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Feb 6, 2012Well... sincle no one else went there I guess its up to me to jump on this grenade...Posted in: The Rumor Mill
The destruction of the moon can mean only one thing... The new planeswalker in AVR must be Piccolo!
....and I'm out.
Feb 5, 2012Wolfwood posted a message on Magic: The Gathering Tactics free to play on Steam released todayTerrible game is still terrible... even when sold through Steam.Posted in: The Rumor Mill
Jan 28, 2012For me it's going to be all about GWB Planeswalker Junk and possibly RUG. Huntmaster is just too good. I've also been doing a lot of testing with Mono Green Stompy thanks to Undying, Mono Black Zombies and of course Burning Vengeance. had the chance to do a good bit of testing on the MTGO Be.... .... ....CockatricePosted in: Block Constructed
Stompy and Zombies sounds incredibly janky, but, you really can't argue with their mana bases!
Jan 18, 2012Posted in: New Card Discussion
Well, no... no matter how much you feel like doing it you cant
In any case I've got my eye on this guy for ISD Block Zombies. The problem is I'm sure sure a mono black zombie deck will fly in block with that damn cage running around now...
Jan 15, 2012Posted in: New Card DiscussionQuote from StarcrashYou strike me as one of those players who says "Sure Baneslayer is strong, but it dies so easily to Doom Blade." This is, you mock the weaknesses of cards (and probably other things) to feed your ego.
Standard has plenty of mana-fixing options at the moment, especially if you're running green (there are 2 sets of dual lands with the friendly colors - red and white, and 1 set of dual lands for black and blue). Sphere of the Suns and Manalith are both still in Standard. What makes you think 3 mana symbols out of 5 makes it so difficult to play?
Green just gained a new vigilant creature, which makes a total of 8 monogreen creatures now that have vigilance or can gain it through their own abilities (none of which are in Standard). And I'd happily play a 5/4 vigilant trampler for 5, which means I'd definitely play one that's hard to kill and nearly impossible to kill with infect. So please save the pessimism, and recognize the features this card has which are worthwhile.
Actually he makes perfectly valid points, and without even a hint of "BUT IT DIES TO REMOVAL!!!!"ism. This card is good, sure, but it's restrictive cost will limit it to a very specific subset of decks. If this guy cost 3GG, 4G or even 5G he'd be borderline too good, but the GGG just makes him "Good" instead of "ZOMG BROKEN". He wasn't crapping on the card at all.
Jan 6, 2012[DKA] Compiled InfoPosted in: Rumor Mill Archive
This thread is to be used as a reference tool before posting anything concerning Dark Ascension in the rumor mill, and also to keep track of the progression of information on the set thus far. The first post will be kept updated until it’s time for the partial spoiler to take over.
Command the Night
Set Name: Dark Ascension
Block: Set 2 of 3 in the Innistrad block
Three-Letter Abbreviation: DKA
Twitter Hashtag: #MTGDKA
Number of Cards: 158
Rarity Distribution: Unknown
Release Date: February 3, 2012
Prerelease Events: January 28-29, 2012
Launch Parties: February 3-6, 2012
Magic Online Release Date: Unknown
Game Day: February 25-26, 2012
Start Previews on Daily MTG: January 9, 2012
Jan 5, 2012Posted in: Other FormatsQuote from Neros64They already said theres no more Masters Editions and they have no plan on bringing the power 9 to MTGO.
You're half right. There will be no MED5 but that do want the P9 online. They just want to be "extremely delicate in their implementation."
Dec 27, 2011Wolfwood posted a message on Am I missing something on the value of constructed queues?For one, you're only looking at 2 man queues. The 8 man queues hold more value. 2 man queues are good for testing and little else. Also, you're looking at Pauper queues, which award M12. Standard and ISD Block award ISD packs, which are slightly more valuable.Posted in: Other Formats
DE's are the way to go. 6 tix to enter, 3-1 = 20 tix, 4-0 = 40, unless you're playing Pauper, wherein the payouts are just slightly less.
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