Member for 14 years, 6 months, and 14 days
Last active Mon, Jul, 15 2019 16:22:45
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Jun 18, 2019Posted in: Commander (EDH)
Feel free to reach out to me directly, just note that I'm juggling quite a bit between both sites, developing, setting up, etc, so my response time might be poor.Quote from ZenN »Passing it on to the dev is exactly what I was looking for.
It's my goal to give primer writers everything they need to have full control over the look and feel of their primer. If you're going to invest the amount of time it takes to really do a good primer for the love of the game and for the benefit of the magic community, the least I can do is make sure you have every tool you need at your disposal. If we're lacking something, at launch or even down the road, let me know.
Jun 17, 2019Posted in: Commander (EDH)
Absolutely.Quote from WizardMN »First of all, that is super cool. Second, will there be another "Tag Explanation Thread" to go over all the different options each tag offers? Especially if they are different than the current tags?
There will be two:
One for "these are the basic tags and how they work"
Another for "This is actually everything you can do"
I'm trying to make them as "backwards compatible" as possible, but there will definitely be some that have to change in order to best serve stronger function. For instance, [hr]black[/hr] is what we have here, but [hr] (that's it, no closing tag, etc) will work easier for the average user. We can then add width, color, size, dashed/dotted/solid, etc, to make it a real customizable line for those of us who really want to control the look and feel.
Jun 17, 2019Posted in: Commander (EDH)
Apologies, I didn't catch that the person asking was tech savvy. I thought it was a random request of "lets just have full html access".Quote from ZenN »Having worked on one such system previously
The board software stores all posts in s9e/xml, so I would have to write a heft extension to sanitize the input and then convert it into the proper xml/s9e. Such would definitely take some time, and would definitely take a back seat to the myriad of other things we're wanting. That said, tag/property filtering is something that I want to add to the front end CMS eventually, so it's entirely possible that when it's worked out I can port it over. So hopefully down the road perhaps.
Before that, I'm fully willing to add ALL the various tags and parameters that we need. My goal is to have the basic usage as straight forward as possible, so the average user can use them intuitively, and also have them fully customizable for the more advanced user.
Our new [BOX] tag is a good example:
And I'm absolutely willing to add more optional/defaulted parameters as we need.
For [DECK]s, currently they use css columns to allow the browser to do the column breaking. That's not set in stone, and needs some more testing, but so far it's been rather good. Adding a COLUMNS parameter to specify the number of columns is doable. My only concern would be how to handle it with Mobile. I've been painstakingly careful that nothing anywhere ever makes a mobile screen have to scroll sideways. It might just have to force it back to 2 columns regardless at a certain screen size.
Jun 11, 2019Feyd_Ruin posted a message on Modern Horizons cards not showing up in deckbuilderHmm. Not sure what happened.Posted in: Community Discussion
I know I processed them into legality.
I processed them in a 2nd time, and they seem to be showing up fine now.
Apologies for the issues.
May 28, 2019Posted in: The Rumor Mill
Our owners are shutting this site down.Quote from EvincarCrovax »So they are closing this site but making a new one? Doesn't really make much sense, why not just work on this one?
The staff and I are are creating a new home for our community. Moreso, we will have the freedom to innovate and create.
It will take time to get there (a lot more than the 40 days I have, so we'll be launching feature-light), but we will end up with something that truly does the community justice
May 28, 2019Posted in: Commander (EDH)Quote from Feyd_Ruin »For those of you who wish to continue on with our community here, the staff and I have begun building a new home. We'll announce and discuss the prospect when it is more concrete and closer to completion.
We hope that you follow us to the new home we are currently building.
It's only 40 days away, so it won't have everything we've planned, but we will never stop building and improving it.
May 5, 2019I've been banging my head on my desk for a while trying to figure this out.Posted in: Forum Software Feedback and Bug Reports
Here's what I've come up with:
The problem lies with "Gigantosaur" somewhere.
I've deleted and remade the card, and that seems to work fine for any new decks.
But it's caused some unknown issue to be persistent in your deck.
For your deck, if we remove Gigantosaur, we can update and save everything just fine.
If we re-add Gigantosaur, even the new version, it will save any decklist card changes, BUT it'll error out and not save any of the discussion/writeup updates.
I think at this point, the only thing we can do is to remake the deck.
That's definitely not ideal, but I don't see anyway to fix it as is.
If you open up two tabs, you can hopefully copy-paste everything over.
I apologize for this issue.
I'm honestly perplexed as to how it's still erroring.
I think Gigantosaur is just cursed.
Apr 21, 2019If the size of our own images works, using them is the most ideal.Posted in: Forum Software Feedback and Bug Reports
You can also save and upload images attached to a post for use.
This is what I almost always do.
