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  • posted a message on Usman's Common Cube (now with pictures!)
    I'm just starting cubing, and I collected a cube that matches your list to start things off. It's a pretty sweet list, so thanks!
    What do you think of the commons from MBS? Some possibilities I see are Viridian Emissary, Leonin Skyhunter (finally!), and perhaps Flayer Husk, though I haven't thought in depth about what they could replace.
    Posted in: Cube Lists
  • posted a message on Faction Wars
    The link is actually http://media.wizards.com/images/magic/som/factionwars/hotspots/teaser.jpg . there was an extra "s" making it "factionswars".
    Posted in: Rumor Mill Archive
  • posted a message on Reanimating Ulamog via Spinerock Knoll
    This came up last week in our tribal multiplayer game, and was a bit confusing so I thought I'd ask people much more knowledgeable than me.

    The situation:
    I respond to what would be a lethal burn spell by discarding Ulamog, the Infinite Gyre to Pyromancy as a parting shot. I have a Spinerock Knoll and the mana to activate it, under which is an Artisan of Kozilek.
    My question is whether I have a chance to re-animate Ulamog before it shuffles away with my graveyard. The damage resulting from discarding Ulamog would need to have been dealt, of course, so I guess it boils down to when exactly the trigger gets placed-before or after the damage. We were thinking this may work, allowing the reanimation, but I'm curious to be enlightened!


    Thanks for the help on this. In my scenario it didn't really matter, since I was going to die, but it would be good to know if these shenanigans could work in future games.
    Posted in: Magic Rulings Archives
  • posted a message on Best foil card?
    Quote from HunterInTheSky


    My favorite would be any of my Bant foils.


    I agree, but I'd have to add Knight of the Reliquary and, of course, Reliquary Tower. So sweet~! Empyrial Archangel and Exotic Orchard also!
    Also, I have to echo the sentiment from page one: foil Time Stop with no remainder text is totally awesome. I love slamming it on top of a stack of suspended Obliterate and fatties from some Jhoira player in EDH.

    I, for one, am a huge fan of the Rebecca Guay Path to Exile and Channel (and pretty much any other card she has done in foil).

    The Judge promo Maze of Ith is by far one of the coolest foils around for sure!

    I have a bit of a fixation on getting foils sometimes... it can be a problem!
    I'll spare you a bigger list, at least for now.
    Posted in: Opinions & Polls
  • posted a message on July 24th, 2010 ~ PTQ at Santa Clara incident with Matt Nass
    Quote from Shinny Shinny
    what they could have is like in hockey.

    you can call out a player's stick, for example, being illegal. if the stick is found to be legal, its a minor penalty to you, if not, it's a minor to the other team.

    so in this case, a player could call for a deck check/marked cards whatever and if it proves that he/she is wrong about it, they get the match loss. Otherwise, the other player does.

    it would probably reduce the amount of judge calling abuse that takes place.


    It would also reduce the amount of legit judge calls because people don't want to screw themselves by putting the outcome in the judges hands when they aren't 100% sure of a pattern. Thus, it would be easier to get away with minor cheating since no one would want to call a judge...
    this is the opposite of what we need.
    Posted in: Opinions & Polls
  • posted a message on July 24th, 2010 ~ PTQ at Santa Clara incident with Matt Nass
    I agree. If I was in this position - about to probably lose, negatively impacting my chances for the whole tournament - I'd definitely want to make sure it was for a legitimate reason, not because my opponent knew what was coming up because the Hell's Thunders were the only foils.
    If the deck check turns up no marked cards, then you lose like you were going to anyway - oh well. If the judges see a pattern of marked cards, then aren't you glad you called the judge?
    If you suspect this kind of thing is going on, calling it during the match is the only way to handle it. Seems like Matt didn't want to make a frivolous judge call but once the 4th hit and the foil pattern became obvious something smelled fishy. Waiting a turn would just get him a loss, and the opponent would just keep playing with marked cards.

    The real unsportsmanlike conduct is bringing a deck that appears marked then blaming the people that notice it...
    Posted in: Opinions & Polls
  • posted a message on Gomazoa Blocking?
    No, you won't take the damage because you have to activate Gomazoa to shuffle the creatures in before combat damage is dealt. The 5/5 is no longer around when the combat damage step happens, so it doesn't get to do damage!

    Back in the day, if combat damage still used the stack, you could conceivably wait until it was on the stack, then shuffle away, in which case you'd take damage, but not anymore.
    Posted in: Magic Rulings Archives
  • posted a message on [MPR] Bituminous Blast and Celestial Purge
    Nice choices, though Bit Blast is seeing much less play than it used to.
    Posted in: Rumor Mill Archive
  • posted a message on [WWK] Six Commons - Visual Spoiler
    nothing very exciting...

    there had better be some good equipment eventually for all these Kor...
    Posted in: The Rumor Mill
  • posted a message on Priceless Treasures in ZEN packs!!! (confirmed!)
    Reporting from Eugene, OR:
    Signed, Unlimited Gauntlet of Might...

    pretty sweet.
    Posted in: Rumor Mill Archive
  • posted a message on 4 Color Mill
    Maybe the 4th color is red for Burning Inquiry?

    Still not very advisable, though red gives you more sweep/burn options.
    Posted in: Standard Archives
  • posted a message on [ZEN] - Textless Basic Lands (Visual Spoiler in first post!)
    Finally! This makes opening land in packs worth something. And of course they look really nice. Maybe not auto-15th pick anymore... Smile

    Very cool change. I wonder why they waited until now instead of using it to smooth over the reception of the initial change to lands in boosters?
    Posted in: The Rumor Mill
  • posted a message on Windbeisk Heights
    You could activate after that too, if you want (say, for this case, if you wanted to save your guys from fallout you could activate two heights w/ HotP under them in response, even if it were on your main phase).
    You just have to have attacked with 3+ dudes. From then on you can pop the heights whenever during that turn.
    Posted in: Magic Rulings Archives
  • posted a message on Alara Reborn Prerelease Stories
    3x ARB draft is crazy...
    Straight RB is sick and cruel.
    I lucked out today and came up with this draft deck:

    The deck is pretty fast most of the time, on the back of Singe-Minds and the triple Slave of Bolas, which caused a lot of extra pain. The only creature that stuck for over 1 turn was a Wall of Denial... which the Grimblades walked right on by. Ha!
    Singe-Mind Ogre was usually the MVP (well, beyond Terminate). I revealed a 4-6 CMC card almost every time!

    My Sideboard was fairly nice. I initially thought I'd throw a green splash in, but ultimately went straight RB and won pretty handily. Notable SB cards:
    2 Igneous Pouncer, 1 Monstrous Carabid (I kept switching this out for Breath of Malfegor...)
    1 Bloodbraid Elf, 1 Vithian Renegades, 1 Colossal Might, 1 Valley Rannet, 1 Rhox Brute, 1 Jund Sojourners

    Anyway, thought people might get a kick out of the deck... it was a lot of fun to play too.
    Posted in: New Card Discussion
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