Jace, the Mindsculptor is responsible for the first time that I have ever been slapped in a draft. During a draft of Zen,Zen,WWK I had the misfortune of pulling a regular Jace the Mindsculptor as my rare, and a foil Jace the Mindsculptor as my foil. Never before have I ever considered pulling out of a draft before that; but, alas, the person I'm passing to is my friend, so oh well.
With a tear in my eye, I pass the cash. My friend looks me in the eye as I sadly eye him, and then he slaps me. HARD.
"Why would you pass a jace?!" he shouts, as if his slap hadn't already disrupted the draft enough. Sadly, I pick up my foil jace and show it to him. He was then given a warning for being disruptive and the judge bought me a coke.
Counter Guardian Emiya 3BW
Legendary Creature - Human Spirit Soldier
1W, pay three life; Search your library for an equipment card and put it into play attached to Counter Guardian Emiya. If you do, put it on the bottom of your library at end of turn.
"So as I pray, unlimited blade works."
1/3
And this last episode of Fate/Stay:UBW was pretty sweet. Since I've already read the visual novel, I was expecting the fight but it was still pretty awesome.
Of course the proper response is to focus them down hard, but getting the other people to understand that they need to team with you is super hard unless you flat out tell the table that there's collusion going on.
I find that the most important thing, when facing burnout, is just to set it down for a bit and then pick it up later. It may be a few weeks, a few months, or even a year, but if you keep forcing through the burnout you're going to end up disliking it even more. Eventually you'll get a magical idea, concept, or see a card that you really want to build around and you can go from there.
As a side note, American generals are weird. Ruhan's the only one that you can build flexibly that won't get you immediately hated off the table - and he's still wonky in a fun way. Numot and narset will get you massive unwanted attention and zedruu requires you to play the donation game
Wrath of god, day of judgment, supreme verdict at 4
Hallowed burial, rout at 5
Terminus, akroma's wrath, austere command at 6
So that's 8 white board wipes, and I know I'm missing some of them. I wouldn't run the card of the day over any of them.
Establish a ban list and have it in typing. Whether it be regular, french, or custom bannings, make sure that you have it somewhere that people can find it. If you're going to do this over the course of a single day, I would really limit the pod size. It's not uncommon for 4 man edh games to take several hours, so a time limit on rounds might help as well.
A points/rules system has very mixed responses here on mtgs. If you're doing a duel format tournament don't use it. If you're using a multiplayer format use it sparingly. The general consensus is that too many penalties harshly restricts the way you play and too many ways to get points creates decks that don't try to win but rather farm points.
Sample points system:
- 1 point for playing.
- .5 points for dying at the same time as another player.
- 1 point for seeing another player die without dying yourself.
- 1 point for directly killing another player.
- -.5 points for each player killed at the same time past 2.
- .5 points given to each player that survives when time is called.
Fate: Stay/Night Unlimited Blade Works. Great plot, good animation, and compelling characters.
Try moving into variant formats such as 2hg, 3hg, pentagram, and others. If they refuse, explain to them that the politicking of the FFA format is starting to make the games unenjoyable.
Seven mana is a lot. I can think of much better uses for that than just one dude.
But having used her, she's actually pretty good. Mana dorks that can chump for her as well as a naturalize is really nice. She won't draw much hate relative to other planeswalkers and that's a plus in my book. Any superfriends deck that runs green really wants her.