Brain Collector2BB
Creature – Zombie Wizard
Whenever a creature dies, you may pay 1B. If you do, put a +1/+1 counter on Brain Collector and you gain draw a card. 2/2
Traft Desecrated1BB
Legendary Creature – Zombie Cleric
Protection from white
Whenever Traft Desecrated attacks, put two 2/2 black Zombie creature tokens onto the battlefield tapped an attacking. Exile those tokens at end of combat. Saint Traft is no longer a saint. 2/2
Tolarian Researcher2U
Creature – Human Wizard
When Tolarian Researcher enters the battlefield, you may look at the top three cards of your library and put them back in any order. 2, Sacrifice Tolarian Researcher: Draw a card. 2/2
Weird Mutation :symru::symg:
Instant
Choose one – Put a +1/+1 counter on target creature; or switch target creature's power and toughness until end of turn.
If Weird Mutation's entwine cost was paid, you may draw a card.
Entwine 2
Scourge of Kessig4RRGG
Creature – Dragon
Flying, trample
:symr::symr:: Scourge of Kessig gets +2/+0 until end of turn.
:symg::symg:: Regenerate Scourge of Kessig. 7/5
Urgent Reinforcements2W
Instant
Put a 1/1 white Soldier creature token onto the battlefield for each creature put into your graveyard from the battlefield this turn.
Perceptive Wurm2GG
Creature – Wurm
When Perceptive Wurm enters the battlefield, reveal the top three cards of your library, then put them on the bottom of your library in any order. If you didn't reveal a creature card this way, sacrifice Perceptive Wurm. 5/4
Lifedrain Leech3B
Creature – Leech
Intimidate
Whenever Lifedrain Leech deals combat damage to a player, you may have target creature that player controls get -2/-2 until end of turn. If you do, you gain 2 life. 2/2
Firespout2RR
Creature – Elemental
When Firespout enters the battlefield, it deals 3 damage to target creature or player.
Evoke R(You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 3/1
Creature – Zombie Wizard
Whenever a creature dies, you may pay 1B. If you do, put a +1/+1 counter on Brain Collector and you gain draw a card.
2/2
Legendary Creature – Zombie Cleric
Protection from white
Whenever Traft Desecrated attacks, put two 2/2 black Zombie creature tokens onto the battlefield tapped an attacking. Exile those tokens at end of combat.
Saint Traft is no longer a saint.
2/2
Next: Kessig Bridgeburners
Creature – Human Wizard
When Tolarian Researcher enters the battlefield, you may look at the top three cards of your library and put them back in any order.
2, Sacrifice Tolarian Researcher: Draw a card.
2/2
Instant
Choose one – Put a +1/+1 counter on target creature; or switch target creature's power and toughness until end of turn.
If Weird Mutation's entwine cost was paid, you may draw a card.
Entwine 2
Next: 1RW
Creature – Human Rogue
Neurok Infiltrator gets +1/+1 and is unblockable as long as it's equipped.
2/2
Enchantment
At the beginning of your upkeep, put a 7/7 green Wurm creature token with trample onto the battlefield.
Creature – Dragon
Flying, trample
:symr::symr:: Scourge of Kessig gets +2/+0 until end of turn.
:symg::symg:: Regenerate Scourge of Kessig.
7/5
Next: XUUBB
Artifact Creature – Construct
Intimidate
As Creepy Doll enters the battlefield, choose a color. Creepy Doll is the chosen color.
2/3
Next: Squee's Revenge
Instant
Put a 1/1 white Soldier creature token onto the battlefield for each creature put into your graveyard from the battlefield this turn.
Creature – Ooze
Hexproof
Whenever a creature you control dies, put a +1/+1 counter on Quirion Sludge.
0/3
Creature – Kor Knight
Level up W [1/2]
Level 1-3: Flying, vigilance [2/3]
Level 4+: Flying, vigilance, lifelink [4/5]
Creature – Sphinx
Flying
At the beginning of each upkeep, each player exiles the top two cards of his or her library.
3/4
Next: 1UBB
Creature – Wurm
When Perceptive Wurm enters the battlefield, reveal the top three cards of your library, then put them on the bottom of your library in any order. If you didn't reveal a creature card this way, sacrifice Perceptive Wurm.
5/4
Creature – Leech
Intimidate
Whenever Lifedrain Leech deals combat damage to a player, you may have target creature that player controls get -2/-2 until end of turn. If you do, you gain 2 life.
2/2
Next: Celestial Archangel
Creature – Elemental
When Firespout enters the battlefield, it deals 3 damage to target creature or player.
Evoke R (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
3/1
Next: Skirk Volcanist