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  • posted a message on [[DGM]] Goblin Test Pilot
    Quote from bfellow
    You have to respond to Charmbreaker Devils abiility before the random "call to mind" effect happens so you wouldn't know what your opponent returns when you try to stifle/kill it.


    Charmbreaker devils doesn't target, The test pilot seems fairly unique in it's wording, so I hope the FAQ talks a good bit about it.
    Posted in: The Rumor Mill
  • posted a message on [[DGM]] Goblin Test Pilot
    Quote from Monopoman
    If you read the first few pages with the random targetting you have to activate those effects like "regeneration" or spellskites ability before the randomization happens.

    Once the random effect is done the card then deals the damage and no one has a chance to respond.

    Like someone else said in this thread Favorable Winds is far more handy to this card.


    I disagree, the target is chosen at random, and since targets are assigned when you cast a spell or activate an ability, the randomness is done during the activation, and you still have time to respond after the target is chosen. By the time you are able to respond it is already an ability with known single target.
    Posted in: The Rumor Mill
  • posted a message on [[DGM]] Goblin Test Pilot
    I feel that if Spellskite were still legal in standard to attract the shot whenever it were going to hit something of yours, maybe this could be interesting, but I can't think of any cards in standard that make him worth trying.
    Posted in: The Rumor Mill
  • posted a message on [[DGM]] DailyMTG Previews 4/8: Ral Zarek, Melek Izzet Paragon & Split cards with Fuse
    After reading the Mechanics of Dragon's Maze, I am a little bit disappointed by how fuse works. At first I misunderstood how fuse worked, I thought it would be casting two spells simultaneously and finally give people a good reason to overload counterflux in standard.
    Posted in: The Rumor Mill
  • posted a message on Lazav and manlands
    I was wondering if a land that was a creature at the time it died would trigger Lazav, Dimir mastermind so that he could become a copy of that land.

    Manly wondering so if I hydroform some guildgate then kill it if Lazav can become a Gate named Lazav, Dimir Mastermind, just for shenanigans with the mythic land coming in Dragon Maze.
    Posted in: Magic Rulings Archives
  • posted a message on Zegana + Homicidal Seclusion
    Thanks for the quick explanations guys.
    Posted in: Magic Rulings Archives
  • posted a message on Zegana + Homicidal Seclusion
    Let's say I have a Homicidal Seclusion in play, and a 1/1 human token is my only creature.

    If I play a Prime Speaker Zegana will she enter with 4 +1/+1 counters or only 1?
    Posted in: Magic Rulings Archives
  • posted a message on [GTC] Domri Rade
    I definitely like him, but the longer I brainstorm the worse my ideas get, currently I'm trying to piece together a deck idea to use Dark Revenant, and some sack outlet creature like Skirsdag Cultist or Jarad, Golgari Lich Lord to and just use Domri to re-draw the revenant every turn, and even though I realize it is a bad idea, I really want to try it.
    Posted in: New Card Discussion
  • posted a message on [GTC] Domri Rade
    I just want to make a jund deck with him and go

    turn 1 : mana dork
    turn 2 : Domri
    turn 3 : Mwonvuli Beast Tracker, search up Typhoid rats, +1 loyalty, drop the rat
    turn 4 : kill anything
    Posted in: New Card Discussion
  • posted a message on Best Torpor Orb deck?
    Not sure how competitive it could be, but I always thought it would be fun to have a black/red torpor orb deck with Vexing devil, Demonlord of ashmouth, and treacherous pit-dweller.
    Posted in: Standard Archives
  • posted a message on Dungeon Geist and non-creatures
    I was playing at FNM last night and a confusing situation almost came up, if I hadn't been short on mana.

    Say I have a dungeon geists tapping down a glisttener elf (unimportant) . On my opponents turn he activates an Inkmoth nexus. If I cast a cackling counterpart copying the dungeon geists to tap down the inkmoth will it still keep it tapped when the nexus stops being a creature, or does the effect stop working once the creature becomes a non-creature?
    Posted in: Magic Rulings Archives
  • posted a message on [[RTR]] Blistercoil Weird (Nerimon Preview)
    Quote from Shadowclaimer
    Bare with me here, this is something I'm interested in.

    Let's hypothetically say it was "When played".

    You cast Infernal Plunge, paying the cost, you tap him to duplicate it (paying R), putting the duplicate on the stack.

    Are you allowed to let just the duplicate resolve then proceed to duplicate the main cast again? Or when the stack resolves does it have to all resolve at once?


    pretty sure when something on the stack resolves priority swings around before the next thing resolves.

    So say you had wierd with dual casting on him, some other creatures, and only had 2 red mana,you could go , infernal plunge, trigger to untap goes on stack, copy infernal plunge, let copy resolve, let untap trigger resolve, copy original again, let second copy and original resolve and end up with 8 mana.
    Posted in: The Rumor Mill
  • posted a message on [[RTR]] Blistercoil Weird (Nerimon Preview)
    Quote from Serpos of Urug
    People do know that spells copied with Dual Casting won't untap him, right?


    I don't think you have to get infinite spells for a combo to be worth trying, 3 instances of whatever spell you play seems fun enough to me.
    Posted in: The Rumor Mill
  • posted a message on [[RTR]] Blistercoil Weird (Nerimon Preview)
    Quote from shinquickman

    Edit: but I guess it's still an interaction (cast 2 things for the price of 1 then attack)

    That was the interaction I was trying to emphasize.


    I wouldn't go for that interaction, why not just cast 3 things for the price of one.

    Heck, I want to build a deck with the distant possibility of going
    turn 1 mountain, wierd
    turn 2 island, dual casting
    turn 3 miracle Temporal mastery, copy temporal mastery, copy temporal mastery.
    Posted in: The Rumor Mill
  • posted a message on Nivmagus Elemental
    I really like this guy. I certainly don't expect him to be amazing unless some other cards that work well with him come out, but I am going to build a deck around him (maybe throw in Lunar Mystic, guttersnipe and a bunch of 1 drop instants).
    I do think it is unfair to label his ability as a "bad" volcanic strength trading mountain walk for being uncounterable and immune to enchantment destruction isn't bad, just different.
    Posted in: New Card Discussion
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