The test forum is a wonderful place to upload your images without clogging up real posts.
Apr 21, 2019We're no longer attached to MagicCards.info, and definitely not with Scryfall.Posted in: Forum Software Feedback and Bug Reports
I'll need to remove the reference in the guideline, it was overlooked.
I've added a tag just for you, though
Note the order and the comma
Example2 (about the size you want):
We also have a [cardimg] tag for easy use if a bit smaller size is ok:
[cardimg]Nemata, Grove Guardian[/cardimg]
Apr 19, 2019We've been having a slew of bad ad redirects. It's not just us, at all.Posted in: Forum Software Feedback and Bug Reports
It's been labeled as one of the largest ad network redirect attacks anyone has seen.
Not only is it not just our site, it's across a multitude of ad networks.
Please be assured, our ad team is doing everything they can to kill the bad ads as soon as they arise.
Apr 16, 2019The drop down seems to be erroring.Posted in: Forum Software Feedback and Bug Reports
I haven't encountered this issue before.
If you go into the forum above what you want to mark as read, you can click the bubble icon of the forum to mark everything within as read.
I can confirm this is working fine.
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Jul 13, 2019It would.Posted in: Articles
Although if you had primer status here, there is a high degree of probability you'll get primer status there very quickly after you transfer and adjust.
You will need to adjust your post a little for the other side. The vast majority of tags remain the same, but there's a few that have changed. I highly recommend reading the bbcode guide I made to remove any guesswork, etc.
Jun 1, 2019As someone who came from MTGNews, and later helped that site with technical matters and even built them a new front page well after the split (which, incidentally, caused issues for me over here), I can assure you I haven't forgotten them or where we came from at all. I simply didn't delve much into our history, beyond giving mention to our founder and the wonderful contributions the community has given over the years. If I'd have gone in depth with our history, I fear the point of the article could easily have been buried or overlooked.Posted in: Articles
Mar 14, 2019Absolutely.Posted in: Articles
Unfortunately, there's very little turn around from start to finish, so if things come up in my life, it can falter. Unfortunately, this has been the case the past couple weeks (illness & death in family), but I wholeheartedly hope to restart and have them return to normalcy.
Feb 3, 2019Hit-Over-Miss is calculated exactly as: A "Hit" box's value divided by A "Miss" box's value.Posted in: Articles
So it, as the name suggests, Hit divided by miss.
A hit box value is defined as:
The expected value of a booster box which contains all of the set's top 3 rares and top 3 mythics.
In RNA, this would be a box that had Hydroid Krasis, Prime Speaker Vannifar, Spawn of Mayhem, Breeding Pool, Blood Crypt, and Stomping Ground. This is a top end box that got all the right cards. Such a box averages $144.41 in value.
A miss is defined as:
The expected value of a booster box which does NOT contain any of the set's top 3 rares and top 3 mythics.
In RNA, this is a box that does not contain any of the above Hit Box's cards. It's the realistic dud we'll see thrown into the mix. Such a box averages $67.71 in value. (This is very high for a Miss value, actually, but RNA is new and inflated)
What it means and why
These two values gives us a range of what's generally realistic of what we'll actually receive. It's not the only way to get a good box or bad box, but it's a very good delimiter for both. Offering just a range value ($77), however, can be misleading or confusing as the position of the top and bottom is very important. Sets can have about the same range value, while offering completely different levels of variation. By dividing the top by the bottom, we can see how the range compares to the total possibilities, and thus a more accurate depiction of variation. Hit-over-miss thus illustrates the consistency in returns better than range. (Standard deviation, etc, is also less easy to correlate directly)
Thus, by dividing 144.41 by 67.71 we get RNA's Hit-Over-Miss of 213%.
This value, alone, doesn't tell us the variation directly. Just like other set values, we tell if a Hit-Over-Miss is high or low mainly by comparing it to the Hit-Over-Miss values of other sets. A set is only "stable" or "unstable" because of how it compares to other sets.
In general: 200% is extremely stable, 300% is decent, and 400% is unstable.
I could just convert this to a "stability score", but I do always try to be concise and clear in what I'm saying and how I got there, even if the method seems unorthodox.
Feb 3, 2019I did a full write-up on hit-over-miss when I introduced it, you can read precisely how this figure is calculated Here. Although the set data is of course old, the calculation is exactly the same.Posted in: Articles
As for my calculations, I can dive into that fairly quickly.
(Edit: I guess it wasn't so quick, but.. now you know!)
All pricing is directly taken from TCGPlayer, using their Market Value USD price. The Market Value price is the best indication for the actual selling point for most cards. The Low-Mid-High system is, and has been, way off in the past because of outliers and targeted manipulation. The Market Value directly looks at what the card has actually been selling at, and is much harder to disrupt.
