The Limited Archetypes of Guilds of Ravnica
 
Magic Market Index for Sep 14th, 2018
 
Magic Market Index for Sep 6th, 2018
  • posted a message on Random Card of the Day: Ondu Giant
    Quote from tstorm823 »
    Ondu Giant


    I know there are better options for basically the same effect, but I've played my fair share of Ondu Giants.


    Nothing wrong with this guy. He ticks boxes, combos with Reveillark, Alesha. Not the guy you write home about, but never the guy you're unhappy to see.
    Posted in: Commander (EDH)
  • posted a message on Kari Zev, Skyship Raider [AiR]
    At three it's just not strong enough to play compared to the other 3 drops you got. That's really all it comes down to.
    Posted in: 1 vs 1 Duel Commander (French)
  • posted a message on Kari Zev, Skyship Raider [AiR]

    So I've done quite well with Browbeat, though it is not an easy card to utilize to it's fullest (sequencing matters!) Now we have a usually better version, and though 4 < 5, getting two casts and INSTANT speed is gonna change the game here. Looks like an easy swap to me.
    Posted in: 1 vs 1 Duel Commander (French)
  • posted a message on [[Primer]] [Traditional Commander] Kaalia of the Vast
    Quote from WTech_9D »
    Just curious, what is the "cycle" of mythic 5 drops that you mentioned?


    Doom Whisperer, Thundermaw Hellkite, Baneslayer Angel is the original cycle.

    alternatively, Doom Whisperer, Stormbreath Dragon, Lyra Dawnbringer.
    Posted in: 1 vs 1 Traditional Commander
  • posted a message on [[Primer]] [Traditional Commander] Kaalia of the Vast
    Quote from Jeff2302 »
    Any thoughts on Doom Whisperer? Surveil allows us to filter out our lands for the cheap price of 2 life.
    And is a 6/6 flying and trample.

    Aurelia, Exemplar of Justice is aggressively costed being a 4/5 Flying, Vigilance and Trample for 2RW. But this is probably too vanilla


    Doom Whisperer. Finally. Took almost a decade but my cycle of single colour 5 drop mythics of each creature type is complete! Like, why wouldn't you play this? It's never bad. Its incredibly pushed, and very efficient.

    Aurelia...just like her predecessor, I got two words for ya...flameblast syndrome. I'd play this in Alesha though.
    Posted in: 1 vs 1 Traditional Commander
  • posted a message on Mirrodin's Core
    Quote from Celerus »
    Quote from 3drinks »
    Worth noting at least it combos with Reflecting Pool.
    What colors does Reflecting Pool produce if Mirrodin's Core has no charge counters?


    All of them. The interaction is exactly the same as a vivid land with no counters.
    Posted in: Commander (EDH)
  • posted a message on Archtypes you're NOT yet burned out on
    Slivers. And Dragonstorm.
    Posted in: Commander (EDH)
  • posted a message on Random Card of the Day: Ondu Giant
    Quote from JWK »
    An all-star in dedicated ETB decks and surprisingly strong in general play.


    It's funny it's just about as good as Resto Angel, and better even vs a wrath.
    Posted in: Commander (EDH)
  • posted a message on Random Card of the Day: Ondu Giant
    Quote from tstorm823 »
    Whitemane Lion


    I've played this in EDH before. Flash creatures are great in a vacuum, protecting your things from board wipes is great, reusing other etbs is great, machine-gunning with a Soul of the Harvest is great. Lots of uses for this cat.


    This thing is like my little kuriboh (if you watched the old ass cartoon years ago you'll get this reference), it looks like it's never enough on paper but in practice you catch all the sly interactions and while it might not win the game, it'll bring you much closer to that win. Never sad to see.
    Posted in: Commander (EDH)
  • posted a message on Mirrodin's Core
    Worth noting at least it combos with Reflecting Pool.
    Posted in: Commander (EDH)
  • posted a message on Random Card of the Day: Ondu Giant
    Quote from tstorm823 »
    Chancellor of the Annex


    This is definitely somewhere in my top 10 cards of all time. The sorrow it causes by just waiting for them to cast their first spell is fantastic. And the one time an opponent went turn 1 elf, countered, Summoning Trap is a story worth the backfire.


    Pretty sweet Kaalia of the Vast target, honestly.
    Posted in: Commander (EDH)
  • posted a message on Playing against Alesha + constant exile permanent effects
    Quote from Dinnky »
    @3drinks Those seem like an awesome combo! Since the goal is essentially that, to make him squirm 1v1, then i'll def be wielding that power lol

    Plus those can go in any deck!


    A note about furnace. Graveyard order matters. Make sure players know that rearranging their graveyard is a no no as there are cards that care about order, so rearranging when not instructed to isn't just a cute advantage, its downright Cheating - game state manipulation.
    Posted in: 1 vs 1 Traditional Commander
  • posted a message on Playing against Alesha + constant exile permanent effects
    Quote from Dinnky »
    @3drinks Thank you for the suggestions on the targeted removal cards. I will definitely be adding those to my next order of cards. And the artifacts just seem like good editions for almost all of my decks since our meta is pretty graveyard recursion heavy.

    @Kaltovei Digging the anafenza idea. Definitely something that would be great to play against him 1v1.

    I think a couple of these additions to my decks should help level the playing field against him 1v1 so my decks will actually be able to do something instead of being locked down 100 percent of the time.

    Thanks again for the suggestions


    If you want to make Alesha squirm...consider building a Salvaging Station package with Scrabbling Claws and Phyrexian Furnace. Add Tezz the Seeker to untap them for added pressure. It almost feels too weak but the power you wield for locking all the yards is supreme.
    Posted in: 1 vs 1 Traditional Commander
  • posted a message on Commander zone questions
    Rule #1: don't be a dick. Don't play with jerks. If you're playing just to bone someone's commander, you're exploiting a loophole and being a jerk. Stop that.

    I'm about as literal to RAW (rules as written) as you'll get, but there's still no reason to just play like an ass.
    Posted in: Commander (EDH)
  • posted a message on Commander zone questions
    Quote from Celerus »
    Quote from void_nothing »
    No currently existing legendary creature (or legendary permanent of any kind) has imprint.

    You can readily exile, for example, a commander creature on the battlefield with Duplicant, but it probably won't do you much good as far as the imprint ability itself - a commander's owner can have it be put into the command zone instead of exile as a replacement effect, so Duplicant's characteristic-defining ability will have no exiled card to look at.

    Unless you're controlling the turn of the player who own's the commander.


    Sure. But as commander is a "social format", don't expect this player to invite you back to play if you're just trying to bone their commander. You also may disgust the other players as well. So while you could do that technically speaking...it's probably not in your best interests in the long term.
    Posted in: Commander (EDH)
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