats
1x Mountain
1x Plains
1x Plateau
1x Polluted Delta
1x Prismatic Vista
1x Reflecting Pool
1x Sacred Foundry
1x Scalding Tarn
1x Scrubland
1x Smoldering Marsh
1x Snow-Covered Mountain
1x Snow-Covered Plains
1x Snow-Covered Swamp
1x Spire of Industry
1x Strip Mine
1x Swamp
1x Urborg, Tomb of Yawgmoth
1x Vault of Whispers
1x Verdant Catacombs
1x Wasteland
1x Windswept Heath
1x Wooded Foothills
1x Aurelia's Fury
1x Corpse Dance
1x Dismember
1x Enlightened Tutor
1x Fire Covenant
1x Flame Sweep
1x Insidious Dreams
1x Orim's Chant
1x Pyroblast
1x Red Elemental Blast
1x Second Sunrise
1x Shallow Grave
1x Silence
1x Swords to Plowshares
1x Thrill of Possibility
1x Through the Breach
1x Vampiric Tutor
1x Cut / Ribbons
1x Demonic Tutor
1x Diabolic Intent
1x Faithless Looting
1x Gamble
1x Grim Tutor
1x Imperial Seal
1x Kuldotha Rebirth
1x Night's Whisper
1x Ransack the Lab
1x Sevinne's Reclamation
1x Toxic Deluge
1x Animate Dead
1x Dance of the Dead
1x Land TaxIT
1x Necromancy
1x Phyrexian Reclamation
1x Sneak Attack
1x Underworld Breach
1x Kaalia of the Vast
1x Angel of Despair
1x Bogardan Hellkite
1x Demonlord Belzenlok
1x Dockside Extortionist
1x Gerrard, Weatherlight Hero
1x Goblin Welder
1x Grand Abolisher
1x Leonin Relic-Warder
1x Razaketh, the Foulblooded
1x Rune-Scarred Demon
1x Shivan Hellkite
1x Simian Spirit Guide
1x Worldgorger Dragon
1x Arcane Signet
1x Fellwar Stone
1x Lightning Greaves
1x Mana Crypt
1x Mox Diamond
1x Mox Opal
1x Sol Ring
1x Talisman of Conviction
1x Talisman of Hierarchy
1x Talisman of Indulgence
1x Wishclaw Talisman
Deckstats: https://tappedout.net/mtg-decks/kaalia-of-the-vast-cdh/
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It's spicy. But a bit overwhelming, so I'm taking my time before I introduce it to the primer.
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Imagine thinking an eternal format where games are determined by mana superiority instead of any other type of metric wasn't already doomed to become an arms race. It's always been this way, you just never realized it.
Times change, formats evolve for the times, stop being a hipster and listen to the words of one Paul Levesque;
"In life, really, you have only two choices. To adapt...or perish."
Man, get the hell outta here with this "blame fetchlands" bull*****. This isn't 1996 anymore, we're not fixing our mana with painlands and city of brass. And shaming the use of functional reprints? Why? Like we should be jamming rend flesh and devour in shadow as go to removals a near decade latre, times have to change to keep players invested. I'm sure I'm not alone in thinking how blessed I am that I'm given more powerful cards to play so I have to put fewer questionable cards in my decks. I can't with this idea, what the hell. If you want to live in the nostalgia days, go build a white border deck. I know I have - and it's still consistent enough, if you know where to look.
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It doesn't. Iona hasn't been strong enough to play in six years.
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I thank you for the opportunity to carry on the legacy of this thread, a forum game and mtgsally tradition that has become one of the more looked forward to games to-date. And, thank you for allowing the opportunity to hand this tradition over to my hands.
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Authour’s Note: This commander is brand new and of course this deck and Primer resource is as well. It’s only natural that the material contained within is a work-in-progress to be continually updated and tweaked as more experience is gathered.
Converted Mana Cost: Neo Kaalia’s cmc is WBR, which is an aggressively pushed cost for what otherwise is a 3/3 creature with two static abilities, and even more aggressively costed with an enters the battlefield effect stapled onto her that can generate card advantage. Without this effect, she is a very aggressive (but fair) commander, and with it, she is a force to be reckoned with.
