Rift's Time-Space
Land- Portal Land <common>
Charged portal counters can only be place on basic lands and produces basic land color mana only.
: Add one mana of any color to your mana pool and suspend this land card with two time counters on it. , : Place X charged portal's counters on any combination of basic land cards and suspend this land card with X time counters.
Basic lands you control in play with charged portal's counters on it has: Sacrifice a charged portal's counter: add one mana of this basic land color to your mana pool and when last charged portal's counter is removed then suspend this basic land card with two time counters on it. _________________________________________ 3@
Pegaseu Mote
:1mana::symw::symw::symw::symw: <uncommon>
Legendary Land
Flash.
When Pegaseu Mote's casting cost is paid using only basic land mana: put in play two white 3/3 pegasus tokens with flying with this tapped land otherwise Pegaseu Mote is played like any other land card.
: Add to your mana pool.
:3mana::symw::symw::symw:: Split Second. Put in play a 6/6 white angel token with flying and trample. "All these high ceilings and glass-less windows in these structures on this floating rock, I guess this place wasn't meant for non-flyers," thought Jodah as...
______________________________ 4@
Blue Falls Cattyes
Creature - Elemental Fish <uncommon>
Blue Cattyes is the color of X: Where all sums and colors for X on this Blue Falls Cattyes equals one and the same color used to cast it.
Blue Falls Cattyes enters the battlefield with two charge counters on it. : Add to your mana pool. , Remove a charge counter from Blue Falls Cattyes: Add X mana to your mana pool , : Remove a charge counter from Blue Falls Cattyes:
Add two of the color mana used to pay the mana cost for this ability to your mana pool.
0/1
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TimeRift Pegasus
Creature - Pegasus Horse. <common>
Compensate. (you may pay instead of any one of the color mana sum to cast this card.)
Flying.
You gain 2 life points everytime this Timerift Pegasus enters and leaves play.
Whenever a player casts a spell or mana ability, you may suspend this untap TimeRift Pegasus with four time counters on it.
Suspend 3 —
1/2
_____________________________ 3 @
Ulgrota Angels
Creature - Angel Citizens <common>
Flying.
As long as you control a basic plains this Ulgrota Angels has banding.
2/3
_____________________________ 3 @ Mote Guards Creature - Gargoyle Warriors
Compensate. (You may pay instead of any one of the color mana sum to cast this card.)
Flying
Protection from red.
3/3
______________________________ 3@
Parallel Sojourning Creature - Human Wizard <common>
Timerifting (You may play this card with flash from your hand without paying its casting cost by playing its ability on it only.)
Reach. , , Suspend this Parallel Sojourner with four time counters: Suspend a nonland card with two time counters from the stack or from in play. If it doesn't have suspend, it gains suspend and if it's a creature card, it has haste and if it's a non-permanent, it's controller may place that card back in his/her hand instead when the last time counter is removed.. : Place a target spell or a target permanent on top of it's owner's library and/or Parallel Sojourner gains +3/+0, flying, and vigilance. At the beginning of the next end step suspend Parallel Sojourner with four counters.
1/1
_______________________________ 3@
Rift-Mist Shadows
Creature- Pegasus Horse This card can't be countered from play Protection from Black. Flying. Creatures you control has banding. All Creatures in play has vigilance.
Choose a color and pay : Target Permanent has protection from all the colors chosen by this paid ability this turn. Every second time this ability is played in the same turn, may choose a second color and up to two target permanentsfor that cost. 1/1 _______________________________ 2@ Koskun Fog
Creature - Elemental Wall.
Compensate. (you may pay instead of any one of the color mana sum to cast this card.)
Toughness (*) equals to half the sum of the difference of your life points and 20, rounded up (0 rounded up equals 0).
Reach, Defender : Prevent two damages to target creature or player. , : suspend Koskun Fog with X time Counters: Prevent x damageges or removes -X/-X effects or X-1/-1 counters to any combination of ceatures or players.
You may shuffle this Koskun Fog into your opponent's library: All players life points total becomes 20.