As for box value, this is a more complex and long calculation that looks at the expected value a box has. I'll run it down using Ravnica Allegiance as our guide.
First, I always calculate cards that are worth less than $0.50 as $0.00. These cards are generally unsellable in the major market and will only overinflate what you might actually expect to get in returns. You should, of course, sell every card you can - but these are minor cards that will often sit unsold for a long time. They can give you profit in the long haul, but should not be noted when looking at more direct returns. This is where I call cards "sellable" or "unsellable" - it specifically means "worth $0.50 or more" or not.
I don't break the values down per-pack because the variability between packs is far too high. You can find it by dividing the box value by the pack count, but this is generally a unneeded and misleading number unless you're somehow buying a large quantity of individual packs. Outside of trying to invest in singles, when you're looking at flipping product and profit margins, boxes are the smallest denominator.
So instead of packs, I note the average Rare Slot value, which has more broad uses. This is an easy calculation of looking at all rares and mythics, and averaging them accordingly. Each individual rare is twice as common as any individual mythic, so we can calculate this by:
(Rare Average)+(Rare Average)+(Mythic Average) / (Rare Count)+(Rare Count)+(Mythic Count)
This gives us a Rare Slot average of an even $2.50.
This is the only number where I don't toss out cards below $0.50.
For calculating the box value, however, we toss out all cards under $0.50, while still dividing by the entire count. Doing this gives us $2.41 per rare slot instead. Multiply this by the 36 pack box size, and we see that the average RNA box has $86.76 in sellable rares and mythics.
This process is repeated for uncommons and commons, which shouldn't be overlooked. They can add up more than you might think, especially if there is a chase uncommons like Fatal Push. Most sets have almost no value in their commons, but outliers happen. Persistent Petitioners is currently sitting at $0.98, is very sellable even for a common, and appears in pretty much every box.
For RNA, sellable uncommons and commons within the box add up to $9.98.
Add all this together, and the basic pack contents within an RNA box averages $96.74.
Lastly comes Foils, which is honestly a giant probability mess. Foils don't follow the same rarity as regular cards, with rare foils appearing at 1 in 6 foils. The actual expected foil average is 1:2:3. In six foils, one will be rare or mythic, two will be uncommon, and three will be common.
Foils also appear at 1-in-6 packs, which is where the nice average of "1 foil rare per box" comes into play (36 packs = 6 foils = 1 foil rare), as well as the "Almost one foil mythic per case" (8 boxes per case, with 1 in 9 rareslot foils being mythic).
This can all be calcuated in a similar fashion to the above. Average the sellable foil commons, then uncommons, and rares. Multiply by their appearance rate, add them together, then divide by the rate at which all foils appear.
Now, the prices between foils varies greatly, and can introduce a large amount of variability and inconsistencies between boxes. Additionally, some $0.50 foils are harder to sell. Although the scarcity of the foil drives the price a bit, it's not always a coveted card. With all of this, I always round down and add in a bit of lower estimation. This is one of the points where I diverge slightly from others who calculate EV. As I always say, time and time again, when variability is high, round everything down to protect yourself.
You could open an RNA box with a foil Shockland, Hydroid, or Domri - cards that inflate the average quite a bit - but chances are you're going to get run of the mill foils that add up to about $10.75.
Add this to our running total, and we arrive at $107.50. This is a few cents short of what's listed above because we've been rounding down to the nearest penny. (Do this a few times, multiply it out to 36 packs, and we're $0.14 off)
It's a long process, but it's just numbers and math. Luckily I know how to automate such things.
But before I stop, we need to step back for a moment, because people often get mislead by the numbers. We've calculated the RNA box "expected value" - the average return of an RNA box, as calculated across a very large number of boxes. Remembering that this is an "average", however, is very important. Boxes differ. One box might be a gold mine, and the next a dud. In order to actually realize the average we calculate, you'll have to buy quite a few boxes.
This is where the hit-over-miss becomes important. If you're looking at buying a box, or even a few, knowing the box consistency is key. A box with a $10 profit margin but a 300% hit-over-miss means that you might average $10 profit in the long run, but individual boxes carry higher risk than normal. Once we approach 400% hit-over-miss, individual boxes seem to be almost as varied as packs. If you're looking into buying boxes, you absolutely have to know your numbers.
Feb 3, 2019Apologies to the readers who've missed the MMI the past few weeks. Illness and the ongoing GDPR issues have kept me down and busy for a bit. I'm very hopeful to get back on track now and return to a weekly release moving forward, though.Posted in: Articles
Aug 15, 2018We only handle the Standard legal sets. Trying to add supplemental sets, other products, etc, would make it incredibly large. I don't think I'd ever be able to finish the commentary each week lol.Posted in: Articles
That said, yes, buy the bond lands
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