Remove all counters from all permanents. Let X be the number of counters removed this way. Choose one - Put X charge counters on target artifact; or put up to X -1/-1 counters on any number of target creatures; or put X +1/+1 counters on target creature.
Sorcery
Target creature loses all its colors and abilities and is now an artifact with "t: Add 1 to your mana pool."
I think I'd rather die...
Creature - Squirrel Spirit
If G was not spent to cast ~, sacrifice it.
Whenever ~ leaves the battlefield, add GGGGG to your mana pool.
4/4
Legendary Enchantment
Whenever you draw a card, draw 3 cards and then put one card from your hand onto the bottom of your library instead.
Enchantment
Creatures you control get +1/+0 and cannot be blocked by creatures that share a color with it.
Next: XYWW
Instant
Counter target spell. If it is countered this way, its controller may cast it again. If he or she does, it costs 2 less to cast.
Combust to Mana 2RR
Instant
Destroy target nonred creature. Add R to your mana pool equal to its converted mana cost.
next: W
Instant
Destroy target creature that dealt damage to you or a creature you control this turn. You gain life equal to the amount of damage that creature dealt.
Next: (W/U)(U/B)(B/R)(R/G)(G/W)
Instant
Choose one - Untap two target artifacts; or tap two target artifacts; or untap target artifact and tap another target artifact.
Creature - Squirrel
~ can't attack or block.
You may play any number of Forest cards per turn.
At the beginning of your end step, each Forest you control deals 1 damage to ~.
0/7
Creature - Angel Archer
Flying, vigilance, deathtouch
WBt: ~ gets +2/+2, gains lifelink, and loses deathtouch until end of turn.
4/4
Which is the worse fate: untimely death or persistent suffering?
Frequency: most week nights
Format: T2, limited
Creature - Human Archer
Reach
~ can't block.
t: ~ deals damage equal to its power to target attacking creature.
3/3
The best defense is an opponent with no offense.
Sorcery
Remove all counters from all permanents. Let X be the number of counters removed this way. Choose one - Put X charge counters on target artifact; or put up to X -1/-1 counters on any number of target creatures; or put X +1/+1 counters on target creature.
Next: (W/B)(B/G)(G/U)(U/R)(R/W)
Enchantment
When ~ enters the battlefield, exile all black creatures. Then search your library for an Angel card and put it onto the battlefield.
Angels you control are indestructible and get +3/+3.
At the beginning of your upkeep, your life total becomes 20.
"...on Earth as it is in Heaven..."
Land (MR)
1: Return a land you control to its owner's hand.
t: Reveal any number of land cards from your hand. Add to your mana pool one mana of any type that a land card you revealed this way could produce.
Will we ever know all the Earth? Lift a rock and there is more grass underneath.