1/*
_______________________________ 3@
Paragons Warrior :symw::symw: Creature - Angel Warrior [uncommon]
You can only use mana produced by basic land to play Paragon Warriors
Supershroud - Flying
All other angels and warriors in play gains banding and supershroud.
All attacking creatures you control gains supershroud.
All attacking creatures you control when banding gains flying.
4/4
_______________________________ 1@ Serra Of Ulgrota :symw::symw::symw:
Creature - Angel Lord [uncommon]
You can only use mana produced by basic land to pay for the mana costs on this Serra Of Ulgrota.
Vigilance. Flying. Banding.
All other angels in play gains +1/+1 and vigilance and can band with any amount of creatures.
At the end of any untap phase pay : All creatures with banding may band to block and/or when a creature bands with this Serra Of Ulgrota that creature gains flying, vigilance and gains +4/+4, and until the end of turn.
4/6
_______________________________ 1@
Orwegi Of Ulgrota :symw::symw::symw:
Creature - Gargoyle Lord [uncommon]
You can only use mana produced by basic land to pay for the mana costs on this Orwegi Of Ulgrota.
Shroud. Flying. First strike
All other gargoyles in play gains +1/+1, first strike and can block any amount of attacking creatures.
At the end of any untap phase pay : All creatures with banding may band to block and/or when a creature bands with this Orwegi Of Ulgrota that creature gains flying, first strike and gains +4/+4, and until the end of turn.
Cold Spoils Scavenger :1mana::symbr::symbr:
Creature - Human Rogue.
:symtap:: Add one colorless mana to your mana pool.
Sacrifice Cold Spoils Scavenger: Target player scry the sum of number of lands he/she controls and reveal all viewed cards and for the X sum of creatures and lands revealed an Attacking or Blocking creature you control gains +X/-X and trample.
Pacing in Idle.
Sorcery
Until the end of the next turn all players gains shadow and have shroud. (Only spirit and demon types and creatures with shadow can block or damage creatures and players with shadow.)
Flashback - Put up to two token auras randomly on any creatures your opponent controls. Enchanted creature has: All creatures sharing this enchanted creature's creature type has shadow (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Golden Doves
Creature -Bird Spirit [u]
Flash. Haste.
When Golden Doves is played and during your untap phase you may return to play a bird or spirit creature of the same or less total converted man cost from any graveyard under your control.
Whenever a Bird creature enters play destroy target artifact or enchantment.
1/1
Enchant Land
Flash.
:3mana::symg::symg::symg:: Put in play a 7/7 green Elemental token with haste and persist.
:symtap:: Add :symw::symw: or :symg::symg: to your mana pool.
Chandler Of Ulgrota
Creature -Human Rogue
Foresight Cost:3mana:; when a creature you control attacks and deals damage to an opponent reveal this card: Draw 4 cards and that creature gains the abilities of this card.
Haste.
Whenever a creature you control attacks unblocked, pay :symw::symw:: Reveal any number of creature cards in your hand, place revealed cards on the bottom of your library, attacking creature gains +X/+X until the end of turn. Where X equals sum of their Power/Toughness.
Welcome to the "I dont like you game" DancingDragon. Fury of the Horde and Sunscour have the same type of cost and I can produce more cards with more of a wordy template than Unfamaliar Land. I intentionally using the official cards template this time.
As like too many who have bought the sensation-type hype that we all have to endure and shun from participating in with this unusual initiation happening here. (I can't say I'm the first to recieved so much of this first impression attention but I'm sharing this logical deduction I surmised from a pattern I endure from playing the tournament circuits.
I am burning your artifact and giving you some to your cranial with this rip-offed template but that enchantment played after you, I like.
Red Wizardry Research
Sorcery.
Destroy target player's artifact with converted mana cost X. Target player's artifact can't be regenerated. Red Wizardry Research deals X damages divided among that player and the creatures he/she controls.
Unfamaliar Lands
Sorcery
As an additional cost to cast Unfamaliar Lands: Sacrifice a land card you control in play then play a land card from your hand and then sacrifice another land card you control from play.
