Nothing wrong with this guy. He ticks boxes, combos with Reveillark, Alesha. Not the guy you write home about, but never the guy you're unhappy to see.
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Member for 9 years, 4 months, and 4 days
Last active Sat, Sep, 22 2018 12:03:09
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Sep 18, 2018Posted in: 1 vs 1 Duel Commander (French)
So I've done quite well with Browbeat, though it is not an easy card to utilize to it's fullest (sequencing matters!) Now we have a usually better version, and though 4 < 5, getting two casts and INSTANT speed is gonna change the game here. Looks like an easy swap to me.
Sep 18, 20183drinks posted a message on [[Primer]] [Traditional Commander] Kaalia of the VastPosted in: 1 vs 1 Traditional CommanderQuote from WTech_9D »Just curious, what is the "cycle" of mythic 5 drops that you mentioned?
Doom Whisperer, Thundermaw Hellkite, Baneslayer Angel is the original cycle.
alternatively, Doom Whisperer, Stormbreath Dragon, Lyra Dawnbringer.
Sep 16, 20183drinks posted a message on [[Primer]] [Traditional Commander] Kaalia of the VastPosted in: 1 vs 1 Traditional Commander
Doom Whisperer. Finally. Took almost a decade but my cycle of single colour 5 drop mythics of each creature type is complete! Like, why wouldn't you play this? It's never bad. Its incredibly pushed, and very efficient.
Aurelia...just like her predecessor, I got two words for ya...flameblast syndrome. I'd play this in Alesha though.
Sep 15, 2018Posted in: Commander (EDH)
All of them. The interaction is exactly the same as a vivid land with no counters.
Sep 12, 2018Posted in: Commander (EDH)
This thing is like my little kuriboh (if you watched the old ass cartoon years ago you'll get this reference), it looks like it's never enough on paper but in practice you catch all the sly interactions and while it might not win the game, it'll bring you much closer to that win. Never sad to see.
Sep 10, 2018Posted in: Commander (EDH)
Pretty sweet Kaalia of the Vast target, honestly.
Sep 10, 20183drinks posted a message on Playing against Alesha + constant exile permanent effectsPosted in: 1 vs 1 Traditional CommanderQuote from Dinnky »@3drinks Those seem like an awesome combo! Since the goal is essentially that, to make him squirm 1v1, then i'll def be wielding that power lol
Plus those can go in any deck!
A note about furnace. Graveyard order matters. Make sure players know that rearranging their graveyard is a no no as there are cards that care about order, so rearranging when not instructed to isn't just a cute advantage, its downright Cheating - game state manipulation.
Sep 9, 20183drinks posted a message on Playing against Alesha + constant exile permanent effectsPosted in: 1 vs 1 Traditional CommanderQuote from Dinnky »@3drinks Thank you for the suggestions on the targeted removal cards. I will definitely be adding those to my next order of cards. And the artifacts just seem like good editions for almost all of my decks since our meta is pretty graveyard recursion heavy.
@Kaltovei Digging the anafenza idea. Definitely something that would be great to play against him 1v1.
I think a couple of these additions to my decks should help level the playing field against him 1v1 so my decks will actually be able to do something instead of being locked down 100 percent of the time.
Thanks again for the suggestions
If you want to make Alesha squirm...consider building a Salvaging Station package with Scrabbling Claws and Phyrexian Furnace. Add Tezz the Seeker to untap them for added pressure. It almost feels too weak but the power you wield for locking all the yards is supreme.
Sep 9, 2018Rule #1: don't be a dick. Don't play with jerks. If you're playing just to bone someone's commander, you're exploiting a loophole and being a jerk. Stop that.Posted in: Commander (EDH)
I'm about as literal to RAW (rules as written) as you'll get, but there's still no reason to just play like an ass.
Sep 9, 2018Posted in: Commander (EDH)Quote from Celerus »Quote from void_nothing »No currently existing legendary creature (or legendary permanent of any kind) has imprint.
You can readily exile, for example, a commander creature on the battlefield with Duplicant, but it probably won't do you much good as far as the imprint ability itself - a commander's owner can have it be put into the command zone instead of exile as a replacement effect, so Duplicant's characteristic-defining ability will have no exiled card to look at.
Unless you're controlling the turn of the player who own's the commander.
Sure. But as commander is a "social format", don't expect this player to invite you back to play if you're just trying to bone their commander. You also may disgust the other players as well. So while you could do that technically speaking...it's probably not in your best interests in the long term.
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