Parade of the Dead5BR
Enchantment {R} {Rakdos watermark}
Vanishing 4 (This permanent enters the battlefield with 4 time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
Whenever a time counter is removed from Parade of the Dead, exile a creature with a revelry counter on it that you control, then return target creature from your graveyard to the battlefield under your control with a revelry counter on it. It gains haste. If you think the floats, bands, and shrieking are fun, you're going to love the big finish.
Nevinyrral, the Eternal 2WWBB
Legendary Planeswalker — Nevinyrral {MR}
You may activate loyalty abilities of Nevinyrral, the Eternal while it is in your graveyard.
+1: Exile target creature card from a graveyard. Gain 2 life.
-4: Return Nevinyrral, the Eternal from your graveyard to your hand.
-7: Destroy all artifacts, creatures, enchantments, and planeswalkers.
<7>
Release notes: When Nevinyrral, the Eternal dies, it enters your graveyard with no counters on it. If you cannot target a creature card with Nevinyrral's first ability, it cannot be activated.
Phyrexian Powered Armor3B
Artifact – Vehicle {R}
Synthesize (When this permanent enters the battlefield, you may exile a creature you control until this leaves the battlefield.)
Crew 3
Infect
If you exiled a creature when Phyrexian Powered Armor entered the battlefield, it is an artifact creature that has +X/+X, where X is the total power of creatures exiled with it.
3/3
Sorry for clogging up the thread with the extra reply! I won't do it again.
Votes: Flintlock, Flatline
Call the Oathbound4W
Sorcery {R}
Name a planeswalker type, then reveal the top seven cards of your library. Choose any number of planeswalker cards of the chosen type you revealed with different names and put them into your hand. Put the rest of the cards you revealed on the bottom of your library in a random order.
Boggart Broodhut1R
Artifact {U}
When Boggart Broodhut enters the battlefield, create two 1/1 Goblin Warrior creature tokens.
Goblin creatures you control have haste.
Unearth 1R(Return this card from your graveyard to the battlefield. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Blank Space
Enchantment {C}
When Blank Space enters the battlefield, draw a card. The decay of Zhalfir started small — a wall suddenly bare, a vase suddenly empty — provoking a moment of wonder or déjà vu.
Mulldredger2B
Creature – Elemental {U}
Menace
When Mulldredger dies, you may exile it. If you do, return target creature card in a graveyard to the battlefield under your control. It's black and a zombie in addition to its other types.
Evoke 4B
2/2
Asha the Champion3GWU
Legendary Artifact Creature - Angel {MR}
Flying, first strike, vigilance
Whenever the dealing of combat damage by a creature you control triggers an ability of that creature, you may pay 3. If you do, Asha the Champion gains that ability.
5/3
I think the deck that wants it is a deck that wants to draw cards off casting Young Pyromancer and other copies of this card and then make a bunch of elementals, or pretty much any limited deck. I thought nontraditional "modal" cards were ok, but you're the boss.
Heart of Muraganda
Legendary Land {R}
At the beginning of your end step, exile a land you control. Then, if you have exiled at least one basic land of each land type with Heart of Muraganda, you win the game. t: Add one mana of any color.
Frontier Awakener3RRGG
Creature — Elemental {MR}
Trample
When Frontier Awakener enters the battlefield, manifest each card in your hand, then draw seven cards. Even the Temur children know there is no sleeping in when it thunders through the foothills.
5/7
Plaguebearer's Ambush1B
Instant {U}
Put a -1/-1 counter on target creature, then create a 1/1 black Myr artifact creature token with infect for each -1/-1 counter on that creature. Resistance is nigh impossible when the very world has turned against you.
Blackwaltz3, Indighost (I think it should just cost B though)
Crucible of the Wilds1G
Enchantment {U}
Whenever a creature you control fights, put a +1/+1 counter on it.
Whenever a creature you control dies after fighting this turn, create a green 0/1 Plant creature token. Laurels for the victor, lilies for the fallen.
Eyeblight Snipershot2B
Sorcery {R}
Destroy up to one target enchanted creature, then create a token aura enchantment called "Foreboding Mark" with "enchant creature" and "enchanted creature can't block" and attach it to target creature you don't control.