Discard your hand and draw seven cards.
If you choose to, after drawing the cards, you may exile two land cards from your hand and confiscate a land card your opponent control and if you choose other than to placed two land cards in exile then this spell resolves in play.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Now How You Done That?
Tribal Instant - Wizard - Mage
As additional cost to play this spell: For every creature in play, put an copy token with haste for each creature in play under that copied creature's controller control until the end of turn.
Tap all non-token creatures in play and until the end of this turn you may copy and play any of the spells or abilities that was played this turn for no cost. (Copied version can't be copied.)
There is a combat phase to follow this phase this card is played on and this combat phase may be an additional one for this turn. That look on that cat's face definitely meant; "Now How Did You Do That?" The grateful guard said laughing.
Yes there's is an infinity loop intentionally in play here, too..
The P/T of Shadow Lynx was 1/2 when I saved it but I must have goof that too.
AS FOR YOUR VALID COMPLAINT, KENA-SHAN?
YOU ARE CORRECT. EXCUSE ME.
I ADMIT I'M FINDING MYSELF SINGLING OUT YOU MAYBE WE BOTH SHOULD STOP THE RUDE DISTRACTING AND CONCENTRATE ON WHAT WE HERE TO DO THEN THIS:
Exalted out of color, randomly.
Court Archers (3)
Creature — Human Archer (1/3) Reach (This can block creatures with flying.)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Shadow randomly, out of color. You see, hybrids have to be in color for anything you can cast it for, and red/green gets no shadows. Look it up.
The lynx are mystical indicated by their hybrid colors and their resourcefulness with the shadow abilities can be found in:
Æther Web (2)
Enchantment — Aura
Flash (You may cast this spell any time you could cast an instant.)
Enchant creature
Enchanted creature gets +1/+1, has reach, and can block creatures with shadow as though they didn't have shadow. (Creatures with reach can block creatures with flying.)
Ætherflame Wall (2)
Creature — Wall (0/4) Defender
Ætherflame Wall can block creatures with shadow as though they didn't have shadow. : Ætherflame Wall gets +1/+0 until end of turn.
OKAY ALREADY! I STAND CORRECTED!! DONT HURT ME!!!
Haste creature destruction,
Uktabi Kong (8)
Creature — Ape (8/8)
Trample
When Uktabi Kong comes into play, destroy all artifacts.
Tap two untapped Apes you control: Put a 1/1 green Ape creature token into play.
Goblin Medics (3)
Creature — Goblin Shaman (1/1)
Whenever Goblin Medics becomes tapped, it deals 1 damage to target creature or player.
AND GREEN/RED IS THE TRADITIONAL HASTE COLORS IN MAGIC, THE GATHERING.
Ach! Hans, Run!" (6)
Enchantment
At the beginning of your upkeep, you may say "Ach Hans, run It's the . . ." and name a creature card. If you do, search your library for the named card, put it into play, then shuffle your library. That creature has haste. Remove it from the game at end of turn.
Sacrifice Fires of Yavimaya: Target creature gets +2/+2 until end of turn.
AND
Giantbaiting (3)
Sorcery
Put a 4/4 red and green Giant Warrior creature token with haste onto the battlefield. Exile it at the beginning of the next end step.
Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it.)
I must confess and warn all; haste destructive creatures with compensation by conditions for a reasonable casting cost will be consistent from me.
Pressingchess.
which with flash and split second have all the problems of instant speed creature destruction in red/green.
In white its definitely determining to favor the creature's color only:
Celestial Crusader (4)
Creature — Spirit (2/2) Flash (You may cast this spell any time you could cast an instant.)
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Flying
Other white creatures get +1/+1.
With red, split second definitely means destuctive
Kicker (You may pay an additional as you cast this spell.)
If Molten Disaster was kicked, it has split second. (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Molten Disaster deals X damage to each creature without flying and each player
Sulfur Elemental (3)
Creature — Elemental (3/2)
Flash (You may cast this spell any time you could cast an instant.)
