I'd personally remove Avoid Fate in favor of Hall of Gemstone. Their roles are similar enough and Hall is far less situational. I've had some fun plays with Avoid Fate in the past, but most times it just sits in my hand.
Scion is an incredible commander and offers you a lot of choice in deck building. With access to all five colors, you can get around the typical drawback of high converted mana cost with several great cards like Sneak Attack or Dream Halls. It's pretty easy to kill opponents in 2-3 swings with nasty threats like Nicol Bolas and Dragon Tyrant. Reanimation strategies works extremely well with Scion's ability, and you can always recycle your threats with things like Mistveil Plains. Yeah, this makes me want to remake the deck.
I forgot to post the loot I got from wrathofvolrath [I'll edit this with pictures tonight], but our late exchange went through with only one returned package. I've already started working on a stack of cards to send out for next this year, so hopefully more people get exposed to my silly digital alters. Thanks again for setting this up, Jay13x!
You're not running Wurmcoil Engine because it might kill you in 7 turns, yet you run Hellkite Tyrant which can steal a lot of your relevant board position in one turn?! I don't understand that assessment, especially since you tout your deck's turtling ability.
The real concern I have in this list is the lack of removal. I'm guessing that winning outside of combat isn't that common in your meta, or I would expect to see Chaos Warp, All is Dust, Nevinyrral's Disk, etc. Also, do your cantrips let you fuel Sunstone and Glacial Crevasses well enough that you don't need to include Crucible of Worlds?
It's a pain to determine how many creatures you have in your list, but it appears to be ~12. Is Feldon of the Third Path really pulling his weight with so few creatures in the deck? I understand that he's the only form of recursion you have for some of your creatures, but I'm thinking that Goblin Matron would be better in that slot so that you can more reliably use Goblin Welder and Slobad, Goblin Tinkerer.
I can see that its not exploiting some loophole, but the main reason why i'm on the fence about using Lens with Snow-Covereds is that why wouldn't every other person i play with also play Snow-Covereds? This could go to the extent where everyone play Snows, and then I could switch back to normal basics... This will never happen i know, but it kinda feels weird (i'm strange like that, i know).
Most people won't bother because Snow lands are usually only good in mono-colored decks running a few other specific cards, such as Extraplanar Lens and Scrying Sheets. Many people enjoy running tri-color decks, and Snow lands offer essentially nothing in the vast majority of such decks. Toss in the fact that Snow lands are more scarce and more expensive than normal basic lands and I doubt you'll see many people running them on a regular basis any time soon.
Scrying Sheets works no matter how many colors you're running. My recently completed Zurgo deck runs 21 basic snow lands, Adarkar Valkyrie, Rimebound Dead, Stalking Yeti, and Tresserhorn Sinks with Scrying Sheets, giving me a roughly 1/4 chance to succeed with Sheet's ability. (Coldsteel Heart got cut, but might make its way back into the list at some point.)
Why aren't you running Rimescale Dragon?! It's my favorite Snow card!
EDIT: Can't get the link to work apparently -- http://magiccards.info/query?q=t:enchantment ci:gwu (o:"lifelink" OR o:"you gain") (It probably still won't work, so you might have to copy/paste it.)
nextthis year, so hopefully more people get exposed to my silly digital alters. Thanks again for setting this up, Jay13x!The real concern I have in this list is the lack of removal. I'm guessing that winning outside of combat isn't that common in your meta, or I would expect to see Chaos Warp, All is Dust, Nevinyrral's Disk, etc. Also, do your cantrips let you fuel Sunstone and Glacial Crevasses well enough that you don't need to include Crucible of Worlds?
It's a pain to determine how many creatures you have in your list, but it appears to be ~12. Is Feldon of the Third Path really pulling his weight with so few creatures in the deck? I understand that he's the only form of recursion you have for some of your creatures, but I'm thinking that Goblin Matron would be better in that slot so that you can more reliably use Goblin Welder and Slobad, Goblin Tinkerer.