Her Ability: The irony is not lost on me that Neo Kaalia’s power pales in comparison to the original’s. That’s to be expected however, as the original’s ability to circumvent mana costs is the single strongest trait a player can utilize in any given game of Magic. With that said, Neo Kaalia’s ability is still one worth pursuing as she can generate an up to plus three in terms of card advantage. In comparison to the original which needed a steady stream of extra cards to maintain it’s strategy, Neo Kaalia can get to the mid-game and even late just by virtue of it’s own ability keeping it fueled. This ability is not such an easy ability to manipulate however;
”When Kaalia, Zenith Seeker enters the battlefield, look at the top six cards of your library. You may reveal an Angel card, a Demon card, and/or a Dragon card from among them and put them into your hand. Put the rest on the bottom of your library in a random order.”
In the top six cards, we’re looking to be able to pick up half of those while shipping the rest to the bottom. That’s great, but the cards are specific – we need one angel, one demon, and one dragon specifically, we can’t just grab three angels and call it good! We also must be able to cast the cards, drawing extra cards we can’t utilize is an otherwise wasted resource. And since we don’t have a cheat mechanism built in to our commander, we must be weary of the mana curve of our deck. That’s not to say we have to exclusively curve out at four, of course, but we know that the higher the cost, the more weight those cards need to be able to pull in order to be worth a deck slot.
Other Commanders: I don’t believe there are any other commanders offering the niche Neo Kaalia is offering that she should be directly competing with other options you could choose. If you want Sneak Attack on a body, I’d recommend referring to my original Kaalia primer as this deck is far, far different from that.
Reasons you would enjoy this deck:
• You love playing with Miracles.
• You enjoy piloting a deck that can build longterm advantage from the beginning of the game.
• You love original Kaalia but are tired of your friends taking a ball bat to your knee caps.
Reasons you wouldn’t enjoy playing this deck:
• You prefer a shotgun blast to the face approach rather than an intrinsic value-over-time engine.
• You would rather beat everybody all at once and at the same time.
• You like decks that actually play more than one six plus converted mana cost card.
So, if you’re reading this far, by now you must be wondering why you would ever pick this up when you could go Lab Man or Food Chain, or Flash Hulk or even just Eldrazi Sneak your way to victory. Hell, why would you pay retail on these angels, demons, and dragons when you could instead pay zero and get them with pseudo haste? The answer is because you don’t want to be obvious about what you’re doing in a multiplayer format.
Let’s be honest, when someone sits down at the table with a Tymna-Thrasios deck, you instantly know the tryhard alert went off around everyone. When original Kaalia sits down, you know she draws legitimate vile and malice from opponents that are afraid of the unknown. Meanwhile, our deck here can make use of a lot of “under the hood” style of optimizations. What does that mean, “under the hood”, right? What I mean by that is that this deck will be making use of a lot of basic card advantage theory to increase the average card quality you see in a given game. You know how you resolve a Brainstorm and then follow it up with a fetchland to create an Ancestral Recall? Yeah, those are the kinds of optimizations I'm talking about here. And here’s where the name for this deck comes into play (err...enters the battlefield :P).
Since our commander cares about our top deck, it’s not exactly a huge leap of logic to take on a miracle approach. Sensei’s Divining Top, Scroll Rack, in fact with the Rack especially you can generate immense card advantage with the commander by putting the angels, demons, and dragons from your hand back on top, drawing those new cards, and then blinking or otherwise resolving the commander again to draw those cards right back! And, as an added bonus there was probably some cards you didn’t care about that could get shipped to the bottom clear and out of your way! Then as an added benefit to go with all these top deck matters strategies, we can go back to “outplaying our opponent with Vampiric Tutor for Terminus to put them on tilt for the rest of the night!” That last sentence is obviously sarcasm, but the strategy is genuine. A one mana tutour to hard wipe all creatures to the bottom for also one mana when the two cards also fit well into our deck’s strategy anyway, is quite the potent game plan.
