- Lasersharp
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Member for 15 years and 2 months
Last active Sun, Dec, 3 2017 21:48:22
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Sep 20, 2012Lasersharp posted a message on Destabilization - Text DumpI was thinking along the lines of Early Harvest and Rude Awakening. This one does have a few hoops to jump through.Posted in: Repository of Creative stuff
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Sep 8, 2012Lasersharp posted a message on Destabilization - Text DumpAh, yes, the dreaded color identifier. We haven't had those on anything with more than two colors so far, so I don't know... (Transguild Courier would have one if it were reprinted.)Posted in: Repository of Creative stuff
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Apr 7, 2012Lasersharp posted a message on A rant about spellmorph@Macius: That's almost the point I'm trying to get at with this. The thing is that with this keyword, we need to add a whole new section to the rules about what happens if an instant or sorcery card ends up on the battlefield for whatever reason, and for some reason people aren't comfortable with that much rules modification like that.Posted in: Repository of Creative stuff
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Platinum Thopter 0
Creature - Thopter
Flying
You can't lose the game and your opponents can't win the game.
0/2
New Storm Crow 0
Artifact Creature - Bird Thopter
Flying
1/2
(Wait, I'm not quite doing this right, am I?...)
Anyways... since the holidays have ended for most people, did any interesting things happen with any of you?
We played some games with family, including a game of Monikers with custom cards. The way the game works (in this case) is as follows:
Pre-game: Each player writes a set number custom items for the game on cards or slips of paper without showing them to anyone else (exact number to be decided - ideally the deck should have 40-60 cards in it, or more or less if you want a longer or shorter game). The cards are then shuffled into one communal pile. Players are divided into two teams. The object of the game is to make your team guess the words on the cards.
The game is played in three rounds, and in each round, the team with fewer points goes first. (Each round keeps going until every card in the deck is guessed correctly. When a card is guessed correctly, the team who got it keeps it until the end of the round. If a player skips a card or doesn't get it, it gets set aside and put back into the deck. When the deck is finished, all cards are reshuffled together and the next round begins.)
Round 1) You can say anything you want. If the card has an optional description written on it, you are allowed to read that too.
Round 2) You can only say one word. (Since the cards are reused, everyone "should" know what the cards are.)
Round 3) You can only use charades.
[The Crafters] have Masterpieces better than Ornithopters!
Also, a notepad marked by the toil of puzzle solving? I'm kinda curious about that item...
[The Crafters] have Masterpieces better than Ornithopters!
https://www.youtube.com/watch?v=84r-BoPm4W8
Also, here's a music quiz:
https://www.sporcle.com/games/AuroraIllumina/all-i-want-for-christmas-is
EDIT: Somehow I accidentally posted the same link twice. It's fixed now.
Planeswalker - Aurora
If a source would deal noncombat damage to Aurora, Brilliant Glow, instead prevent that damage and transform her.
+1: Until your next turn, creatures can't attack you or a planeswalker you control unless their controller pays 1 for each of those creatures.
-2: Exile target creature that attacked you or Aurora since your last turn. You gain life equal to that creature's power.
Starting loyalty: 4
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Aurora, the Incurable
[CI: White] Planeswalker - Aurora
Whenever you cast a spell, remove a loyalty counter from Aurora, the Incurable.
+2: You gain 3 life.
-3: Create a 4/4 white Cakeling Elemental creature token with lifelink.
Aurora seems to enjoy being in this thread more as she finds it safer here, and she prefers doing crafty things in the safety of this thread, on the other side of that dreaded fourth wall.
...Such as yet another keyboard click game. Also, expect the U-less music quiz tomorrow.
Note that if Aurora actually wanted to make her requests extremely difficult, she wouldn't be asking for jumps. She would instead be asking you to play difficult Etudes on the piano.
Meanwhile, for our irregularly-scheduled scenario that breaks the fourth wall (or maybe even the fifth wall in this case)...
What would you do if a vampiric sculptomancer asked you to do 25 Celestial Spirals before replying to this message?
(Failure to complete this may result in a Gremlin firing 1001 styrofoam pellets at you.)
11 Laz'-a-Quizzing ?
Anyways, Aurora wants to share another quiz with you... this time, not one she made herself, but one that someone else made as a gift for her.
The 12 Animals of Christmas
Aurora Illumina: A character always shunned in the fantasy world due to being too physically incompetent compared to the average fictional character, and also always ignored on Earth for making tests that are too difficult for the average person on Earth.