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
White creatures get +1/-1.
Pettiness of the Rabble
Creature Spirit - Demon
The power of the Pettines Of The Rabble is equal the sum of the power of all creatures in play.
All creatures in play becomes demon types.
All other creatures in play has the power of 0.
*/1
I was unsure this work but it does by targeting that:
Nameless Wanderer :2mana::symu:
Creature - (Intentionally no types, like Nameless Race)
Each creature loses each creature type.
2/3
A changeling is a single creature type with a static ability that grants the ability to effect creature type terms and plays in the game, but it is still one creature type and the Nameless Race static ability creates the sum of zero creature types. The Radiate rule would have been defeated by this creature static ability if you given it flash, but you didnt.
Well, I am playing this game, so as that cute college mermaid said as she was passing by earlier "Nothing personal" and what you dudes doing shouldn't be that easy either, I Don't Like You :
Shadow Lynx
Creature Cat Warrior
Flash. Split Second.
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Haste Shadow
Overdramatic Entrance
Sorcery
Destroy target 1/1 creature. If its converted mana cost is four or more, its controller discards a card.
Tranquility Rewards
Instant
Target Creature gains +1/+1 for every creature type in play.
Any player may pay and play this spell's Radiate cost.
Radiate :2mana:: (When you play this spell, you may pay its Radiate cost. If you do, copy it for each legal target. Those copies target those targets.)
All permanents you control has protection from enchantments
Whenever Geisha Lynx attacks, put X 2/2 cat warrior tokens with reach and deathtouch onto the battlefield tapped and attacking, where X is the number of creatures defending player controls.
"Cats are territorial and Mika-Ella's friend knows what the archangel was asking of him when she asked him to wait for her here," the guard said watching the miners move their equipment away.
Quote:
Originally Posted by Tilde Literacy Exam Instant (C) Target permanent's controller sacrifices it unless he or she explains how it works.
Uh, yeah. I'd blame an automatic translator but it seems pressingchess is American. So I'm not sure how to procede from here, so I'll make something really simple. So simple in fact that anyone could explain how it works.
Rabid Wolf :symr::symg:
Creature - Wolf
4/2
Ok I guess I have to induce that to block my or Luk's Altar Guard with the meddler (still surviving, your doggie blocking y'kno, couldn't choose a second blocker until play a spell or activated an ability by tapping!! (Hence one gone a turn and when the tough (2/4) meddling wizzy sing the crunchy song,) (c'mere little doggie I don't like you.)
A Handy Action Figure Storm
Sorcery.
Search your library for a Beast or Giant Creature card and put it onto the battlefield tapped with haste.
Put a token private war aura on every creature put in play by this card. All creatures with a private war aura has indestructable shroud and you may or whenever this enchanted creature becomes :target creature must attack or block this enchanted creature if able.
Storm (When you cast this spell, copy it for each spell cast before it this turn.) Then shuffle your library.
Now that's settled I going to play action figure doll with those wizzies, horrizs and beassies.
Private War Inducer :2mana::symwb:
Enchantment
This Private War Inducer can't be countered and can't be exiled and also an aura.
: Enchanted Creature until end of turn. Enchanted Creature is tapped under your control lose all abilities and gains indestructable, shroud, haste and must attack or block when able to do so.
You may or when you this enchanted creature: Choose up to X creatures and place them when necessary under your opponent's control. Where X equals the amount of spells and activated abilities played this turn. Chosen creatures in play loses all abilities and must attacked or block when able to do so.
"Now they are driven to one anothers' every move and are less a bothersome." Then looking at the mountain ranges the Alaborn's highest ranking chancellor said...
Counter target sorcery or instant spell card. Target spell card's controller must put the target spell card on the bottom of his/her library and add X to his/her mana pool, where X equals the total casting cost sum used to cast the target spell card. (The sum of mana in target spell card's controller's mana pool at the end of this turn causes that sum in damages.) Target spell card's controller recieves X damages.