1 Kaalia, Zenith Seeker
1x Ancient Tomb
1x Arid Mesa
1x Badlands
1x Blood Crypt
1x Bloodstained Mire
1x Cavern of Souls
1x City of Brass
1x Command Tower
1x Fetid Heath
1x Flooded Strand
1x Godless Shrine
1x Graven Cairns
1x Mana Confluence
1x Marsh Flats
1x Plateau
1x Polluted Delta
1x Prismatic Vista
1x Reflecting Pool
1x Rugged Prairie
1x Sacred Foundry
1x Scalding Tarn
1x Scrubland
1x Silent Clearing
1x Smoldering Marsh
2x Snow-Covered Mountain
2x Snow-Covered Plains
2x Snow-Covered Swamp
1x Strip Mine
1x Sunbaked Canyon
1x Verdant Catacombs
1x Wasteland
1x Windswept Heath
1x Wooded Foothills
1x Heartless Summoning
1x Land Tax
1x Moat
1x Mortuary
1x Necromancy
1x Alms Collector
1x Angel of Condemnation
1x Angel of Finality
1x Angelic Field Marshal
1x Archangel Avacyn
1x Bloodgift Demon
1x Butcher of the Horde
1x Demon of Dark Schemes
1x Desolation Angel
1x Doom Whisperer
1x Eldrazi Displacer
1x Gisela, the Broken Blade
1x Glorybringer
1x Herald of Torment
1x Krav, the Unredeemed
1x Linvala, Keeper of Silence
1x Malfegor
1x Master of the Feast
1x Regna, the Redeemer
1x Restoration Angel
1x Sephara, Sky's Blade
1x Serra Avenger
1x Stormbreath Dragon
1x Sunblast Angel
1x Whitemane Lion
1x Crib Swap
1x Enlightened Tutor
1x Generous Gift
1x Nameless Inversion
1x Swords to Plowshares
1x Unexpectedly Absent
1x Vampiric Tutor
1x Entreat the Angels
1x Entreat the Dead
1x Gamble
1x Grim Tutor
1x Imperial Seal
1x Living Death
1x Night's Whisper
1x Reanimate
1x Terminus
1x Toxic Deluge
1x Unburial Rites
1x Vindicate
1x Arcum's Astrolabe
1x Crucible of Worlds
1x Lightning Greaves
1x Mana Crypt
1x Scroll Rack
1x Sensei's Divining Top
1x Sol Ring
1x Static Orb
1x Talisman of Conviction
1x Talisman of Hierarchy
1x Talisman of Indulgence
1x Winter Orb
Deck stats for those that don't want to calculate those on their own: http://tappedout.net/mtg-decks/miraculous-kaalia/
Alpha changes: -1 Armageddon, Ravages of War, Angelic Overseer, Lightning Bolt, Terminate
+1 Static Orb, Land Tax, Mortuary, Nameless Inversion, Crib Swap
Alpha: Firemane Avenger, Radiant, Archangel, Emancipation Angel, Angel of Invention/Emeria Angel, Astral Slide package
Scroll Rack & Sensei’s Divining Top: As outlined above, these are corre pieces to the deck’s miracles strategy, allowing me to cast powerful cards at an under-priced mana cost, as well as provide assistance in ensuring each Neo Kaalia trigger nets me as many usable cards as possible.
More to come with real time field play experience.
Coming soon with real time field play experience.
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I don't agree with them. You're entitled to bash me, flame my matter-of-fact stance, and make excuses for the format, but it does not, will not, nor can it think to change the stark realities of this format. You can play "casual" (what even does that mean?) but that does not entail others playing the same. Oh, you're going to ostracize others for having a different belief? Really? So we're now going to create social pariahisms because one person plays a game a different way than you believe a game should be played? Based on using the same legal set of cards you have access to?
You know what? I don't like countermagic. I think it is boring, trite, but it is a necessary evil to the game. They're not banned though, so it's within the rules. Just like I play MLD tribal, if I want to have between four and six 'Geddons in my deck, and they are not banned, then that is just as valid too. You want to ramp to twenty and windmill bombs, I want to stifle your growth and keep you on three to five. Checks and balances, give and take.
You don't like this, that's an issue to take up with the RC and their idiotic banlist. That list is what shapes the format into what it is right now. You don't get to socially shame others into playing the way you want to. No, screw you if you think that's okay. Full stop. That is practically bullying with social pressure, and you should feel terrible for even attempting to guilt or shame any other player that way, whether friend or random.
Stop making me agree with you! What is this, the Twilight Zone? Once again, Dirk and I are on the same page, what sweet ninth level of hell is this?
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Players: creates efficient game plan to - gasp - complete the game objective. which is to win the game, in an efficient manner such that they don't lose to the other guy you didn't eliminate.
Sheldon: