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  • posted a message on mtgsalvation sale
    I don't see this as a bad thing...
    Posted in: Rumor Mill Archive
  • posted a message on So what to do about tokens?
    I play bwg tokens, and Sudden Disappearance has been working pretty well for me.
    Posted in: Block Constructed
  • posted a message on Best Block deck for a Standard tournament?
    UGx dredge or GW or BW tokens.
    Posted in: Block Constructed
  • posted a message on [AVR] names of prerelease promo & buy-a-box promo
    Well... sincle no one else went there I guess its up to me to jump on this grenade...

    The destruction of the moon can mean only one thing... The new planeswalker in AVR must be Piccolo!

    ....
    ....and I'm out.
    Posted in: The Rumor Mill
  • posted a message on Magic: The Gathering Tactics free to play on Steam released today
    Terrible game is still terrible... even when sold through Steam.
    Posted in: The Rumor Mill
  • posted a message on Post DKA meta. BW tokens and Jund on top?
    For me it's going to be all about GWB Planeswalker Junk and possibly RUG. Huntmaster is just too good. I've also been doing a lot of testing with Mono Green Stompy thanks to Undying, Mono Black Zombies and of course Burning Vengeance. had the chance to do a good bit of testing on the MTGO Be.... .... ....Cockatrice Slant

    Stompy and Zombies sounds incredibly janky, but, you really can't argue with their mana bases!
    Posted in: Block Constructed
  • posted a message on [SCD] Geralf's Messenger
    Quote from forgedinhell
    ...Also, know what I can do if I really feel like it? I can Birthing Pod this into Obliterator on your turn Grin

    Well, no... no matter how much you feel like doing it you cant Smile

    In any case I've got my eye on this guy for ISD Block Zombies. The problem is I'm sure sure a mono black zombie deck will fly in block with that damn cage running around now...
    Posted in: New Card Discussion
  • posted a message on [SCD] Vorapede
    Quote from Starcrash
    You strike me as one of those players who says "Sure Baneslayer is strong, but it dies so easily to Doom Blade." This is, you mock the weaknesses of cards (and probably other things) to feed your ego.

    Standard has plenty of mana-fixing options at the moment, especially if you're running green (there are 2 sets of dual lands with the friendly colors - red and white, and 1 set of dual lands for black and blue). Sphere of the Suns and Manalith are both still in Standard. What makes you think 3 mana symbols out of 5 makes it so difficult to play?

    Green just gained a new vigilant creature, which makes a total of 8 monogreen creatures now that have vigilance or can gain it through their own abilities (none of which are in Standard). And I'd happily play a 5/4 vigilant trampler for 5, which means I'd definitely play one that's hard to kill and nearly impossible to kill with infect. So please save the pessimism, and recognize the features this card has which are worthwhile.

    Actually he makes perfectly valid points, and without even a hint of "BUT IT DIES TO REMOVAL!!!!"ism. This card is good, sure, but it's restrictive cost will limit it to a very specific subset of decks. If this guy cost 3GG, 4G or even 5G he'd be borderline too good, but the GGG just makes him "Good" instead of "ZOMG BROKEN". He wasn't crapping on the card at all.

    Relax.
    Posted in: New Card Discussion
  • posted a message on [DKA] Drogskol Reaver from GameHead
    It's a step in the right direction for UW Control in Block Constructed anyway....
    Posted in: The Rumor Mill
  • posted a message on DKA Revealed Info to go like???
    [DKA] Compiled Info
    This thread is to be used as a reference tool before posting anything concerning Dark Ascension in the rumor mill, and also to keep track of the progression of information on the set thus far. The first post will be kept updated until it’s time for the partial spoiler to take over.

    Command the Night


    Logo


    Symbol

    Release

    Set Name: Dark Ascension
    Block: Set 2 of 3 in the Innistrad block
    Three-Letter Abbreviation: DKA
    Twitter Hashtag: #MTGDKA
    Number of Cards: 158
    Rarity Distribution: Unknown
    Release Date: February 3, 2012
    Prerelease Events: January 28-29, 2012
    Launch Parties: February 3-6, 2012
    Magic Online Release Date: Unknown
    Game Day: February 25-26, 2012
    Start Previews on Daily MTG: January 9, 2012
    Posted in: Rumor Mill Archive
  • posted a message on Masters Edition 5
    Quote from Neros64
    They already said theres no more Masters Editions and they have no plan on bringing the power 9 to MTGO.

    You're half right. There will be no MED5 but that do want the P9 online. They just want to be "extremely delicate in their implementation."
    Posted in: Other Formats
  • posted a message on [BCD] Desperate Ravings
    Burning Vengeance says hi?
    Posted in: Block Constructed
  • posted a message on PRM Mishra's Factory Summer Foil Value?
    I'm seeing between $2 and $2.50
    Posted in: Other Formats
  • posted a message on Best MTGO Vendors?
    Easy answer: mtgotraders.com
    Less easy answer: marlon, sharpbot, uh... other ones...
    Posted in: Other Formats
  • posted a message on Am I missing something on the value of constructed queues?
    For one, you're only looking at 2 man queues. The 8 man queues hold more value. 2 man queues are good for testing and little else. Also, you're looking at Pauper queues, which award M12. Standard and ISD Block award ISD packs, which are slightly more valuable.

    DE's are the way to go. 6 tix to enter, 3-1 = 20 tix, 4-0 = 40, unless you're playing Pauper, wherein the payouts are just slightly less.
    Posted in: Other Formats
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