. may band with any amount of creatures and
you may pay,
8@
Plains
Land - Basic Plains <common>
_______________________________________
5@
Forests
Land - Basic Forests
_______________________________________
4@
Islands
Land - Basic Islands <common>
______________________________
3@
Rift's Time-Space
Land- Portal Land <common>
Charged portal counters can only be place on basic lands and produces basic land color mana only.
Basic lands you control in play with charged portal's counters on it has: Sacrifice a charged portal's counter: add one mana of this basic land color to your mana pool and when last charged portal's counter is removed then suspend this basic land card with two time counters on it.
_________________________________________
3@
Pegaseu Mote
:1mana::symw::symw::symw::symw: <uncommon>
Legendary Land
Flash.
When Pegaseu Mote's casting cost is paid using only basic land mana: put in play two white 3/3 pegasus tokens with flying with this tapped land otherwise Pegaseu Mote is played like any other land card.
:3mana::symw::symw::symw:: Split Second. Put in play a 6/6 white angel token with flying and trample.
"All these high ceilings and glass-less windows in these structures on this floating rock, I guess this place wasn't meant for non-flyers," thought Jodah as...
______________________________
4@
Blue Falls Cattyes
Creature - Elemental Fish <uncommon>
Blue Cattyes is the color of X: Where all sums and colors for X on this Blue Falls Cattyes equals one and the same color used to cast it.
Blue Falls Cattyes enters the battlefield with two charge counters on it.
Add two of the color mana used to pay the mana cost for this ability to your mana pool.
4 @
Creature - Pegasus Horse. <common>
Compensate. (you may pay
Flying.
You gain 2 life points everytime this Timerift Pegasus enters and leaves play.
Suspend 3 —
3 @
Creature - Angel Citizens <common>
As long as you control a basic plains this Ulgrota Angels has banding.
3 @
Mote Guards
Creature - Gargoyle Warriors
Compensate. (You may pay
Flying
Protection from red.
3@
Creature - Human Wizard <common>
Timerifting (You may play this card with flash from your hand without paying its casting cost by playing its ability on it only.)
Reach.
3@
Creature- Pegasus Horse
This card can't be countered from play
Protection from Black. Flying.
Creatures you control has banding.
All Creatures in play has vigilance.
Choose a color and pay
1/1
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2@
Koskun Fog
Creature - Elemental Wall.
Compensate. (you may pay
Toughness (*) equals to half the sum of the difference of your life points and 20, rounded up (0 rounded up equals 0).
Reach, Defender
You may shuffle this Koskun Fog into your opponent's library: All players life points total becomes 20.
3@
Creature - Angel Warrior [uncommon]
You can only use mana produced by basic land to play Paragon Warriors
Supershroud - Flying
All other angels and warriors in play gains banding and supershroud.
All attacking creatures you control gains supershroud.
All attacking creatures you control when banding gains flying.
1@
Serra Of Ulgrota
Creature - Angel Lord [uncommon]
You can only use mana produced by basic land to pay for the mana costs on this Serra Of Ulgrota.
Vigilance. Flying. Banding.
All other angels in play gains +1/+1 and vigilance and can band with any amount of creatures.
At the end of any untap phase pay
1@
Creature - Gargoyle Lord [uncommon]
You can only use mana produced by basic land to pay for the mana costs on this Orwegi Of Ulgrota.
Shroud. Flying. First strike
All other gargoyles in play gains +1/+1, first strike and can block any amount of attacking creatures.
________________________________________________________________
Creature - Human Rogue.
:symtap:: Add one colorless mana to your mana pool.
Sacrifice Cold Spoils Scavenger: Target player scry the sum of number of lands he/she controls and reveal all viewed cards and for the X sum of creatures and lands revealed an Attacking or Blocking creature you control gains +X/-X and trample.
Pacing in Idle.
Sorcery
Until the end of the next turn all players gains shadow and have shroud. (Only spirit and demon types and creatures with shadow can block or damage creatures and players with shadow.)
Flashback - Put up to two token auras randomly on any creatures your opponent controls. Enchanted creature has: All creatures sharing this enchanted creature's creature type has shadow (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Golden Doves
Creature -Bird Spirit [u]
Flash. Haste.