Flashback 4BB
Parade of the Dead 5BR
Enchantment {R} {Rakdos watermark}
Vanishing 4 (This permanent enters the battlefield with 4 time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
Whenever a time counter is removed from Parade of the Dead, exile a creature with a revelry counter on it that you control, then return target creature from your graveyard to the battlefield under your control with a revelry counter on it. It gains haste.
If you think the floats, bands, and shrieking are fun, you're going to love the big finish.
Legendary Planeswalker — Nevinyrral {MR}
You may activate loyalty abilities of Nevinyrral, the Eternal while it is in your graveyard.
+1: Exile target creature card from a graveyard. Gain 2 life.
-4: Return Nevinyrral, the Eternal from your graveyard to your hand.
-7: Destroy all artifacts, creatures, enchantments, and planeswalkers.
<7>
Release notes: When Nevinyrral, the Eternal dies, it enters your graveyard with no counters on it. If you cannot target a creature card with Nevinyrral's first ability, it cannot be activated.
IIW: A legendary merfolk and her dolphin friend
Phyrexian Powered Armor 3B
Artifact – Vehicle {R}
Synthesize (When this permanent enters the battlefield, you may exile a creature you control until this leaves the battlefield.)
Crew 3
Infect
If you exiled a creature when Phyrexian Powered Armor entered the battlefield, it is an artifact creature that has +X/+X, where X is the total power of creatures exiled with it.
3/3
Votes: Flintlock, Flatline
Call the Oathbound 4W
Sorcery {R}
Name a planeswalker type, then reveal the top seven cards of your library. Choose any number of planeswalker cards of the chosen type you revealed with different names and put them into your hand. Put the rest of the cards you revealed on the bottom of your library in a random order.
Boggart Broodhut 1R
Artifact {U}
When Boggart Broodhut enters the battlefield, create two 1/1 Goblin Warrior creature tokens.
Goblin creatures you control have haste.
Unearth 1R (Return this card from your graveyard to the battlefield. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Yaaay! Thank you for noticing!
Enchantment {C}
When Blank Space enters the battlefield, draw a card.
The decay of Zhalfir started small — a wall suddenly bare, a vase suddenly empty — provoking a moment of wonder or déjà vu.
Iiw: Whatever you want, but make it weird
Mulldredger 2B
Creature – Elemental {U}
Menace
When Mulldredger dies, you may exile it. If you do, return target creature card in a graveyard to the battlefield under your control. It's black and a zombie in addition to its other types.
Evoke 4B
2/2
Asha the Champion 3GWU
Legendary Artifact Creature - Angel {MR}
Flying, first strike, vigilance
Whenever the dealing of combat damage by a creature you control triggers an ability of that creature, you may pay 3. If you do, Asha the Champion gains that ability.
5/3
Background on Asha
Heart of Muraganda
Legendary Land {R}
At the beginning of your end step, exile a land you control. Then, if you have exiled at least one basic land of each land type with Heart of Muraganda, you win the game.
t: Add one mana of any color.
IIW: Steve Buscemi is a wizard
Frontier Awakener 3RRGG
Creature — Elemental {MR}
Trample
When Frontier Awakener enters the battlefield, manifest each card in your hand, then draw seven cards.
Even the Temur children know there is no sleeping in when it thunders through the foothills.
5/7
Plaguebearer's Ambush 1B
Instant {U}
Put a -1/-1 counter on target creature, then create a 1/1 black Myr artifact creature token with infect for each -1/-1 counter on that creature.
Resistance is nigh impossible when the very world has turned against you.
Crucible of the Wilds 1G
Enchantment {U}
Whenever a creature you control fights, put a +1/+1 counter on it.
Whenever a creature you control dies after fighting this turn, create a green 0/1 Plant creature token.
Laurels for the victor, lilies for the fallen.
Eyeblight Snipershot 2B
Sorcery {R}
Destroy up to one target enchanted creature, then create a token aura enchantment called "Foreboding Mark" with "enchant creature" and "enchanted creature can't block" and attach it to target creature you don't control.
Flashback 4BB