I ran the following list last night at FNM and went 4-0 taking first place out of roughly 20 people.
I faced zombies, 2 UW aggro decks and a GWr ramp deck with a bunch of fatties and Heretic's Punishment. He never got it out against me, but it was an interesting build.
I only lost one game the whole night, which was against one of the UW builds because he landed a GoST and I didn't have a way to deal with it.
No one really expected red and it came out of the gates really quick (as it should) and won most games turn 4-5 or so I would say.
One of the most fun plays the deck has is turn 3 Vexing Devil into Lightning Mauler and swing for 6 (plus whatever other creatures are on the field). I had this happen twice last night as the opponent thought they could deal with the Devil on their turn so they let it stick.
Another all star was Archwing Dragon. This card is great in this deck as is dodges sorcery speed removal and in my case last night, was just about always getting in for 4 every time he landed. For now, I like him better than Hellrider in that slot.
With the 3 Wild Guess, most times I was able to pitch a land for more valuable cards. I am glad I decided on throwing these in.
Overall, I really like the way the deck played and not sure I would make any changes to the MB. I thought about Mizzium Mortars for the side, but with running 22 land, I will rarely see 6 mana before its too late.
Thanks for reading, and feel free to comment or offer up suggestions.
I just got to the 9:30am pre-release and was told that Izzet won at midnight. I will be playing Azourious and hoping I do we'll. First place gets 3 Booster boxes!! Oh yeah, and there's only 12 people here so far.
When Stuffy Doll is dealt damage, that damage is dealt in turn to a chosen player (namely, your opponent). When you force a strong creature to fight Stuffy doll, all that damage goes to your opponent and then you ping them for one, just for lulz.
Ah, gotcha. That makes sense and sounds pretty nasty. You can get some serious damage in that way. Thanks for the clarification.
Can someone explain exactly how stuffy doll works with this deck? Is it just because it's indestructible and can also ping the player for 1? So, it blocks like a champ. I can see it working well with pumps like rancor and a peddler for deathtouch pings using prey upon or tracker, but you need a pump to make use of that ability. What am I missing? Does this only come in off the board against Mirran crusader ?
Also assuming the opponent is monocolored but then again there is removal in artifact form as well, so no... not really impressive. And by the looks of it, it's 5G
Ok, I was just using Iona as an example. You can cast any huge creature or spell very quickly and it doesn't have to be green.
If 4G, you could do the following
Turn 1: mana dork
Turn 2: rampant growth
Turn 3: cast this card with 4 basics in play, getting you 4 more
Turn 4: cast Iona. Win
Assuming there are no counters along the way of course
If your store is charging more,(like all the stores in a two hour radius of me) then look around and see if their offering some other promotion. I was disappointed to be paying $10 more for some stuff I would never use, but i found out that one of the stores was throwing in an additional booster box with all the other normal prizes. A pretty good deal for me, i usually get 1st-4th and get 10 boosters in all for $30, so hopefully this will mean about 15 boosters for $40.
Your store is charging $40 for this pre-release!! That seems way overpriced even with an extra box as prize support. The place I am going to is only $20, since I pre-registered (normally $25), and they put in 2 packs per player for prize support. Its a helvault event and they are also giving away a pretty sweet altered art vendilion clique as the door prize, plus a bunch of other prizes.
In one of the images posted it says.."Through the trickery of the demon Griselbrand, Avacyn is also trapped in the Helvault. During the event, players will work to open the Helvault, releasing Avacyn and saving Innistrad."
So, this looks like we will be getting promo Avacyn and Griselbrand cards as our (2) B cards. That's my guess. I know people have discussed this before, but it's pretty much in black and white now..
Pretty sweet looking card! And, she makes permanents indestructible which is great, so they can't touch your artifacts, anthem effects, even lands. This card is gonna be great!!
Ahh, forgot about the germ being black. I will still use the batterskull because it's what I have and it could still be very useful. I can put it on a metamorph that's copying their own crusader and that should nullify any anthem effects putting mine over theirs. This will be my first time running this deck tonight, so it will be tweaked depending on how it runs for me
I understand it costs 5, but how about batterskull against Mirran crusader? The germ would trade with it, you would gain 4 life, and you would still have an amazing equipment left to put on something else. I run 2 in my build.
I am putting this decklists here, since it isn't running sword of war and peace or any walkers, but it feels pretty solid, although I haven't play tested it much yet, except against a couple other decks of my own. I plan on bringing this to FNM tonight, and am open to suggestions. Thanks
I faced zombies, 2 UW aggro decks and a GWr ramp deck with a bunch of fatties and Heretic's Punishment. He never got it out against me, but it was an interesting build.
I only lost one game the whole night, which was against one of the UW builds because he landed a GoST and I didn't have a way to deal with it.
No one really expected red and it came out of the gates really quick (as it should) and won most games turn 4-5 or so I would say.
One of the most fun plays the deck has is turn 3 Vexing Devil into Lightning Mauler and swing for 6 (plus whatever other creatures are on the field). I had this happen twice last night as the opponent thought they could deal with the Devil on their turn so they let it stick.
Another all star was Archwing Dragon. This card is great in this deck as is dodges sorcery speed removal and in my case last night, was just about always getting in for 4 every time he landed. For now, I like him better than Hellrider in that slot.
With the 3 Wild Guess, most times I was able to pitch a land for more valuable cards. I am glad I decided on throwing these in.
Overall, I really like the way the deck played and not sure I would make any changes to the MB. I thought about Mizzium Mortars for the side, but with running 22 land, I will rarely see 6 mana before its too late.
Thanks for reading, and feel free to comment or offer up suggestions.
4 Vexing Devil
4 Stromkirk Noble
4 Ash Zealot
4 Lightning Mauler
3 Archwing Dragon
4 Searing Spear
4 Brimstone Volley
3 Wild Guess
22 Mountain
3 Flames of the Firebrand
3 Thunderbolt
2 Smelt
2 Traitorous Blood
3 Tormod's Crypt
2 Pithing Needle
Ah, gotcha. That makes sense and sounds pretty nasty. You can get some serious damage in that way. Thanks for the clarification.
Btw, 100 pages!
Ok, I was just using Iona as an example. You can cast any huge creature or spell very quickly and it doesn't have to be green.
Turn 1: mana dork
Turn 2: rampant growth
Turn 3: cast this card with 4 basics in play, getting you 4 more
Turn 4: cast Iona. Win
Assuming there are no counters along the way of course
Your store is charging $40 for this pre-release!! That seems way overpriced even with an extra box as prize support. The place I am going to is only $20, since I pre-registered (normally $25), and they put in 2 packs per player for prize support. Its a helvault event and they are also giving away a pretty sweet altered art vendilion clique as the door prize, plus a bunch of other prizes.
So, this looks like we will be getting promo Avacyn and Griselbrand cards as our (2) B cards. That's my guess. I know people have discussed this before, but it's pretty much in black and white now..
4 llanowar elves
4 dungrove elder
3 strangleroot Geist
3 phyrexian metamorph
2 daybreak ranger
1 Gilsa the traitor
1 bellowing tangleworm
1 acidic slime
1 vorapede
1 Wurmcoil engine
2 lead the stampede
2 beast within
2 sword of feast and famine
2 batterskull
24 forest
2 precursor golem
2 naturalize
2 ratchet bomb
2 gut shot
1 daybreak ranger
1 whipflare
1 corrosive gale
1 Karn liberated
1 glisa the traitor
1 beast within
1 viridian corrupter