When Golden Doves is played and during your untap phase you may return to play a bird or spirit creature of the same or less total converted man cost from any graveyard under your control.
Whenever a Bird creature enters play destroy target artifact or enchantment.
Enchant Land
Flash.
:3mana::symg::symg::symg:: Put in play a 7/7 green Elemental token with haste and persist.
:symtap:: Add :symw::symw: or :symg::symg: to your mana pool.
Chandler Of Ulgrota
Creature -Human Rogue
Foresight Cost:3mana:
Haste.
Whenever a creature you control attacks unblocked, pay
Creature - Wall Illusion
Flash - Split Second
Whenever Wall Of Sorrow blocks a creature that creature is exile with two time counters.
Next: Speedy Charges
Red Wizardry Research
Sorcery.
Destroy target player's artifact with converted mana cost X. Target player's artifact can't be regenerated. Red Wizardry Research deals X damages divided among that player and the creatures he/she controls.
Sorcery
As an additional cost to cast Unfamaliar Lands: Sacrifice a land card you control in play then play a land card from your hand and then sacrifice another land card you control from play.
Discard your hand and draw seven cards.
If you choose to, after drawing the cards, you may exile two land cards from your hand and confiscate a land card your opponent control and if you choose other than to placed two land cards in exile then this spell resolves in play.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Tribal Instant - Wizard - Mage
As additional cost to play this spell: For every creature in play, put an copy token with haste for each creature in play under that copied creature's controller control until the end of turn.
Tap all non-token creatures in play and until the end of this turn you may copy and play any of the spells or abilities that was played this turn for no cost. (Copied version can't be copied.)
There is a combat phase to follow this phase this card is played on and this combat phase may be an additional one for this turn.
That look on that cat's face definitely meant; "Now How Did You Do That?" The grateful guard said laughing.
Pettiness of the Rabble
Creature Spirit - Demon
The power of the Pettines Of The Rabble is equal the sum of the power of all creatures in play.
All creatures in play becomes demon types.
All other creatures in play has the power of 0.
*/1
Well, I am playing this game, so as that cute college mermaid said as she was passing by earlier "Nothing personal" and what you dudes doing shouldn't be that easy either, I Don't Like You :
Shadow Lynx
Creature Cat Warrior
Flash. Split Second.
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Haste Shadow
Tranquility Rewards
Instant
Target Creature gains +1/+1 for every creature type in play.
Any player may pay and play this spell's Radiate cost.
Radiate :2mana:: (When you play this spell, you may pay its Radiate cost. If you do, copy it for each legal target. Those copies target those targets.)
Creature - Cat Mage
Reach. Deathtouch. Unblockable.
All permanents you control has protection from enchantments
Whenever Geisha Lynx attacks, put X 2/2 cat warrior tokens with reach and deathtouch onto the battlefield tapped and attacking, where X is the number of creatures defending player controls.
"Cats are territorial and Mika-Ella's friend knows what the archangel was asking of him when she asked him to wait for her here," the guard said watching the miners move their equipment away.
A Handy Action Figure Storm
Sorcery.
Search your library for a Beast or Giant Creature card and put it onto the battlefield tapped with haste.
Put a token private war aura on every creature put in play by this card. All creatures with a private war aura has indestructable shroud and you may or whenever this enchanted creature becomes
Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Then shuffle your library.
Private War Inducer :2mana::symwb:
Enchantment
This Private War Inducer can't be countered and can't be exiled and also an aura.
You may or when you
"Now they are driven to one anothers' every move and are less a bothersome." Then looking at the mountain ranges the Alaborn's highest ranking chancellor said...
Instant.
Counter target sorcery or instant spell card. Target spell card's controller must put the target spell card on the bottom of his/her library and add X to his/her mana pool, where X equals the total casting cost sum used to cast the target spell card. (The sum of mana in target spell card's controller's mana pool at the end of this turn causes that sum in damages.) Target spell card's controller recieves X damages.